Player Matchup

Ymir
Ymir
Isaioshka
Ymir
Level 21
God Stats
1W - 2L
1,753 SR
Queue Stats
85W - 45L
1,654 Elo+
Party 1
Agni
Agni
LO5TANGL3
Agni
Level 127
God Stats
0W - 1L
1,370 SR
Queue Stats
22W - 16L
1,607 Elo+
Party 1
Chang'e
Chang'e
Matters145
Chang'e
Level 156
God Stats
0W - 2L
1,664 SR
Queue Stats
104W - 71L
1,559 Elo+
Party 1
Hun Batz
Hun Batz
TpuToH88
Hun Batz
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 58L
1,444 Elo+
Solo
Janus
Janus
Ластик
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,628 Elo+
Party 1
Team Averages
Level 79
1,557 SR
1,578 Elo+

VS

Team Averages
Level 47
1,495 SR
1,685 Elo+
Chiron
Chiron
BinkiiHetto
Chiron
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
133W - 87L
1,828 Elo+
Party 2
Sylvanus
Sylvanus
MAHOROBA
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,852 Elo+
Party 2
Ah Puch
Ah Puch
patafixtt
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,523 Elo+
Solo
Ymir
Ymir
zaibro
Ymir
Level 17
God Stats
1W - 0L
1,236 SR
Queue Stats
13W - 10L
1,525 Elo+
Solo
Pele
Pele
ТвояЖелание
Pele
Level 18
God Stats
1W - 0L
1,737 SR
Queue Stats
6W - 1L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 11 / 13
10,369
576
9,762
25,003
38,151
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
20
5 / 11 / 10
12,692
705
23,831
19,966
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Matters145
Chang'e
20
11 / 6 / 11
14,346
797
24,824
24,881
8,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TpuToH88
Hun Batz
18
5 / 11 / 6
11,522
640
20,541
21,406
7,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 9 / 4
10,878
604
13,670
14,813
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
18 / 3 / 23
15,336
852
29,818
21,218
11,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
MAHOROBA
Sylvanus
20
7 / 3 / 31
14,294
794
13,123
32,906
34,253
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
patafixtt
Ah Puch
18
3 / 6 / 26
12,531
696
20,210
19,559
10,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
zaibro
Ymir
20
9 / 4 / 23
14,985
833
15,390
30,588
28,794
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 10 / 18
13,631
757
16,187
22,314
11,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
169
25
Kills
48
48
Deaths
26
44
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Chiron
18
3
23
9.83
L
Ymir
0
11
13
0.59
L
Agni
5
11
10
0.91
W
Sylvanus
MAHOROBA
Sylvanus
7
3
31
7.5
L
Chang'e
Matters145
Chang'e
11
6
11
2.75
L
Hun Batz
TpuToH88
Hun Batz
5
11
6
0.73
W
Ah Puch
patafixtt
Ah Puch
3
6
26
2.67
W
Ymir
zaibro
Ymir
9
4
23
5.13
L
4
9
4
0.67
W
11
10
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,628
Damage
94,728
106,069
Taken
126,585
64,779
Mitigated
96,602
30,922
Healing
64,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
29,818
15,756
6,637
5,774
21,218
11,687
4,103
13,396
7,822
0
59,350
L
Ymir
9,762
1,003
0
0
25,003
38,151
60
10,857
14,146
17,045
0
L
Agni
23,831
1,402
492
2,894
19,966
6,307
46
9,124
10,842
40,756
0
W
Sylvanus
MAHOROBA
Sylvanus
13,123
2,519
22,256
15,820
32,906
34,253
654
15,345
17,561
23,773
0
L
Chang'e
Matters145
Chang'e
24,824
1,001
8,777
12,486
24,881
8,455
516
11,106
13,775
49,640
0
L
Hun Batz
TpuToH88
Hun Batz
20,541
2,684
1,563
1,654
21,406
7,703
0
9,921
11,485
0
43,345
W
Ah Puch
patafixtt
Ah Puch
20,210
614
1,847
1,876
19,559
10,084
1,062
13,573
5,986
49,937
0
W
Ymir
zaibro
Ymir
15,390
2,322
277
4,249
30,588
28,794
826
13,010
17,578
26,963
0
L
13,670
85
1,909
1,147
14,813
4,163
384
7,715
7,098
24,084
0
W
16,187
2,304
2,971
2,810
22,314
11,784
270
16,763
5,551
0
34,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,807
Gold Earned
70,777
213
Minions Killed
173
0
Camps Cleared
0
1,361,701
Distance Traveled
1,524,433
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,336
852
56
3
0
305,638
1
L
Ymir
10,369
576
20
1
0
217,048
0
L
Agni
12,692
705
38
2
0
273,803
1
W
Sylvanus
14,294
794
14
1
0
280,026
0
L
Chang'e
14,346
797
65
4
0
323,809
0
L
Hun Batz
11,522
640
58
3
0
275,673
1
W
Ah Puch
12,531
696
56
3
0
305,404
0
W
Ymir
14,985
833
19
1
0
322,299
0
L
Janus
10,878
604
32
2
0
271,368
0
W
Pele
13,631
757
28
2
0
311,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role