Player Matchup

Apollo
Apollo
Discomanx5O6O9
Apollo
Level 89
God Stats
2W - 2L
1,243 SR
Queue Stats
50W - 47L
1,407 Elo+
Solo
Zeus
Zeus
Holachao0425
Zeus
Level 86
God Stats
10W - 8L
1,651 SR
Queue Stats
93W - 96L
1,506 Elo+
Solo
Bakasura
Bakasura
LookWhatJesusDo
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 105L
1,417 Elo+
Solo
Bastet
Bastet
PeaceAmngWorlds
Bastet
Level 125
God Stats
1W - 1L
1,496 SR
Queue Stats
54W - 55L
1,450 Elo+
Solo
Vulcan
Vulcan
bandet16v2
Vulcan
Level 82
God Stats
5W - 2L
1,778 SR
Queue Stats
224W - 202L
1,408 Elo+
Solo
Team Averages
Level 99
1,534 SR
1,438 Elo+

VS

Team Averages
Level 105
1,465 SR
1,462 Elo+
Fenrir
Fenrir
IceCreamGurl125
Fenrir
Level 65
God Stats
6W - 8L
1,170 SR
Queue Stats
138W - 148L
1,422 Elo+
Solo
Nike
Nike
Nova1er_
Nike
Level 127
God Stats
14W - 21L
1,580 SR
Queue Stats
482W - 464L
1,432 Elo+
Solo
Hel
Hel
TiagoAIC
Hel
Level 94
God Stats
5W - 5L
1,495 SR
Queue Stats
109W - 84L
1,422 Elo+
Solo
Jormungandr
Jormungandr
Z1G_ZAGR
Jormungandr
Level 108
God Stats
11W - 11L
1,412 SR
Queue Stats
715W - 699L
1,450 Elo+
Solo
Artemis
Artemis
threetonsofpoo
Artemis
Level 129
God Stats
8W - 6L
1,667 SR
Queue Stats
33W - 24L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
11,619
968
13,080
12,837
4,855
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 5
10,652
888
11,366
7,545
2,267
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
17
2 / 10 / 6
11,164
930
10,155
17,729
7,132
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 9
11,374
948
15,873
16,780
6,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
bandet16v2
Vulcan
18
3 / 4 / 8
11,748
979
18,374
13,160
5,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

116

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 11
12,860
1,072
15,342
19,746
12,752
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
18
6 / 1 / 10
11,763
980
10,634
13,945
7,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 1 / 13
12,140
1,012
7,746
11,324
7,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Z1G_ZAGR
Jormungandr
18
3 / 1 / 14
11,614
968
13,166
18,542
12,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 4 / 9
11,376
948
15,542
12,294
5,639
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
13
Kills
25
25
Deaths
13
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
L
1
4
5
0.88
W
9
6
11
2.42
L
Bakasura
2
10
6
0.5
W
Nike
6
1
10
11
L
3
4
9
1.88
W
4
1
13
10.5
W
Jormungandr
Z1G_ZAGR
Jormungandr
3
1
14
10
L
Vulcan
bandet16v2
Vulcan
3
4
8
1.75
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,848
Damage
62,430
68,051
Taken
75,851
26,080
Mitigated
46,014
4,409
Healing
27,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,080
8,128
0
0
12,837
4,855
0
3,863
8,974
0
22,392
L
11,366
2,041
284
1,397
7,545
2,267
0
2,367
5,178
36,732
0
W
15,342
2,762
0
275
19,746
12,752
0
6,454
13,092
0
24,412
L
Bakasura
10,155
7,797
0
2,328
17,729
7,132
0
6,894
10,835
0
17,993
W
Nike
10,634
1,460
0
1,830
13,945
7,317
0
5,204
8,668
0
21,330
L
15,873
4,984
0
400
16,780
6,310
0
3,876
12,904
0
34,169
W
7,746
221
11,067
7,471
11,324
7,449
0
5,245
6,004
37,847
0
W
Jormungandr
Z1G_ZAGR
Jormungandr
13,166
3,656
669
4,421
18,542
12,857
0
7,023
11,338
42,263
0
L
Vulcan
bandet16v2
Vulcan
18,374
5,571
0
0
13,160
5,516
0
3,912
9,248
55,980
0
W
15,542
7,766
523
1,065
12,294
5,639
0
5,814
6,480
0
42,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,557
Gold Earned
59,753
231
Minions Killed
256
12
Camps Cleared
6
1,171,980
Distance Traveled
1,123,397
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,619
968
21
2
2
226,681
0
L
Zeus
10,652
888
57
5
0
200,487
2
W
Fenrir
12,860
1,072
25
2
1
222,289
0
L
Bakasura
11,164
930
29
2
6
229,678
2
W
Nike
11,763
980
18
2
1
240,063
0
L
Bastet
11,374
948
45
4
1
270,250
1
W
Hel
12,140
1,012
84
7
0
255,558
0
W
Jormungandr
11,614
968
60
5
1
211,971
0
L
Vulcan
11,748
979
79
7
3
244,884
0
W
Artemis
11,376
948
69
6
3
193,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role