Player Matchup

Fenrir
Fenrir
CTS_Nax_G
Fenrir
Level 17
God Stats
9W - 5L
1,509 SR
Queue Stats
40W - 33L
1,325 Elo+
Party 1
Mulan
Mulan
CTS_ZnitRam
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,217 Elo+
Party 1
Artemis
Artemis
CTS_hugimartii19
Artemis
Level 24
God Stats
2W - 1L
1,642 SR
Queue Stats
29W - 23L
1,325 Elo+
Party 1
Xing Tian
Xing Tian
Kresu95
Xing Tian
Level 29
God Stats
0W - 3L
1,369 SR
Queue Stats
171W - 166L
1,385 Elo+
Party 2
Hera
Hera
Padruschga
Hera
Level 28
God Stats
9W - 8L
1,475 SR
Queue Stats
143W - 132L
1,409 Elo+
Party 2
Team Averages
Level 21
1,499 SR
1,332 Elo+

VS

Team Averages
Level 19
1,540 SR
1,316 Elo+
Chiron
Chiron
Antonis13172000
Chiron
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,233 Elo+
Solo
Guan Yu
Guan Yu
MONTANA54230
Guan Yu
Level 28
God Stats
3W - 1L
1,631 SR
Queue Stats
98W - 127L
1,330 Elo+
Solo
Merlin
Merlin
Orkichrist
Merlin
Level 17
God Stats
4W - 1L
1,736 SR
Queue Stats
44W - 32L
1,455 Elo+
Solo
Sol
Sol
lilMonkeyKing
Sol
Level 15
God Stats
14W - 10L
1,550 SR
Queue Stats
15W - 10L
1,363 Elo+
Solo
Hun Batz
Hun Batz
thibault5911114
Hun Batz
Level 15
God Stats
18W - 22L
1,283 SR
Queue Stats
189W - 228L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTS_Nax_G
Fenrir
17
11 / 7 / 8
11,816
563
14,415
18,558
6,694
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 8 / 1
9,471
451
5,784
13,684
9,509
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 3
6,704
319
2,320
4,326
1,031
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Kresu95
Xing Tian
15
2 / 3 / 4
10,119
482
6,566
16,887
10,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 2 / 6
11,082
528
16,159
10,112
3,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
11,458
546
10,090
11,198
3,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MONTANA54230
Guan Yu
16
3 / 5 / 12
12,198
581
7,896
17,877
14,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Orkichrist
Merlin
17
8 / 3 / 5
12,634
602
12,389
14,830
5,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 8 / 6
10,941
521
9,599
14,860
4,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
20
7 / 1 / 5
13,696
652
9,098
14,604
5,894
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
21
Kills
24
24
Deaths
22
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
L
Fenrir
CTS_Nax_G
Fenrir
11
7
8
2.14
L
3
8
1
0.44
L
0
4
3
0.38
L
Xing Tian
Kresu95
Xing Tian
2
3
4
1.33
W
Guan Yu
MONTANA54230
Guan Yu
3
5
12
1.8
W
Merlin
Orkichrist
Merlin
8
3
5
3.5
L
5
2
6
4
W
1
8
6
0.5
W
Hun Batz
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,244
Damage
49,072
63,567
Taken
73,369
31,770
Mitigated
33,512
8,809
Healing
25,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,090
3,990
1,361
2,575
11,198
3,376
4,145
2,732
8,316
0
51,815
L
Fenrir
CTS_Nax_G
Fenrir
14,415
3,997
0
2,763
18,558
6,694
139
5,049
13,509
0
46,585
L
5,784
865
0
2,421
13,684
9,509
744
2,013
11,671
0
32,179
L
2,320
1,400
0
0
4,326
1,031
132
1,674
2,652
0
13,847
L
Xing Tian
Kresu95
Xing Tian
6,566
334
0
2,694
16,887
10,966
714
7,373
9,514
30,960
0
W
Guan Yu
MONTANA54230
Guan Yu
7,896
1,843
4,540
4,491
17,877
14,420
440
5,800
12,052
70
44,723
W
Merlin
Orkichrist
Merlin
12,389
300
0
3,401
14,830
5,333
732
5,288
9,492
88,674
0
L
16,159
4,663
0
931
10,112
3,570
384
5,949
4,163
74,909
0
W
9,599
4,115
0
3,569
14,860
4,489
4,821
6,588
8,272
62,433
0
W
Hun Batz
9,098
3,243
0
5,425
14,604
5,894
1,541
2,495
12,034
0
101,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,192
Gold Earned
60,927
342
Minions Killed
505
0
Camps Cleared
0
1,662,176
Distance Traveled
1,896,537
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,458
546
74
4
0
362,512
2
L
Fenrir
11,816
563
61
3
0
389,797
0
L
Mulan
9,471
451
58
3
0
372,457
2
L
Artemis
6,704
319
23
1
0
141,816
0
L
Xing Tian
10,119
482
62
3
0
370,626
3
W
Guan Yu
12,198
581
71
3
0
387,226
7
W
Merlin
12,634
602
107
5
0
360,270
5
L
Hera
11,082
528
138
7
0
387,480
2
W
Sol
10,941
521
97
5
0
327,481
2
W
Hun Batz
13,696
652
156
7
0
459,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role