Player Matchup

Sol
Sol
Silver V
NOIDE1989
Sol
Silver V
Level 125
God Stats
2W - 1L
1,851 SR
Queue Stats
23W - 43L
1,046 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,851 SR
1,046 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,500 SR
1,500 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,374
875
1,117
4,213
1,356
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BakasuraAchillesKaliCu ChulainnUllr

VS

Bans
King ArthurChronosHadesHe BoSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 0
5,132
1,026
2,898
2,476
745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,117
Damage
2,898
4,213
Taken
2,476
1,356
Mitigated
745
1,966
Healing
1,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,898
184
0
1,727
2,476
745
0
1,169
1,307
21,975
0
L
1,117
206
0
1,966
4,213
1,356
0
2,922
1,291
17,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,374
Gold Earned
5,132
35
Minions Killed
40
0
Camps Cleared
0
92,992
Distance Traveled
86,173
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,132
1,026
40
8
0
86,173
1
L
Sol
4,374
875
35
7
0
92,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role