Player Matchup

Ah Puch
Ah Puch
Alien38
Ah Puch
Level 88
God Stats
4W - 1L
1,529 SR
Queue Stats
275W - 270L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Aspeirini
Cthulhu
Level 147
God Stats
1W - 0L
1,598 SR
Queue Stats
172W - 156L
1,458 Elo+
Solo
Rama
Rama
Boyskor
Rama
Level 147
God Stats
2W - 1L
1,345 SR
Queue Stats
216W - 186L
1,500 Elo+
Party 1
Janus
Janus
Guepara
Janus
Level 158
God Stats
4W - 5L
1,370 SR
Queue Stats
225W - 211L
1,468 Elo+
Party 1
Hachiman
Hachiman
Justin67
Hachiman
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 26L
1,465 Elo+
Party 1
Team Averages
Level 129
1,468 SR
1,466 Elo+

VS

Team Averages
Level 84
1,581 SR
1,545 Elo+
Vamana
Vamana
DangeRootS
Vamana
Level 68
God Stats
3W - 2L
1,711 SR
Queue Stats
98W - 90L
1,555 Elo+
Party 2
Thanatos
Thanatos
Harald51
Thanatos
Level 119
God Stats
6W - 6L
1,601 SR
Queue Stats
334W - 310L
1,564 Elo+
Party 3
Fenrir
Fenrir
Jihnn
Fenrir
Level 102
God Stats
4W - 3L
1,594 SR
Queue Stats
297W - 300L
1,510 Elo+
Solo
He Bo
He Bo
Nymériia
He Bo
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 133L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
WkFuSe
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alien38
Ah Puch
17
6 / 5 / 11
11,351
757
12,648
14,060
5,811
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Aspeirini
Cthulhu
16
2 / 5 / 13
10,443
696
11,539
19,305
24,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Boyskor
Rama
15
3 / 7 / 11
10,697
713
8,653
12,943
5,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Guepara
Janus
20
12 / 3 / 14
13,183
879
15,305
13,690
5,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Justin67
Hachiman
20
10 / 3 / 14
13,022
868
17,270
12,001
6,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DangeRootS
Vamana
17
5 / 6 / 12
10,345
690
9,467
23,416
33,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Harald51
Thanatos
19
7 / 5 / 7
10,918
728
13,077
16,743
16,369
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Jihnn
Fenrir
15
4 / 7 / 9
9,782
652
11,978
11,746
5,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Nymériia
He Bo
19
3 / 8 / 11
10,537
702
12,179
13,271
5,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
WkFuSe
Ne Zha
17
4 / 7 / 10
10,437
696
10,556
14,015
8,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
72
33
Kills
23
23
Deaths
33
63
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alien38
Ah Puch
6
5
11
2.3
W
Cthulhu
Aspeirini
Cthulhu
2
5
13
1.7
W
Rama
Boyskor
Rama
3
7
11
1.21
L
Vamana
DangeRootS
Vamana
5
6
12
1.83
W
Janus
Guepara
Janus
12
3
14
6.33
L
Thanatos
Harald51
Thanatos
7
5
7
2.1
L
Fenrir
Jihnn
Fenrir
4
7
9
1.21
W
Hachiman
Justin67
Hachiman
10
3
14
5.67
L
He Bo
Nymériia
He Bo
3
8
11
1.06
L
Ne Zha
WkFuSe
Ne Zha
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,415
Damage
57,257
71,999
Taken
79,191
47,080
Mitigated
69,480
19,992
Healing
28,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alien38
Ah Puch
12,648
147
2,504
4,071
14,060
5,811
793
1,996
12,064
22,720
0
W
Cthulhu
Aspeirini
Cthulhu
11,539
613
1,771
2,489
19,305
24,132
384
4,810
14,495
24,435
0
W
Rama
Boyskor
Rama
8,653
6,238
0
1,625
12,943
5,439
294
1,977
10,966
0
15,023
L
Vamana
DangeRootS
Vamana
9,467
2,871
926
6,432
23,416
33,118
146
9,638
13,778
345
22,910
W
Janus
Guepara
Janus
15,305
708
1,175
2,756
13,690
5,572
1,517
2,041
11,649
40,212
0
L
Thanatos
Harald51
Thanatos
13,077
3,149
2,362
10,082
16,743
16,369
56
7,374
9,369
0
26,852
L
Fenrir
Jihnn
Fenrir
11,978
2,983
50
746
11,746
5,640
0
6,905
4,841
0
15,190
W
Hachiman
Justin67
Hachiman
17,270
9,539
414
3,187
12,001
6,126
2,340
1,418
10,583
0
34,276
L
He Bo
Nymériia
He Bo
12,179
1,396
1,823
2,280
13,271
5,682
319
8,442
4,829
31,527
0
L
Ne Zha
WkFuSe
Ne Zha
10,556
2,827
636
2,713
14,015
8,671
33
7,133
6,882
0
21,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,696
Gold Earned
52,019
153
Minions Killed
118
0
Camps Cleared
0
1,287,347
Distance Traveled
1,211,732
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,351
757
31
2
0
258,680
1
W
Cthulhu
10,443
696
20
1
0
268,421
2
W
Rama
10,697
713
14
1
0
238,044
2
L
Vamana
10,345
690
20
1
0
275,287
1
W
Janus
13,183
879
40
3
0
277,989
0
L
Thanatos
10,918
728
34
2
0
250,479
0
L
Fenrir
9,782
652
8
1
0
227,226
0
W
Hachiman
13,022
868
48
3
0
244,213
0
L
He Bo
10,537
702
42
3
0
209,400
0
L
Ne Zha
10,437
696
14
1
0
249,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role