Player Matchup

Artemis
Artemis
Anaflash
Artemis
Level 24
God Stats
16W - 9L
1,514 SR
Queue Stats
53W - 61L
1,253 Elo+
Solo
Nu Wa
Nu Wa
KindleButt
Nu Wa
Level 26
God Stats
13W - 11L
1,374 SR
Queue Stats
119W - 129L
1,274 Elo+
Party 2
Bellona
Bellona
SebbyFox
Bellona
Level 27
God Stats
4W - 2L
1,545 SR
Queue Stats
93W - 95L
1,314 Elo+
Party 2
Fenrir
Fenrir
XxbyjulianxX12
Fenrir
Level 16
God Stats
11W - 11L
1,646 SR
Queue Stats
64W - 82L
1,255 Elo+
Party 1
Ymir
Ymir
jajasalu2xdlol
Ymir
Level 17
God Stats
16W - 6L
1,547 SR
Queue Stats
57W - 77L
1,233 Elo+
Party 1
Team Averages
Level 22
1,525 SR
1,266 Elo+

VS

Team Averages
Level 15
1,501 SR
1,300 Elo+
Sobek
Sobek
Mokabang
Sobek
Level 28
God Stats
32W - 34L
1,426 SR
Queue Stats
51W - 66L
1,314 Elo+
Solo
Zeus
Zeus
Pyros98
Zeus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 16L
1,152 Elo+
Party 3
Artemis
Artemis
lockmaxffeef
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
1,701 Elo+
Solo
Arachne
Arachne
waruwari
Arachne
Level 28
God Stats
25W - 26L
1,580 SR
Queue Stats
113W - 124L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
willhefner
Ao Kuang
Level 6
God Stats
6W - 18L
1,500 SR
Queue Stats
8W - 29L
1,013 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anaflash
Artemis
20
17 / 10 / 13
21,532
501
60,091
34,018
12,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
20
8 / 9 / 26
18,572
432
40,721
27,689
12,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SebbyFox
Bellona
20
24 / 7 / 14
21,544
501
51,342
36,979
53,603
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
22 / 10 / 19
21,184
493
47,040
32,875
18,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 14 / 22
17,243
401
23,075
44,148
61,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mokabang
Sobek
20
5 / 6 / 24
19,350
450
20,112
92,336
107,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
Pyros98
Zeus
20
6 / 17 / 12
19,541
454
31,238
36,098
20,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
lockmaxffeef
Artemis
20
4 / 18 / 15
17,350
403
24,721
32,953
12,186
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
waruwari
Arachne
20
28 / 9 / 8
24,337
566
40,924
57,987
35,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
willhefner
Ao Kuang
20
4 / 24 / 8
15,936
371
16,275
46,716
17,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
114
74
Kills
47
50
Deaths
74
94
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anaflash
Artemis
17
10
13
2.35
W
Nu Wa
8
9
26
2.33
L
Sobek
Mokabang
Sobek
5
6
24
2.83
L
Zeus
Pyros98
Zeus
6
17
12
0.71
W
Bellona
SebbyFox
Bellona
24
7
14
4.43
W
22
10
19
3.15
W
3
14
22
1
L
Artemis
lockmaxffeef
Artemis
4
18
15
0.64
L
Arachne
waruwari
Arachne
28
9
8
3.56
L
Ao Kuang
willhefner
Ao Kuang
4
24
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,269
Damage
133,270
175,709
Taken
266,090
159,417
Mitigated
193,043
24,477
Healing
81,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anaflash
Artemis
60,091
40,819
0
7,650
34,018
12,665
6,603
11,487
22,431
0
142,034
W
Nu Wa
40,721
8,786
1,254
2,423
27,689
12,611
1,542
14,447
13,042
125,662
0
L
Sobek
Mokabang
Sobek
20,112
1,338
0
40,880
92,336
107,081
589
22,015
70,071
72,540
0
L
Zeus
Pyros98
Zeus
31,238
8,437
0
7,757
36,098
20,972
1,150
8,039
27,809
133,260
0
W
Bellona
SebbyFox
Bellona
51,342
15,532
0
4,849
36,979
53,603
3,231
16,642
19,862
0
153,688
W
47,040
16,213
0
5,211
32,875
18,707
1,430
13,975
18,800
0
89,643
W
23,075
5,119
1,250
1,840
44,148
61,831
456
15,191
28,713
68,991
0
L
Artemis
lockmaxffeef
Artemis
24,721
13,496
0
5,830
32,953
12,186
3,588
9,602
23,226
0
77,244
L
Arachne
waruwari
Arachne
40,924
27,419
0
21,971
57,987
35,762
5,519
14,171
43,666
0
189,932
L
Ao Kuang
willhefner
Ao Kuang
16,275
4,737
0
4,788
46,716
17,042
39
9,969
36,547
55,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,075
Gold Earned
96,514
657
Minions Killed
656
0
Camps Cleared
0
3,298,567
Distance Traveled
2,963,169
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
21,532
501
165
4
0
619,095
0
W
Nu Wa
18,572
432
174
4
0
590,401
0
L
Sobek
19,350
450
74
2
0
598,394
0
L
Zeus
19,541
454
184
4
0
535,152
0
W
Bellona
21,544
501
186
4
0
725,036
1
W
Fenrir
21,184
493
58
1
0
739,831
0
W
Ymir
17,243
401
74
2
0
624,204
1
L
Artemis
17,350
403
94
2
0
496,664
1
L
Arachne
24,337
566
242
6
0
830,510
6
L
Ao Kuang
15,936
371
62
1
0
502,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role