Player Matchup

Cupid
Cupid
Diamond I
Bakmany
Cupid
Diamond I
Level 156
God Stats
5W - 9L
1,525 SR
Queue Stats
203W - 207L
2,490 MMR
Solo
Arachne
Arachne
Diamond II
Buriwolf
Arachne
Diamond II
Level 115
God Stats
7W - 5L
1,723 SR
Queue Stats
463W - 459L
2,351 MMR
Solo
Set
Set
Diamond IV
DUSTxInferno
Set
Diamond IV
Level 146
God Stats
9W - 4L
1,770 SR
Queue Stats
20W - 14L
2,542 MMR
Solo
Hera
Hera
Diamond I
TRoLLiNaToR99
Hera
Diamond I
Level 159
God Stats
13W - 11L
1,620 SR
Queue Stats
213W - 193L
2,505 MMR
Solo
Mercury
Mercury
Masters
Zhairis-
Mercury
Masters
Level 160
God Stats
2W - 3L
1,742 SR
Queue Stats
314W - 341L
2,487 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,676 SR
2,475 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,703 SR
2,477 MMR
Tyr
Tyr
Gold I
Albmighty
Tyr
Gold I
Level 129
God Stats
19W - 19L
1,664 SR
Queue Stats
355W - 320L
2,420 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
AnJuubiZ
Ah Muzen Cab
Diamond I
Level 140
God Stats
4W - 1L
1,743 SR
Queue Stats
40W - 22L
2,567 MMR
Solo
Guan Yu
Guan Yu
Masters
MrErik2911
Guan Yu
Masters
Level 148
God Stats
4W - 2L
1,784 SR
Queue Stats
399W - 335L
2,771 MMR
Solo
Cabrakan
Cabrakan
Platinum I
NANI_RagePasPtit
Cabrakan
Platinum I
Level 144
God Stats
2W - 3L
1,648 SR
Queue Stats
106W - 111L
2,234 MMR
Solo
Agni
Agni
Diamond I
theorginaljoe
Agni
Diamond I
Level 156
God Stats
103W - 88L
1,676 SR
Queue Stats
461W - 470L
2,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bakmany
Cupid
6
0 / 0 / 0
3,450
690
152
1,166
220
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Buriwolf
Arachne
4
0 / 1 / 0
3,118
624
90
2,549
450
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
3 / 1 / 0
4,064
813
1,310
2,762
678
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,161
632
1,156
2,078
504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Zhairis-
Mercury
1
0 / 0 / 0
2,412
482
0
0
0
Bans
PersephoneNemesisCthulhuBakasuraAphrodite

VS

Bans
TsukuyomiGaneshaAmaterasuSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,445
689
492
2,178
927
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ah Muzen Cab
AnJuubiZ
Ah Muzen Cab
7
0 / 0 / 0
3,729
746
83
1,020
233
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
MrErik2911
Guan Yu
5
2 / 1 / 1
3,631
726
1,659
3,121
956
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 1 / 1
3,508
702
537
2,153
1,064
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 3
3,445
689
915
1,611
307
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
4
4
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Ah Muzen Cab
AnJuubiZ
Ah Muzen Cab
0
0
0
0
L
Cupid
Bakmany
Cupid
0
0
0
0
L
Arachne
Buriwolf
Arachne
0
1
0
0
L
3
1
0
3
W
Guan Yu
MrErik2911
Guan Yu
2
1
1
2.5
W
2
1
1
2.5
L
0
2
0
0
L
Mercury
Zhairis-
Mercury
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,708
Damage
3,686
8,555
Taken
10,083
1,852
Mitigated
3,487
3,270
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
492
52
0
1,526
2,178
927
108
423
1,755
0
12,494
W
Ah Muzen Cab
AnJuubiZ
Ah Muzen Cab
83
0
0
651
1,020
233
0
0
1,020
0
18,107
L
Cupid
Bakmany
Cupid
152
0
0
602
1,166
220
0
0
1,166
0
14,931
L
Arachne
Buriwolf
Arachne
90
90
0
1,301
2,549
450
0
0
2,549
0
8,896
L
1,310
584
0
1,117
2,762
678
130
435
2,302
0
10,237
W
Guan Yu
MrErik2911
Guan Yu
1,659
179
0
1,257
3,121
956
0
105
3,016
0
9,893
W
537
67
0
716
2,153
1,064
0
628
1,525
2,927
0
L
1,156
468
0
250
2,078
504
32
1,017
1,036
13,669
0
L
Mercury
Zhairis-
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
915
80
0
596
1,611
307
341
0
1,611
16,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,205
Gold Earned
17,758
102
Minions Killed
147
0
Camps Cleared
0
315,885
Distance Traveled
449,840
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,445
689
29
6
0
106,282
0
W
Ah Muzen Cab
3,729
746
54
11
0
68,209
2
L
Cupid
3,450
690
32
6
0
64,804
1
L
Arachne
3,118
624
21
4
0
82,562
0
L
Set
4,064
813
32
6
0
87,208
0
W
Guan Yu
3,631
726
28
6
0
102,238
1
W
Cabrakan
3,508
702
7
1
0
85,011
0
L
Hera
3,161
632
17
3
0
80,344
0
L
Mercury
2,412
482
0
0
0
967
0
W
Agni
3,445
689
29
6
0
88,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role