Player Matchup

Mercury
Mercury
Gold V
BunniesOfDoom
Mercury
Gold V
Level 160
God Stats
2W - 4L
1,657 SR
Queue Stats
439W - 476L
1,348 MMR
Solo
Bacchus
Bacchus
Bronze I
CS789
Bacchus
Bronze I
Level 82
God Stats
16W - 16L
1,782 SR
Queue Stats
29W - 33L
294 MMR
Solo
He Bo
He Bo
Silver I
IronBraydon
He Bo
Silver I
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 38L
1,235 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze II
congyongss
Cu Chulainn
Bronze II
Level 36
God Stats
1W - 1L
1,298 SR
Queue Stats
31W - 41L
380 MMR
Solo
Cernunnos
Cernunnos
Gold IV
peasants88
Cernunnos
Gold IV
Level 158
God Stats
8W - 7L
1,627 SR
Queue Stats
233W - 188L
1,325 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,573 SR
916 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,541 SR
885 MMR
Cerberus
Cerberus
Bronze I
AthenasBewbs
Cerberus
Bronze I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
718 MMR
Party 2
Thanatos
Thanatos
Silver I
PingolaMucha
Thanatos
Silver I
Level 40
God Stats
16W - 15L
1,571 SR
Queue Stats
73W - 84L
1,350 MMR
Solo
Merlin
Merlin
Gold V
Queso247
Merlin
Gold V
Level 83
God Stats
2W - 3L
1,621 SR
Queue Stats
92W - 90L
1,352 MMR
Solo
Nike
Nike
Bronze I
VisualNation
Nike
Bronze I
Level 78
God Stats
28W - 27L
1,512 SR
Queue Stats
117W - 155L
410 MMR
Party 2
Jing Wei
Jing Wei
Bronze II
iValue
Jing Wei
Bronze II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
5 / 12 / 12
23,728
565
12,191
34,768
13,500
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
CS789
Bacchus
20
0 / 5 / 27
21,467
511
13,011
36,280
47,967
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
20 / 8 / 11
28,896
688
36,384
28,381
10,710
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
congyongss
Cu Chulainn
20
2 / 11 / 14
21,215
505
14,888
37,365
45,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
peasants88
Cernunnos
20
14 / 4 / 13
27,099
645
48,578
39,191
18,032
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OlorunCthulhuFreyaTsukuyomiCupid

VS

Bans
ArachneSun WukongYemojaGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AthenasBewbs
Cerberus
20
2 / 8 / 21
19,045
453
14,285
36,698
55,302
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
PingolaMucha
Thanatos
20
15 / 10 / 9
24,492
583
15,690
31,771
16,775
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Queso247
Merlin
20
7 / 9 / 11
22,152
527
34,742
28,519
13,078
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 7 / 20
22,516
536
36,097
44,138
51,702
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
iValue
Jing Wei
20
4 / 7 / 12
20,360
485
23,803
27,083
9,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
112
41
Kills
39
40
Deaths
41
77
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AthenasBewbs
Cerberus
2
8
21
1.56
W
Mercury
5
12
12
0.92
W
Bacchus
CS789
Bacchus
0
5
27
2.7
W
20
8
11
3.19
L
Thanatos
PingolaMucha
Thanatos
15
10
9
1.95
L
Merlin
Queso247
Merlin
7
9
11
1.39
L
11
7
20
3
W
Cu Chulainn
congyongss
Cu Chulainn
2
11
14
0.82
L
Jing Wei
iValue
Jing Wei
4
7
12
1.43
W
Cernunnos
peasants88
Cernunnos
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,052
Damage
124,617
175,985
Taken
168,209
135,836
Mitigated
146,597
62,913
Healing
68,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AthenasBewbs
Cerberus
14,285
496
0
3,389
36,698
55,302
0
11,107
25,546
85,063
0
W
Mercury
12,191
6,581
0
7,655
34,768
13,500
425
10,277
24,416
0
227,508
W
Bacchus
CS789
Bacchus
13,011
906
0
9,810
36,280
47,967
1,281
15,944
20,175
40,862
0
W
36,384
852
986
10,316
28,381
10,710
3,240
11,220
17,061
214,602
0
L
Thanatos
PingolaMucha
Thanatos
15,690
3,033
0
30,703
31,771
16,775
2,840
9,085
22,686
0
197,991
L
Merlin
Queso247
Merlin
34,742
856
560
9,499
28,519
13,078
0
8,952
19,542
216,170
0
L
36,097
6,292
0
13,845
44,138
51,702
769
13,236
30,277
5,209
149,079
W
Cu Chulainn
congyongss
Cu Chulainn
14,888
3,104
0
6,766
37,365
45,627
1,852
9,660
26,987
9,579
98,115
L
Jing Wei
iValue
Jing Wei
23,803
16,907
0
10,450
27,083
9,740
0
8,231
18,827
0
162,595
W
Cernunnos
peasants88
Cernunnos
48,578
26,903
0
27,380
39,191
18,032
12,716
10,648
28,493
0
275,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

122,405
Gold Earned
108,565
1,006
Minions Killed
1,157
0
Camps Cleared
0
3,831,940
Distance Traveled
3,601,933
41
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
19,045
453
137
3
0
745,400
15
W
Mercury
23,728
565
225
5
0
794,380
12
W
Bacchus
21,467
511
42
1
0
801,031
11
W
He Bo
28,896
688
284
7
0
791,190
5
L
Thanatos
24,492
583
240
6
0
777,470
18
L
Merlin
22,152
527
305
7
0
675,262
9
L
Nike
22,516
536
235
6
0
731,699
2
W
Cu Chulainn
21,215
505
157
4
0
697,331
0
L
Jing Wei
20,360
485
240
6
0
672,102
15
W
Cernunnos
27,099
645
298
7
0
748,008
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role