Player Matchup

Cthulhu
Cthulhu
Dracumog
Cthulhu
Level 26
God Stats
4W - 2L
1,348 SR
Queue Stats
44W - 29L
1,325 Elo+
Party 1
Nemesis
Nemesis
ZaFsii
Nemesis
Level 29
God Stats
19W - 12L
1,379 SR
Queue Stats
36W - 31L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
Zamora10
Sun Wukong
Level 18
God Stats
14W - 10L
1,337 SR
Queue Stats
40W - 34L
1,337 Elo+
Party 1
Neith
Neith
fautram
Neith
Level 26
God Stats
5W - 3L
1,517 SR
Queue Stats
105W - 121L
1,356 Elo+
Solo
Nu Wa
Nu Wa
mitchell-0123
Nu Wa
Level 17
God Stats
5W - 3L
1,396 SR
Queue Stats
113W - 101L
1,245 Elo+
Solo
Team Averages
Level 23
1,395 SR
1,318 Elo+

VS

Team Averages
Level 24
1,502 SR
1,445 Elo+
Scylla
Scylla
DrZetrei
Scylla
Level 28
God Stats
36W - 30L
1,518 SR
Queue Stats
98W - 114L
1,338 Elo+
Solo
Ymir
Ymir
Eiku76
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Flonmp
Skadi
Level 29
God Stats
39W - 27L
1,519 SR
Queue Stats
211W - 241L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
Overgan
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
horloge-cosmique
Guan Yu
Level 11
God Stats
1W - 3L
1,470 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracumog
Cthulhu
11
4 / 1 / 6
6,578
506
6,108
4,919
3,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ZaFsii
Nemesis
13
5 / 0 / 2
7,906
608
5,818
6,502
2,460
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Zamora10
Sun Wukong
11
2 / 0 / 4
6,606
508
4,864
5,543
2,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
fautram
Neith
11
5 / 2 / 5
6,764
520
7,905
5,823
1,708
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
5 / 2 / 4
7,479
575
5,093
4,790
1,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrZetrei
Scylla
11
1 / 5 / 0
6,612
509
3,054
5,636
1,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Eiku76
Ymir
8
0 / 8 / 0
4,961
382
706
9,811
3,882
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Flonmp
Skadi
11
0 / 2 / 3
5,995
461
4,825
8,743
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
Overgan
Ao Kuang
10
4 / 0 / 0
6,565
505
3,471
6,733
1,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 0
5,259
405
1,796
9,266
3,294
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
21
Kills
5
5
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
DrZetrei
Scylla
1
5
0
0.2
W
Cthulhu
Dracumog
Cthulhu
4
1
6
7
L
Ymir
Eiku76
Ymir
0
8
0
0
L
Skadi
Flonmp
Skadi
0
2
3
0.75
L
Ao Kuang
Overgan
Ao Kuang
4
0
0
4
W
Nemesis
ZaFsii
Nemesis
5
0
2
6
W
Sun Wukong
Zamora10
Sun Wukong
2
0
4
4
W
Neith
fautram
Neith
5
2
5
3.75
L
0
6
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
13,852
27,577
Taken
40,189
12,167
Mitigated
12,949
8,195
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DrZetrei
Scylla
3,054
333
0
0
5,636
1,494
1,547
2,671
2,915
40,520
0
W
Cthulhu
Dracumog
Cthulhu
6,108
521
0
513
4,919
3,604
0
650
4,269
22,254
0
L
Ymir
Eiku76
Ymir
706
222
0
65
9,811
3,882
0
3,415
6,100
10,878
0
L
Skadi
Flonmp
Skadi
4,825
2,257
0
2,960
8,743
2,542
0
2,997
5,471
0
35,793
L
Ao Kuang
Overgan
Ao Kuang
3,471
948
0
3,357
6,733
1,737
0
644
6,039
25,570
0
W
Nemesis
ZaFsii
Nemesis
5,818
2,453
0
2,394
6,502
2,460
128
1,711
4,766
0
48,079
W
Sun Wukong
Zamora10
Sun Wukong
4,864
1,030
0
1,065
5,543
2,865
466
1,514
3,829
0
23,429
W
Neith
fautram
Neith
7,905
4,562
0
2,094
5,823
1,708
1,370
937
4,886
0
33,428
L
1,796
538
225
1,076
9,266
3,294
204
1,056
7,935
0
12,952
W
5,093
967
52
2,077
4,790
1,530
238
2,419
2,371
37,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
29,392
280
Minions Killed
236
0
Camps Cleared
0
1,232,369
Distance Traveled
1,133,052
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,612
509
78
6
0
196,407
2
W
Cthulhu
6,578
506
29
2
0
227,787
2
L
Ymir
4,961
382
24
2
0
228,152
3
L
Skadi
5,995
461
69
5
0
217,858
1
L
Ao Kuang
6,565
505
44
3
0
273,392
1
W
Nemesis
7,906
608
83
6
0
316,181
0
W
Sun Wukong
6,606
508
47
4
0
257,560
0
W
Neith
6,764
520
62
5
0
211,721
1
L
Guan Yu
5,259
405
21
2
0
217,243
0
W
Nu Wa
7,479
575
59
5
0
219,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role