Player Matchup

Nemesis
Nemesis
CaptainHC
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Wingman-Shot
Thanatos
Level 28
God Stats
8W - 6L
1,431 SR
Queue Stats
72W - 82L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
elevador-festivo
Cthulhu
Level 28
God Stats
49W - 40L
1,378 SR
Queue Stats
212W - 285L
1,324 Elo+
Party 1
Cu Chulainn
Cu Chulainn
enzoben-hur
Cu Chulainn
Level 33
God Stats
10W - 11L
1,440 SR
Queue Stats
92W - 110L
1,227 Elo+
Party 1
Erlang Shen
Erlang Shen
juan_moy048
Erlang Shen
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
30W - 38L
1,279 Elo+
Solo
Team Averages
Level 24
1,450 SR
1,335 Elo+

VS

Team Averages
Level 10
1,448 SR
1,330 Elo+
Neith
Neith
ComedorDeCasada2
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
JVinicius
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
RafaelB_GameLosA
Cerberus
Level 15
God Stats
4W - 0L
1,566 SR
Queue Stats
5W - 11L
1,118 Elo+
Party 2
Anubis
Anubis
Shampooanticu
Anubis
Level 16
God Stats
9W - 3L
1,574 SR
Queue Stats
19W - 19L
1,332 Elo+
Solo
Ra
Ra
anime_theworld
Ra
Level 16
God Stats
2W - 3L
1,102 SR
Queue Stats
18W - 24L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptainHC
Nemesis
3
0 / 2 / 0
4,088
341
155
1,547
263
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Wingman-Shot
Thanatos
10
2 / 4 / 0
6,444
537
3,014
10,710
2,830
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 3
5,743
479
2,965
9,393
4,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
enzoben-hur
Cu Chulainn
7
0 / 6 / 0
4,763
397
4,359
9,877
4,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
juan_moy048
Erlang Shen
10
1 / 3 / 0
5,600
467
3,214
5,857
1,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,039
503
3,271
2,910
795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
JVinicius
Bellona
12
12 / 1 / 0
7,771
648
12,383
8,716
7,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 1
6,790
566
2,471
5,660
1,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 6
7,589
632
4,834
2,846
1,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 2 / 0
4,333
361
473
2,014
389
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
19
19
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CaptainHC
Nemesis
0
2
0
0
W
0
0
3
1.5
W
Bellona
JVinicius
Bellona
12
1
0
12
W
4
0
1
4.5
W
3
0
6
6
L
Thanatos
Wingman-Shot
Thanatos
2
4
0
0.5
W
0
2
0
0
L
0
4
3
0.38
L
Cu Chulainn
enzoben-hur
Cu Chulainn
0
6
0
0
L
Erlang Shen
juan_moy048
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
23,432
37,384
Taken
22,146
14,156
Mitigated
11,422
10,693
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CaptainHC
Nemesis
155
0
0
44
1,547
263
0
1,111
436
0
2,945
W
3,271
1,457
0
822
2,910
795
314
431
2,479
0
20,533
W
Bellona
JVinicius
Bellona
12,383
4,307
0
2,639
8,716
7,350
1,165
1,279
7,012
0
40,428
W
2,471
443
0
2,760
5,660
1,757
196
208
5,452
35,046
0
W
4,834
674
0
1,216
2,846
1,131
1,268
586
2,235
32,124
0
L
Thanatos
Wingman-Shot
Thanatos
3,014
820
0
7,142
10,710
2,830
0
1,784
8,801
0
29,875
W
473
138
161
722
2,014
389
92
624
1,390
6,770
0
L
2,965
210
101
345
9,393
4,504
0
2,211
7,067
12,991
0
L
Cu Chulainn
enzoben-hur
Cu Chulainn
4,359
1,326
0
1,646
9,877
4,643
0
1,388
8,089
0
19,388
L
Erlang Shen
juan_moy048
Erlang Shen
3,214
1,136
0
1,415
5,857
1,916
0
1,284
4,573
207
22,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
32,522
144
Minions Killed
274
0
Camps Cleared
0
919,425
Distance Traveled
962,144
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,088
341
8
1
0
49,634
0
W
Neith
6,039
503
47
4
0
224,574
0
W
Bellona
7,771
648
65
5
0
229,206
0
W
Cerberus
6,790
566
68
6
0
244,137
0
W
Anubis
7,589
632
83
7
0
178,696
1
L
Thanatos
6,444
537
53
4
0
235,731
1
W
Ra
4,333
361
11
1
0
85,531
2
L
Cthulhu
5,743
479
20
2
0
210,100
0
L
Cu Chulainn
4,763
397
27
2
0
231,308
1
L
Erlang Shen
5,600
467
36
3
0
192,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role