Player Matchup

Ymir
Ymir
Delta Mike 32
Ymir
Level 65
God Stats
3W - 0L
1,265 SR
Queue Stats
157W - 168L
1,351 Elo+
Solo
Arachne
Arachne
Drewdini 13
Arachne
Level 113
God Stats
20W - 18L
1,584 SR
Queue Stats
138W - 129L
1,512 Elo+
Party 1
Ra
Ra
Ferroceed13
Ra
Level 109
God Stats
6W - 5L
1,512 SR
Queue Stats
141W - 112L
1,257 Elo+
Solo
Thoth
Thoth
NeckChameleon
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
wedary
Chiron
Level 66
God Stats
68W - 56L
1,485 SR
Queue Stats
462W - 442L
1,348 Elo+
Solo
Team Averages
Level 95
1,469 SR
1,393 Elo+

VS

Team Averages
Level 79
1,480 SR
1,395 Elo+
Merlin
Merlin
CLN_NOMERCY
Merlin
Level 116
God Stats
2W - 1L
1,805 SR
Queue Stats
101W - 85L
1,506 Elo+
Solo
Awilix
Awilix
Itsbeastman21
Awilix
Level 59
God Stats
4W - 5L
1,527 SR
Queue Stats
59W - 61L
1,361 Elo+
Solo
Skadi
Skadi
LadyLockHeartzz
Skadi
Level 88
God Stats
7W - 9L
1,386 SR
Queue Stats
24W - 32L
1,340 Elo+
Solo
Heimdallr
Heimdallr
sbp0710
Heimdallr
Level 48
God Stats
0W - 2L
1,183 SR
Queue Stats
5W - 6L
1,330 Elo+
Solo
Yemoja
Yemoja
xStadanko
Yemoja
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 143L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,061
1,177
4,186
5,916
3,452
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Drewdini 13
Arachne
13
7 / 0 / 3
8,284
1,381
9,081
4,461
1,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 0 / 7
7,418
1,236
7,312
4,568
1,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 7
6,916
1,153
3,679
1,799
635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
wedary
Chiron
12
2 / 1 / 5
6,953
1,159
3,901
3,053
1,394
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

400

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 2
6,009
1,002
3,612
2,516
824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 6 / 1
7,079
1,180
3,013
10,685
4,014
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 2
6,307
1,051
4,361
6,656
2,246
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
sbp0710
Heimdallr
11
0 / 2 / 3
6,107
1,018
1,886
2,663
968
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
xStadanko
Yemoja
12
0 / 1 / 3
6,632
1,105
4,532
9,274
5,834
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
12
Kills
4
4
Deaths
12
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
2
1
W
1
2
5
1.75
W
Arachne
Drewdini 13
Arachne
7
0
3
8.5
W
2
0
7
5.5
L
3
6
1
0.58
L
1
2
2
1
W
0
1
7
3.5
L
Heimdallr
sbp0710
Heimdallr
0
2
3
0.75
W
Chiron
wedary
Chiron
2
1
5
4.5
L
Yemoja
xStadanko
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
17,404
19,797
Taken
31,794
8,816
Mitigated
13,886
6,828
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,612
436
0
158
2,516
824
0
1,291
1,225
12,031
0
W
4,186
896
0
537
5,916
3,452
0
2,285
3,631
9,562
0
W
Arachne
Drewdini 13
Arachne
9,081
6,939
552
2,024
4,461
1,632
0
1,860
2,601
0
17,983
W
7,312
551
1,196
1,167
4,568
1,703
0
1,331
3,237
28,396
0
L
3,013
802
0
772
10,685
4,014
0
3,968
6,717
0
10,616
L
4,361
1,290
417
318
6,656
2,246
0
3,730
2,926
0
12,463
W
3,679
113
0
0
1,799
635
0
893
906
22,234
0
L
Heimdallr
sbp0710
Heimdallr
1,886
610
0
0
2,663
968
0
1,436
1,227
0
6,629
W
Chiron
wedary
Chiron
3,901
2,011
931
421
3,053
1,394
0
1,775
1,278
0
8,299
L
Yemoja
xStadanko
Yemoja
4,532
994
1,056
388
9,274
5,834
0
4,752
4,522
15,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
32,134
142
Minions Killed
87
7
Camps Cleared
3
600,740
Distance Traveled
429,310
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,009
1,002
23
4
2
83,122
0
W
Ymir
7,061
1,177
17
3
1
102,758
0
W
Arachne
8,284
1,381
23
4
5
138,181
0
W
Ra
7,418
1,236
34
6
0
138,152
3
L
Awilix
7,079
1,180
20
3
0
118,324
2
L
Skadi
6,307
1,051
19
3
0
92,471
0
W
Thoth
6,916
1,153
57
10
1
123,029
0
L
Heimdallr
6,107
1,018
6
1
0
40,834
0
W
Chiron
6,953
1,159
11
2
0
98,620
0
L
Yemoja
6,632
1,105
19
3
1
94,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role