Player Matchup

Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Bit Salty
Bakasura
Level 116
God Stats
3W - 3L
1,455 SR
Queue Stats
191W - 161L
1,517 Elo+
Solo
Ra
Ra
LifeWalkr
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 106L
1,512 Elo+
Party 4
Cernunnos
Cernunnos
Seilxx
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
jdgamer798
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,435 Elo+
Party 4
Team Averages
Level 110
1,491 SR
1,493 Elo+

VS

Team Averages
Level 81
1,521 SR
1,474 Elo+
Bakasura
Bakasura
BigBigNugget
Bakasura
Level 88
God Stats
2W - 1L
1,568 SR
Queue Stats
196W - 174L
1,559 Elo+
Party 1
Chang'e
Chang'e
ChakaFR
Chang'e
Level 83
God Stats
35W - 21L
1,548 SR
Queue Stats
251W - 244L
1,468 Elo+
Party 2
Scylla
Scylla
Ipone_Delta
Scylla
Level 58
God Stats
12W - 10L
1,469 SR
Queue Stats
259W - 251L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
Nobelio_
Jing Wei
Level 103
God Stats
5W - 7L
1,520 SR
Queue Stats
360W - 339L
1,425 Elo+
Party 1
Yemoja
Yemoja
ThatOneWolf_
Yemoja
Level 73
God Stats
10W - 13L
1,500 SR
Queue Stats
153W - 158L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 1 / 0
3,899
780
2,300
4,465
1,898
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Bit Salty
Bakasura
7
1 / 1 / 0
4,090
818
1,462
2,260
667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
3,476
695
702
2,256
497
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
Seilxx
Cernunnos
1
0 / 0 / 0
2,653
531
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
jdgamer798
Cthulhu
1
0 / 0 / 0
1,068
214
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBigNugget
Bakasura
7
1 / 1 / 0
4,231
846
726
4,025
1,044
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chang'e
ChakaFR
Chang'e
7
1 / 0 / 1
3,920
784
2,527
3,086
1,012
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Scylla
7
1 / 1 / 1
4,187
837
733
1,064
216
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Nobelio_
Jing Wei
6
0 / 0 / 1
3,772
754
835
2,418
538
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
5
0 / 0 / 1
3,340
668
336
2,550
785
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
W
Bakasura
BigBigNugget
Bakasura
1
1
0
1
L
Bakasura
Bit Salty
Bakasura
1
1
0
1
W
Chang'e
ChakaFR
Chang'e
1
0
1
1.5
W
Scylla
1
1
1
1.5
L
0
2
0
0
W
Jing Wei
Nobelio_
Jing Wei
0
0
1
0.5
L
Cernunnos
Seilxx
Cernunnos
0
0
0
0
W
Yemoja
0
0
1
0.5
L
Cthulhu
jdgamer798
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,464
Damage
5,157
8,981
Taken
13,143
3,062
Mitigated
3,595
3,799
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,300
378
0
2,146
4,465
1,898
0
2,415
1,700
0
12,418
W
Bakasura
BigBigNugget
Bakasura
726
651
0
2,471
4,025
1,044
0
0
3,950
0
18,816
L
Bakasura
Bit Salty
Bakasura
1,462
1,122
0
995
2,260
667
0
422
1,738
0
16,342
W
Chang'e
ChakaFR
Chang'e
2,527
225
0
1,861
3,086
1,012
368
0
2,886
12,441
0
W
Scylla
733
40
0
0
1,064
216
0
0
1,039
14,223
0
L
702
35
0
658
2,256
497
0
384
1,872
13,404
0
W
Jing Wei
Nobelio_
Jing Wei
835
632
0
1,653
2,418
538
456
578
1,840
0
15,356
L
Cernunnos
Seilxx
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
336
29
311
986
2,550
785
71
124
2,236
5,990
0
L
Cthulhu
jdgamer798
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,186
Gold Earned
19,450
86
Minions Killed
147
0
Camps Cleared
0
321,813
Distance Traveled
548,023
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,899
780
21
4
0
112,833
1
W
Bakasura
4,231
846
45
9
0
113,732
1
L
Bakasura
4,090
818
44
9
0
103,457
1
W
Chang'e
3,920
784
22
4
0
106,880
0
W
Scylla
4,187
837
31
6
0
107,156
0
L
Ra
3,476
695
21
4
0
98,452
1
W
Jing Wei
3,772
754
36
7
0
105,581
1
L
Cernunnos
2,653
531
0
0
0
7,071
0
W
Yemoja
3,340
668
13
3
0
114,674
3
L
Cthulhu
1,068
214
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role