Player Matchup

Mercury
Mercury
AdvanceD_pig
Mercury
Level 22
God Stats
3W - 3L
1,469 SR
Queue Stats
96W - 120L
1,220 Elo+
Party 1
Hachiman
Hachiman
AssoWasTaken_
Hachiman
Level 25
God Stats
28W - 27L
1,549 SR
Queue Stats
187W - 252L
1,208 Elo+
Party 1
Scylla
Scylla
CobraWasTaken_
Scylla
Level 29
God Stats
34W - 38L
1,460 SR
Queue Stats
130W - 142L
1,209 Elo+
Party 1
Team Averages
Level 25
1,493 SR
1,212 Elo+

VS

Team Averages
Level 33
1,483 SR
1,277 Elo+
Sobek
Sobek
KainXGrimm
Sobek
Level 29
God Stats
0W - 3L
1,183 SR
Queue Stats
103W - 126L
1,248 Elo+
Solo
Zeus
Zeus
Roulyman68
Zeus
Level 24
God Stats
6W - 3L
1,751 SR
Queue Stats
18W - 22L
1,290 Elo+
Party 2
Fenrir
Fenrir
xGooz__
Fenrir
Level 45
God Stats
3W - 5L
1,516 SR
Queue Stats
22W - 29L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdvanceD_pig
Mercury
16
4 / 5 / 14
12,544
660
10,073
15,682
6,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
AssoWasTaken_
Hachiman
16
5 / 6 / 12
12,430
654
11,516
14,147
5,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 1 / 7
13,592
715
18,205
10,344
3,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 8 / 7
11,065
582
8,328
24,906
20,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
5 / 4 / 6
13,126
691
20,191
12,595
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
xGooz__
Fenrir
14
3 / 8 / 5
11,743
618
3,663
13,707
5,567
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
20
Kills
10
12
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdvanceD_pig
Mercury
4
5
14
2.2
W
Hachiman
AssoWasTaken_
Hachiman
5
6
12
1.83
W
11
1
7
14.5
L
Sobek
2
8
7
0.69
L
5
4
6
2
L
Fenrir
xGooz__
Fenrir
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,794
Damage
32,182
40,173
Taken
51,208
15,089
Mitigated
30,480
10,195
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdvanceD_pig
Mercury
10,073
4,902
701
3,236
15,682
6,098
2,274
9,715
5,967
0
52,960
W
Hachiman
AssoWasTaken_
Hachiman
11,516
5,821
1,185
1,611
14,147
5,234
845
10,486
3,661
0
36,429
W
18,205
407
1,797
1,665
10,344
3,757
1,143
8,366
1,978
71,208
0
L
Sobek
8,328
749
663
6,116
24,906
20,520
0
8,631
16,275
40,614
0
L
20,191
583
948
2,822
12,595
4,393
0
3,780
8,815
71,886
0
L
Fenrir
xGooz__
Fenrir
3,663
284
0
913
13,707
5,567
0
5,850
7,857
0
14,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,566
Gold Earned
35,934
196
Minions Killed
184
0
Camps Cleared
0
1,047,198
Distance Traveled
840,753
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,544
660
61
3
0
404,985
1
W
Hachiman
12,430
654
41
2
0
282,193
1
W
Scylla
13,592
715
94
5
0
360,020
5
L
Sobek
11,065
582
43
2
0
280,260
0
L
Zeus
13,126
691
121
6
0
302,735
2
L
Fenrir
11,743
618
20
1
0
257,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role