Player Matchup

Ra
Ra
MrSqueeze011
Ra
Level 8
God Stats
17W - 9L
1,624 SR
Queue Stats
17W - 10L
1,591 Elo+
Party 3
Zeus
Zeus
RECKLESSJRHODES
Zeus
Level 54
God Stats
33W - 23L
1,614 SR
Queue Stats
34W - 30L
1,416 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YungxHoney
Ah Muzen Cab
Level 7
God Stats
7W - 3L
1,591 SR
Queue Stats
12W - 5L
1,483 Elo+
Party 2
Ares
Ares
bigdmcgee3
Ares
Level 18
God Stats
52W - 25L
1,656 SR
Queue Stats
58W - 34L
1,596 Elo+
Party 3
Thor
Thor
jacofire
Thor
Level 36
God Stats
19W - 13L
1,581 SR
Queue Stats
164W - 108L
1,566 Elo+
Party 3
Team Averages
Level 25
1,613 SR
1,530 Elo+

VS

Team Averages
Level 22
1,414 SR
1,375 Elo+
Ymir
Ymir
Backdoorbandit13
Ymir
Level 27
God Stats
56W - 47L
1,533 SR
Queue Stats
195W - 211L
1,356 Elo+
Party 1
Fenrir
Fenrir
CGraham13
Fenrir
Level 7
God Stats
1W - 3L
1,162 SR
Queue Stats
1W - 3L
1,106 Elo+
Solo
Scylla
Scylla
Pendragon115
Scylla
Level 26
God Stats
3W - 4L
1,413 SR
Queue Stats
43W - 35L
1,569 Elo+
Solo
Ganesha
Ganesha
Whydoyoudothis18
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 176L
1,487 Elo+
Solo
Medusa
Medusa
fail2connect
Medusa
Level 23
God Stats
35W - 36L
1,459 SR
Queue Stats
75W - 85L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 26
11,702
1,170
17,911
7,288
3,963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
14 / 3 / 21
12,104
1,210
24,250
9,104
3,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
YungxHoney
Ah Muzen Cab
17
5 / 3 / 21
10,858
1,086
19,937
9,064
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
4 / 3 / 23
10,492
1,049
9,157
16,183
15,119
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
16
9 / 1 / 21
11,179
1,118
14,436
6,934
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

255

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 4
10,231
1,023
12,240
24,542
11,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
CGraham13
Fenrir
15
2 / 8 / 3
9,174
917
3,638
16,024
6,668
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
16
4 / 5 / 5
10,980
1,098
9,907
13,952
5,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 9
10,847
1,085
8,836
25,079
25,225
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
1 / 9 / 4
9,091
909
9,081
13,233
5,909
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
36
39
Kills
11
11
Deaths
39
112
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Fenrir
CGraham13
Fenrir
2
8
3
0.44
W
7
1
26
20
L
Scylla
4
5
5
1.3
W
14
3
21
8.17
L
1
7
9
0.79
W
Ah Muzen Cab
YungxHoney
Ah Muzen Cab
5
3
21
5.17
W
4
3
23
5.17
L
Medusa
1
9
4
0.33
W
Thor
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,691
Damage
43,702
48,573
Taken
92,830
29,679
Mitigated
54,579
14,139
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,240
2,952
951
3,735
24,542
11,530
0
13,890
10,652
29,707
0
L
Fenrir
CGraham13
Fenrir
3,638
758
0
568
16,024
6,668
0
7,347
8,677
0
9,980
W
17,911
2,172
3,606
2,066
7,288
3,963
0
5,601
1,687
50,774
0
L
Scylla
9,907
1,346
0
580
13,952
5,247
0
7,769
6,183
46,478
0
W
24,250
2,331
731
1,380
9,104
3,325
0
6,080
3,024
35,858
0
L
8,836
832
0
585
25,079
25,225
0
13,592
11,487
13,525
0
W
Ah Muzen Cab
YungxHoney
Ah Muzen Cab
19,937
6,693
662
3,063
9,064
4,111
0
6,780
2,284
0
37,260
W
9,157
835
0
2,631
16,183
15,119
0
8,206
7,977
11,818
0
L
Medusa
9,081
4,447
0
0
13,233
5,909
0
8,720
4,513
0
24,457
W
Thor
14,436
2,526
0
0
6,934
3,161
0
4,316
2,618
0
17,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,335
Gold Earned
50,323
149
Minions Killed
191
2
Camps Cleared
12
856,548
Distance Traveled
768,479
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,231
1,023
44
4
9
160,165
0
L
Fenrir
9,174
917
15
2
1
140,021
1
W
Ra
11,702
1,170
80
8
0
193,127
0
L
Scylla
10,980
1,098
95
10
1
160,721
1
W
Zeus
12,104
1,210
23
2
0
154,009
0
L
Ganesha
10,847
1,085
1
0
0
184,462
0
W
Ah Muzen Cab
10,858
1,086
38
4
1
150,463
0
W
Ares
10,492
1,049
3
0
0
157,436
0
L
Medusa
9,091
909
36
4
1
123,110
0
W
Thor
11,179
1,118
5
1
1
201,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role