Player Matchup

Cthulhu
Cthulhu
DARK7DARKNESS
Cthulhu
Level 25
God Stats
4W - 2L
1,497 SR
Queue Stats
12W - 7L
1,508 Elo+
Party 1
Ymir
Ymir
SOBARSHEB
Ymir
Level 17
God Stats
5W - 4L
1,588 SR
Queue Stats
5W - 5L
1,207 Elo+
Party 1
Sol
Sol
biljoezzz
Sol
Level 21
God Stats
3W - 1L
1,522 SR
Queue Stats
4W - 4L
1,429 Elo+
Solo
Mercury
Mercury
bodemloze_uitweg
Mercury
Level 23
God Stats
2W - 0L
1,741 SR
Queue Stats
39W - 25L
1,522 Elo+
Solo
Chernobog
Chernobog
ibn_Battuta100
Chernobog
Level 29
God Stats
15W - 5L
1,578 SR
Queue Stats
45W - 29L
1,442 Elo+
Party 1
Team Averages
Level 23
1,585 SR
1,422 Elo+

VS

Team Averages
Level 19
1,616 SR
1,474 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DreamJack4
Loki
Level 29
God Stats
3W - 2L
1,755 SR
Queue Stats
150W - 154L
1,418 Elo+
Solo
Cthulhu
Cthulhu
EDOZ_GuGu
Cthulhu
Level 4
God Stats
2W - 2L
1,709 SR
Queue Stats
2W - 3L
1,588 Elo+
Solo
Sol
Sol
El Casa DINO
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,494 Elo+
Solo
Xbalanque
Xbalanque
MegaPesqui
Xbalanque
Level 27
God Stats
9W - 5L
1,617 SR
Queue Stats
98W - 99L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 0 / 2
3,260
543
974
1,337
399
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
5
2 / 0 / 0
3,561
594
752
1,565
596
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

5
1 / 1 / 1
3,614
602
2,051
1,412
339
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
5 / 0 / 1
4,807
801
2,236
4,026
871
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chernobog
ibn_Battuta100
Chernobog
7
0 / 0 / 3
3,889
648
2,954
2,218
563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 1 / 0
3,575
596
1,437
3,238
1,400
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
3,503
584
630
3,600
741
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
EDOZ_GuGu
Cthulhu
3
0 / 3 / 0
2,941
490
1,216
2,507
799
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
1 / 2 / 0
3,430
572
516
2,053
495
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
MegaPesqui
Xbalanque
6
0 / 0 / 0
3,742
624
1,274
1,403
360
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Cthulhu
0
0
2
1
L
0
2
0
0
L
Cthulhu
EDOZ_GuGu
Cthulhu
0
3
0
0
L
1
2
0
0.5
L
Xbalanque
MegaPesqui
Xbalanque
0
0
0
0
W
Ymir
2
0
0
2
W
1
1
1
1.5
W
5
0
1
5.5
W
Chernobog
ibn_Battuta100
Chernobog
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,967
Damage
5,073
10,558
Taken
12,801
2,768
Mitigated
3,795
3,115
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,437
374
0
1,602
3,238
1,400
0
0
3,238
0
11,851
W
Cthulhu
974
246
0
738
1,337
399
0
294
1,043
6,368
0
L
630
410
135
1,145
3,600
741
0
334
3,266
0
10,838
L
Cthulhu
EDOZ_GuGu
Cthulhu
1,216
129
0
0
2,507
799
0
2,019
488
2,729
0
L
516
228
0
714
2,053
495
0
899
1,154
7,901
0
L
Xbalanque
MegaPesqui
Xbalanque
1,274
628
0
250
1,403
360
0
525
878
0
13,732
W
Ymir
752
340
0
0
1,565
596
0
526
1,039
6,318
0
W
2,051
1,363
0
140
1,412
339
0
540
872
11,233
0
W
2,236
1,692
0
1,987
4,026
871
0
201
3,800
0
16,971
W
Chernobog
ibn_Battuta100
Chernobog
2,954
1,934
0
250
2,218
563
168
171
1,947
0
16,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,131
Gold Earned
17,191
98
Minions Killed
108
0
Camps Cleared
0
543,193
Distance Traveled
473,491
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,575
596
19
3
0
106,837
0
W
Cthulhu
3,260
543
8
1
0
113,991
2
L
Loki
3,503
584
30
5
0
101,038
0
L
Cthulhu
2,941
490
7
1
0
106,463
0
L
Sol
3,430
572
19
3
0
76,081
0
L
Xbalanque
3,742
624
33
6
0
83,072
0
W
Ymir
3,561
594
9
2
0
118,792
0
W
Sol
3,614
602
20
3
0
87,829
0
W
Mercury
4,807
801
31
5
0
112,634
3
W
Chernobog
3,889
648
30
5
0
109,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role