Player Matchup

Bakasura
Bakasura
HiRezISToxic
Bakasura
Level 11
God Stats
3W - 4L
1,600 SR
Queue Stats
20W - 24L
1,319 Elo+
Solo
Neith
Neith
J1MMY G4MES
Neith
Level 27
God Stats
2W - 7L
1,304 SR
Queue Stats
129W - 110L
1,480 Elo+
Solo
Izanami
Izanami
Lust_Molch95
Izanami
Level 20
God Stats
2W - 4L
1,467 SR
Queue Stats
103W - 80L
1,497 Elo+
Solo
Anubis
Anubis
Moneyveli
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,666 Elo+
Solo
Cthulhu
Cthulhu
swezzer21
Cthulhu
Level 29
God Stats
4W - 2L
1,688 SR
Queue Stats
69W - 56L
1,384 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,469 Elo+

VS

Team Averages
Level 24
1,558 SR
1,445 Elo+
Cerberus
Cerberus
EuuPHooRiiA
Cerberus
Level 69
God Stats
3W - 5L
1,424 SR
Queue Stats
420W - 419L
1,522 Elo+
Party 1
Pele
Pele
HenryMansur
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,002 Elo+
Solo
Bakasura
Bakasura
JanusUltInUrFace
Bakasura
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
39W - 21L
1,586 Elo+
Party 1
Zeus
Zeus
w_U_do_DIs_To_M3
Zeus
Level 13
God Stats
12W - 2L
1,867 SR
Queue Stats
45W - 21L
1,633 Elo+
Party 1
Neith
Neith
zaibro
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 54L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HiRezISToxic
Bakasura
6
0 / 1 / 0
7,024
319
384
3,123
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 8 / 2
7,674
349
3,968
7,661
1,656
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Lust_Molch95
Izanami
18
14 / 6 / 2
12,524
569
21,038
15,995
5,576
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Moneyveli
Anubis
20
6 / 4 / 5
12,825
583
13,391
12,883
5,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
swezzer21
Cthulhu
14
0 / 4 / 6
10,068
458
6,692
15,944
11,557
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EuuPHooRiiA
Cerberus
17
5 / 4 / 9
13,594
618
8,874
22,410
14,342
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 6 / 3
7,743
352
1,213
5,678
1,039
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

20
10 / 2 / 3
13,838
629
10,102
19,037
7,419
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 6 / 9
12,463
567
8,909
12,719
3,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
zaibro
Neith
18
5 / 3 / 12
13,146
598
11,668
11,284
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
21
Kills
22
23
Deaths
21
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EuuPHooRiiA
Cerberus
5
4
9
2.38
W
0
6
3
0.25
L
Bakasura
HiRezISToxic
Bakasura
0
1
0
0
L
1
8
2
0.25
W
10
2
3
5.75
L
Izanami
Lust_Molch95
Izanami
14
6
2
2.5
L
Anubis
Moneyveli
Anubis
6
4
5
2.13
L
Cthulhu
swezzer21
Cthulhu
0
4
6
0.75
W
2
6
9
1.08
W
Neith
zaibro
Neith
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,473
Damage
40,766
55,606
Taken
71,128
25,199
Mitigated
30,621
14,022
Healing
24,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EuuPHooRiiA
Cerberus
8,874
673
0
4,626
22,410
14,342
847
4,924
17,461
54,360
0
W
1,213
371
0
185
5,678
1,039
0
1,068
4,610
0
5,806
L
Bakasura
HiRezISToxic
Bakasura
384
334
0
1,175
3,123
534
0
53
3,070
0
8,832
L
3,968
2,231
0
721
7,661
1,656
0
2,380
4,809
0
17,800
W
10,102
7,295
570
11,212
19,037
7,419
1,170
6,444
12,593
0
66,682
L
Izanami
Lust_Molch95
Izanami
21,038
15,238
0
4,540
15,995
5,576
3,313
5,935
9,929
0
86,252
L
Anubis
Moneyveli
Anubis
13,391
295
0
5,729
12,883
5,876
372
3,949
8,415
98,956
0
L
Cthulhu
swezzer21
Cthulhu
6,692
865
558
1,299
15,944
11,557
193
5,466
10,397
46,614
0
W
8,909
873
0
3,179
12,719
3,841
0
5,113
7,606
68,848
0
W
Neith
zaibro
Neith
11,668
4,518
0
4,934
11,284
3,980
4,834
3,050
8,209
0
81,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
60,784
452
Minions Killed
456
0
Camps Cleared
0
1,467,645
Distance Traveled
1,868,869
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,594
618
97
4
0
429,302
7
W
Pele
7,743
352
9
0
0
133,028
0
L
Bakasura
7,024
319
19
1
0
74,983
0
L
Neith
7,674
349
37
2
0
231,330
1
W
Bakasura
13,838
629
119
5
0
523,935
0
L
Izanami
12,524
569
146
7
0
352,030
2
L
Anubis
12,825
583
184
8
0
367,755
0
L
Cthulhu
10,068
458
66
3
0
441,547
3
W
Zeus
12,463
567
94
4
0
403,971
0
W
Neith
13,146
598
137
6
0
378,633
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role