Player Matchup

Xbalanque
Xbalanque
Fslimjim
Xbalanque
Level 27
God Stats
5W - 1L
1,878 SR
Queue Stats
46W - 36L
1,497 Elo+
Solo
Ares
Ares
MigeVTRNK
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Sefa66
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Loki
Loki
stallker1391
Loki
Level 4
God Stats
0W - 2L
1,148 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Nemesis
Nemesis
youghoitsmyname
Nemesis
Level 19
God Stats
5W - 4L
1,161 SR
Queue Stats
35W - 37L
1,335 Elo+
Solo
Team Averages
Level 11
1,437 SR
1,407 Elo+

VS

Team Averages
Level 10
1,542 SR
1,406 Elo+
Nemesis
Nemesis
Criniq
Nemesis
Level 10
God Stats
5W - 3L
1,567 SR
Queue Stats
17W - 25L
1,349 Elo+
Party 1
Sol
Sol
Cueenie
Sol
Level 11
God Stats
5W - 1L
1,893 SR
Queue Stats
15W - 27L
1,311 Elo+
Party 1
Neith
Neith
ElRonLappon
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
Narkotyx
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ultra99spec
Cthulhu
Level 26
God Stats
2W - 6L
1,248 SR
Queue Stats
122W - 127L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fslimjim
Xbalanque
6
0 / 1 / 1
3,591
718
1,360
2,670
577
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
2
0 / 2 / 0
2,786
557
253
1,611
508
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Sefa66
Neith
6
0 / 2 / 0
3,419
684
1,058
2,068
499
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 3 / 0
3,326
665
1,792
3,496
972
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,842
768
1,237
3,713
796
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Criniq
Nemesis
6
1 / 0 / 2
4,010
802
968
2,942
603
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sol
6
1 / 0 / 2
4,026
805
800
900
206
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 1 / 0
3,964
793
1,799
1,816
375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kali
6
2 / 1 / 1
3,902
780
1,578
3,548
1,289
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Ultra99spec
Cthulhu
5
2 / 0 / 0
3,714
743
1,192
2,619
774
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Criniq
Nemesis
1
0
2
2
W
Sol
1
0
2
2
W
2
1
0
2
L
Xbalanque
Fslimjim
Xbalanque
0
1
1
0.5
L
Ares
0
2
0
0
W
Kali
2
1
1
2.5
L
Neith
Sefa66
Neith
0
2
0
0
W
Cthulhu
Ultra99spec
Cthulhu
2
0
0
2
L
1
3
0
0.33
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,700
Damage
6,337
13,558
Taken
11,825
3,352
Mitigated
3,247
2,413
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Criniq
Nemesis
968
595
0
1,612
2,942
603
0
29
2,913
0
17,153
W
Sol
800
195
0
113
900
206
830
224
576
12,142
0
W
1,799
562
0
735
1,816
375
27
0
1,766
0
14,621
L
Xbalanque
Fslimjim
Xbalanque
1,360
440
0
750
2,670
577
0
397
2,273
0
12,938
L
Ares
253
29
0
0
1,611
508
0
649
962
1,826
0
W
Kali
1,578
546
0
1,829
3,548
1,289
0
0
3,523
0
9,716
L
Neith
Sefa66
Neith
1,058
988
0
207
2,068
499
480
166
1,777
0
9,564
W
Cthulhu
Ultra99spec
Cthulhu
1,192
126
0
1,087
2,619
774
0
0
2,569
7,367
0
L
1,792
674
0
125
3,496
972
0
750
2,746
0
5,880
L
1,237
410
0
1,331
3,713
796
0
30
3,633
0
12,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,964
Gold Earned
19,616
86
Minions Killed
120
0
Camps Cleared
0
460,717
Distance Traveled
518,521
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,010
802
37
7
0
112,617
0
W
Sol
4,026
805
24
5
0
88,799
0
W
Neith
3,964
793
26
5
0
103,432
1
L
Xbalanque
3,591
718
26
5
0
106,487
1
L
Ares
2,786
557
3
1
0
59,149
0
W
Kali
3,902
780
18
4
0
102,067
0
L
Neith
3,419
684
16
3
0
85,106
2
W
Cthulhu
3,714
743
15
3
0
111,606
2
L
Loki
3,326
665
9
2
0
110,435
0
L
Nemesis
3,842
768
32
6
0
99,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role