Player Matchup

Thor
Thor
Cragg Box
Thor
Level 43
God Stats
0W - 1L
1,288 SR
Queue Stats
43W - 54L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
UrBaN HiTmAn 01
Cthulhu
Level 20
God Stats
9W - 13L
1,513 SR
Queue Stats
66W - 70L
1,389 Elo+
Party 2
Ra
Ra
kayteeknoxx
Ra
Level 56
God Stats
16W - 11L
1,632 SR
Queue Stats
213W - 224L
1,546 Elo+
Party 2
Team Averages
Level 40
1,478 SR
1,437 Elo+

VS

Team Averages
Level 86
1,557 SR
1,362 Elo+
Ah Puch
Ah Puch
C477M3D3M0N
Ah Puch
Level 103
God Stats
12W - 11L
1,603 SR
Queue Stats
27W - 39L
1,399 Elo+
Party 1
Chaac
Chaac
C477M3W4R
Chaac
Level 128
God Stats
15W - 13L
1,618 SR
Queue Stats
56W - 63L
1,429 Elo+
Party 1
Olorun
Olorun
Smithers_V2
Olorun
Level 27
God Stats
4W - 7L
1,450 SR
Queue Stats
17W - 31L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 5 / 2
8,460
604
4,402
13,128
5,002
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 3
8,145
582
5,878
22,360
11,713
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 6 / 3
8,917
637
13,671
13,494
5,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C477M3D3M0N
Ah Puch
15
7 / 0 / 7
10,620
759
16,516
9,048
3,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
C477M3W4R
Chaac
13
4 / 4 / 9
9,881
706
12,461
14,061
12,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
14
5 / 1 / 9
10,261
733
15,188
17,948
7,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
16
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
C477M3D3M0N
Ah Puch
7
0
7
10.5
W
Chaac
C477M3W4R
Chaac
4
4
9
2.13
L
Thor
1
5
2
0.4
W
Olorun
5
1
9
9.5
L
1
5
3
0.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
44,165
48,982
Taken
41,057
22,030
Mitigated
22,691
13,498
Healing
24,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
C477M3D3M0N
Ah Puch
16,516
378
1,289
5,092
9,048
3,223
1,003
4,639
4,409
42,082
0
W
Chaac
C477M3W4R
Chaac
12,461
1,081
839
5,818
14,061
12,322
422
5,325
8,736
0
33,503
L
Thor
4,402
448
373
2,189
13,128
5,002
0
7,378
5,750
0
28,696
W
Olorun
15,188
5,260
0
11,725
17,948
7,146
1,035
9,620
8,328
47,980
0
L
5,878
35
746
4,753
22,360
11,713
0
16,526
5,834
13,753
0
L
13,671
899
2,850
2,587
13,494
5,315
0
7,858
5,636
46,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
30,762
129
Minions Killed
165
0
Camps Cleared
0
707,054
Distance Traveled
738,164
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,620
759
59
4
0
271,717
0
W
Chaac
9,881
706
26
2
0
245,026
2
L
Thor
8,460
604
36
3
0
224,245
0
W
Olorun
10,261
733
80
6
0
221,421
2
L
Cthulhu
8,145
582
14
1
0
246,313
0
L
Ra
8,917
637
79
6
0
236,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role