Player Matchup

Cerberus
Cerberus
Just1MoreGameM8
Cerberus
Level 27
God Stats
6W - 8L
1,554 SR
Queue Stats
71W - 85L
1,373 Elo+
Party 1
Nox
Nox
OMGsipar
Nox
Level 26
God Stats
2W - 0L
1,748 SR
Queue Stats
31W - 28L
1,436 Elo+
Party 1
Thor
Thor
mcdonaldworker69
Thor
Level 21
God Stats
2W - 0L
1,862 SR
Queue Stats
20W - 10L
1,552 Elo+
Party 1
Team Averages
Level 25
1,721 SR
1,454 Elo+

VS

Team Averages
Level 14
1,422 SR
1,462 Elo+
Bacchus
Bacchus
BootlegBeast
Bacchus
Level 21
God Stats
5W - 3L
1,692 SR
Queue Stats
120W - 99L
1,386 Elo+
Solo
Anubis
Anubis
HollisterBeats
Anubis
Level 4
God Stats
6W - 7L
1,177 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImaSavageJew
Fenrir
Level 17
God Stats
4W - 3L
1,396 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
5 / 3 / 12
10,424
802
4,777
10,016
8,610
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 0 / 13
10,110
778
7,956
2,477
821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 4 / 11
11,258
866
13,847
11,627
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BootlegBeast
Bacchus
12
3 / 6 / 1
8,523
656
4,147
12,218
7,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 9 / 2
8,549
658
5,656
10,234
6,996
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
10
2 / 7 / 2
8,444
650
4,503
12,597
4,271
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
7
7
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BootlegBeast
Bacchus
3
6
1
0.58
L
2
9
2
0.33
L
Fenrir
2
7
2
0.43
W
Cerberus
5
3
12
3.67
W
6
0
13
12.5
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
14,306
24,120
Taken
35,049
13,177
Mitigated
18,957
6,145
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BootlegBeast
Bacchus
4,147
633
450
1,379
12,218
7,690
0
4,334
7,884
21,736
0
L
5,656
406
0
538
10,234
6,996
0
4,268
5,966
23,785
0
L
Fenrir
4,503
1,170
0
2,032
12,597
4,271
0
4,910
7,687
0
28,274
W
Cerberus
4,777
497
625
2,199
10,016
8,610
419
3,621
6,295
23,453
0
W
7,956
910
0
527
2,477
821
714
671
1,756
26,677
0
W
13,847
3,364
0
2,794
11,627
3,746
1,730
5,272
6,180
0
45,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
25,516
141
Minions Killed
107
0
Camps Cleared
0
664,846
Distance Traveled
579,799
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,523
656
38
3
0
212,182
0
L
Anubis
8,549
658
28
2
0
164,206
0
L
Fenrir
8,444
650
41
3
0
203,411
2
W
Cerberus
10,424
802
39
3
0
205,786
0
W
Nox
10,110
778
42
3
0
237,142
0
W
Thor
11,258
866
60
5
0
221,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role