Player Matchup

Ymir
Ymir
Gruttepierr
Ymir
Level 10
God Stats
6W - 5L
1,634 SR
Queue Stats
42W - 33L
1,397 Elo+
Party 1
Fenrir
Fenrir
XdKristian
Fenrir
Level 7
God Stats
6W - 12L
1,500 SR
Queue Stats
18W - 31L
1,244 Elo+
Solo
Olorun
Olorun
xtiemenx
Olorun
Level 108
God Stats
1W - 1L
1,822 SR
Queue Stats
165W - 182L
1,383 Elo+
Party 1
Team Averages
Level 42
1,652 SR
1,341 Elo+

VS

Team Averages
Level 46
1,551 SR
1,467 Elo+
Ymir
Ymir
HorusHeresy30k
Ymir
Level 6
God Stats
4W - 3L
1,724 SR
Queue Stats
7W - 9L
1,459 Elo+
Party 2
Zeus
Zeus
Razor54
Zeus
Level 66
God Stats
7W - 9L
1,500 SR
Queue Stats
61W - 64L
1,469 Elo+
Solo
Arachne
Arachne
Клуум
Arachne
Level 65
God Stats
2W - 2L
1,430 SR
Queue Stats
305W - 255L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,962
560
7,031
16,257
12,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
XdKristian
Fenrir
12
2 / 8 / 0
9,537
596
5,844
12,263
5,960
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
xtiemenx
Olorun
12
0 / 6 / 2
9,178
574
6,678
14,247
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
10,100
631
7,655
14,343
14,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Razor54
Zeus
16
10 / 1 / 9
11,757
735
15,844
5,552
2,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Клуум
Arachne
15
7 / 1 / 12
11,115
695
12,489
11,198
4,863
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
20
20
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
3
1
15
10.5
W
Zeus
Razor54
Zeus
10
1
9
14.5
L
Fenrir
XdKristian
Fenrir
2
8
0
0.25
L
Olorun
xtiemenx
Olorun
0
6
2
0.17
W
Arachne
Клуум
Arachne
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
35,988
42,767
Taken
31,093
23,205
Mitigated
21,777
7,132
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,031
312
533
1,048
16,257
12,176
0
7,805
8,452
31,485
0
W
7,655
799
0
0
14,343
14,172
19
5,494
8,849
26,034
0
W
Zeus
Razor54
Zeus
15,844
1,105
255
709
5,552
2,742
1,139
2,094
3,458
56,748
0
L
Fenrir
XdKristian
Fenrir
5,844
663
0
418
12,263
5,960
26
7,225
5,038
0
19,413
L
Olorun
xtiemenx
Olorun
6,678
2,636
273
4,860
14,247
5,069
0
8,513
5,734
52,431
0
W
Arachne
Клуум
Arachne
12,489
10,129
0
3,732
11,198
4,863
1,725
6,270
4,928
0
27,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
32,972
171
Minions Killed
151
0
Camps Cleared
0
685,447
Distance Traveled
822,521
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,962
560
59
4
0
237,383
2
W
Ymir
10,100
631
26
2
0
261,275
4
W
Zeus
11,757
735
85
5
0
227,047
1
L
Fenrir
9,537
596
28
2
0
228,973
0
L
Olorun
9,178
574
84
5
0
219,091
5
W
Arachne
11,115
695
40
3
0
334,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role