Player Matchup

King Arthur
King Arthur
Invigor8ingEnema
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,440 Elo+
Party 1
Merlin
Merlin
MEDVEDII
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,380 Elo+
Solo
Ra
Ra
Negrotravas
Ra
Level 29
God Stats
18W - 15L
1,446 SR
Queue Stats
103W - 118L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
SubtleSpectre
Tsukuyomi
Level 89
God Stats
34W - 34L
1,548 SR
Queue Stats
125W - 128L
1,510 Elo+
Party 1
Vamana
Vamana
Zacksatool
Vamana
Level 13
God Stats
8W - 12L
1,535 SR
Queue Stats
22W - 22L
1,439 Elo+
Party 1
Team Averages
Level 31
1,506 SR
1,433 Elo+

VS

Team Averages
Level 18
1,475 SR
1,466 Elo+
Da Ji
Da Ji
AzirusU
Da Ji
Level 25
God Stats
3W - 0L
1,688 SR
Queue Stats
59W - 47L
1,426 Elo+
Solo
Chang'e
Chang'e
I不动明
Chang'e
Level 16
God Stats
7W - 7L
1,460 SR
Queue Stats
23W - 25L
1,296 Elo+
Solo
Horus
Horus
Murillo9090
Horus
Level 12
God Stats
2W - 2L
1,337 SR
Queue Stats
13W - 12L
1,570 Elo+
Solo
Ra
Ra
S2MDMS2
Ra
Level 19
God Stats
18W - 23L
1,390 SR
Queue Stats
114W - 126L
1,346 Elo+
Solo
Hercules
Hercules
ahhki
Hercules
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 45L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Invigor8ingEnema
King Arthur
15
1 / 4 / 6
11,016
380
13,332
31,404
31,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
MEDVEDII
Merlin
16
1 / 11 / 1
10,992
379
12,867
15,280
5,499
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 9 / 5
14,063
485
29,319
20,484
8,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
SubtleSpectre
Tsukuyomi
20
7 / 8 / 6
15,358
530
28,116
23,504
10,479
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Zacksatool
Vamana
15
1 / 7 / 5
11,282
389
9,716
27,602
23,873
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AzirusU
Da Ji
20
7 / 5 / 11
14,913
514
12,713
28,866
11,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
I不动明
Chang'e
19
5 / 3 / 14
14,441
498
15,309
24,283
9,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 19
13,031
449
7,756
24,152
22,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 2 / 14
14,898
514
23,090
21,108
9,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
ahhki
Hercules
20
17 / 2 / 15
16,987
586
28,580
40,652
28,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
111
13
Kills
38
39
Deaths
16
23
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AzirusU
Da Ji
7
5
11
2.5
L
King Arthur
Invigor8ingEnema
King Arthur
1
4
6
1
W
Chang'e
I不动明
Chang'e
5
3
14
4
L
Merlin
MEDVEDII
Merlin
1
11
1
0.14
W
2
4
19
2.88
L
3
9
5
0.61
W
7
2
14
7
L
Tsukuyomi
SubtleSpectre
Tsukuyomi
7
8
6
1.25
L
Vamana
Zacksatool
Vamana
1
7
5
0.5
W
Hercules
ahhki
Hercules
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,350
Damage
87,448
118,274
Taken
139,061
80,130
Mitigated
81,235
32,800
Healing
77,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AzirusU
Da Ji
12,713
3,628
0
6,969
28,866
11,747
1,272
7,993
20,698
0
108,925
L
King Arthur
Invigor8ingEnema
King Arthur
13,332
1,627
0
12,352
31,404
31,406
0
12,055
18,982
0
43,252
W
Chang'e
I不动明
Chang'e
15,309
1,171
11,776
10,703
24,283
9,710
2,939
9,748
14,285
78,804
0
L
Merlin
MEDVEDII
Merlin
12,867
509
0
820
15,280
5,499
265
3,409
11,871
60,358
0
W
7,756
3,873
3,739
6,408
24,152
22,308
1,572
7,956
15,621
0
38,569
L
29,319
681
3,535
5,803
20,484
8,873
0
7,444
13,015
130,761
0
W
23,090
1,310
17,599
10,111
21,108
9,152
1,352
8,554
12,429
116,619
0
L
Tsukuyomi
SubtleSpectre
Tsukuyomi
28,116
6,931
0
5,541
23,504
10,479
749
6,458
17,021
0
134,579
L
Vamana
Zacksatool
Vamana
9,716
3,322
0
4,749
27,602
23,873
0
15,691
11,836
0
52,925
W
Hercules
ahhki
Hercules
28,580
13,991
0
10,654
40,652
28,318
5,639
12,162
28,090
0
75,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,711
Gold Earned
74,270
565
Minions Killed
562
0
Camps Cleared
0
2,480,471
Distance Traveled
2,588,514
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,913
514
113
4
0
545,949
0
L
King Arthur
11,016
380
59
2
0
506,532
4
W
Chang'e
14,441
498
142
5
0
487,336
0
L
Merlin
10,992
379
93
3
0
397,979
2
W
Horus
13,031
449
53
2
0
476,535
1
L
Ra
14,063
485
183
6
0
513,636
5
W
Ra
14,898
514
172
6
0
555,288
4
L
Tsukuyomi
15,358
530
179
6
0
535,732
3
L
Vamana
11,282
389
51
2
0
526,592
3
W
Hercules
16,987
586
82
3
0
523,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role