Player Matchup

Nemesis
Nemesis
General0517
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,022 Elo+
Solo
Neith
Neith
NathouASPTT
Neith
Level 4
God Stats
0W - 4L
1,119 SR
Queue Stats
0W - 4L
1,028 Elo+
Solo
Olorun
Olorun
NequeoSuperos
Olorun
Level 18
God Stats
1W - 4L
1,285 SR
Queue Stats
54W - 58L
1,430 Elo+
Solo
Loki
Loki
allmight121
Loki
Level 18
God Stats
3W - 4L
1,660 SR
Queue Stats
56W - 51L
1,386 Elo+
Solo
Horus
Horus
seka1013H
Horus
Level 22
God Stats
24W - 30L
1,432 SR
Queue Stats
143W - 207L
1,300 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,233 Elo+

VS

Team Averages
Level 18
1,528 SR
1,373 Elo+
Artemis
Artemis
Amunral
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Dankic
Kukulkan
Level 6
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hidroester
Sun Wukong
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 9L
1,063 Elo+
Solo
Neith
Neith
从来不读条
Neith
Level 32
God Stats
35W - 16L
1,718 SR
Queue Stats
116W - 128L
1,445 Elo+
Party 1
Ra
Ra
从来不读秒
Ra
Level 18
God Stats
2W - 5L
1,389 SR
Queue Stats
46W - 48L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
General0517
Nemesis
9
2 / 6 / 1
6,266
448
3,047
10,908
2,846
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 3
6,146
439
3,569
7,048
1,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

12
1 / 4 / 1
7,156
511
7,577
10,814
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 4 / 2
9,089
649
8,364
10,873
3,587
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
seka1013H
Horus
12
4 / 2 / 1
7,274
520
4,522
7,280
8,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amunral
Artemis
13
8 / 4 / 3
8,315
594
9,305
12,033
3,938
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Dankic
Kukulkan
11
4 / 2 / 0
7,394
528
3,832
2,814
897
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Hidroester
Sun Wukong
11
0 / 5 / 3
7,080
506
3,617
7,479
2,708
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 4 / 3
8,682
620
10,327
9,921
3,397
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 3
8,369
598
6,267
6,640
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
16
Kills
22
22
Deaths
16
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amunral
Artemis
8
4
3
2.38
W
Kukulkan
Dankic
Kukulkan
4
2
0
2
L
Nemesis
General0517
Nemesis
2
6
1
0.42
W
Sun Wukong
Hidroester
Sun Wukong
0
5
3
0.3
L
0
6
3
0.25
L
1
4
1
0.38
L
9
4
2
2.5
L
Horus
seka1013H
Horus
4
2
1
2.25
W
8
4
3
2.38
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,079
Damage
33,348
46,923
Taken
38,887
20,112
Mitigated
13,171
10,234
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amunral
Artemis
9,305
6,166
222
4,616
12,033
3,938
2,095
1,343
10,615
0
40,418
W
Kukulkan
Dankic
Kukulkan
3,832
547
0
0
2,814
897
408
101
2,663
18,107
0
L
Nemesis
General0517
Nemesis
3,047
1,128
0
1,522
10,908
2,846
0
1,416
9,492
0
20,054
W
Sun Wukong
Hidroester
Sun Wukong
3,617
994
0
349
7,479
2,708
129
0
7,029
0
27,455
L
3,569
1,148
0
660
7,048
1,777
385
0
7,048
0
21,085
L
7,577
2,525
213
3,920
10,814
3,639
234
3,040
7,774
44,907
0
L
8,364
2,364
0
1,619
10,873
3,587
0
3,017
7,856
0
42,440
L
Horus
seka1013H
Horus
4,522
2,292
0
2,300
7,280
8,263
0
2,801
4,479
0
20,593
W
10,327
6,933
0
4,016
9,921
3,397
1,856
2,816
7,105
0
44,442
W
6,267
663
156
2,669
6,640
2,231
811
3,317
3,323
49,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
39,840
246
Minions Killed
333
0
Camps Cleared
0
1,221,843
Distance Traveled
1,185,749
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,315
594
52
4
0
205,798
2
W
Kukulkan
7,394
528
45
3
0
215,406
1
L
Nemesis
6,266
448
35
3
0
286,112
4
W
Sun Wukong
7,080
506
53
4
0
309,375
1
L
Neith
6,146
439
38
3
0
230,569
0
L
Olorun
7,156
511
77
6
0
228,901
3
L
Loki
9,089
649
66
5
0
264,756
0
L
Horus
7,274
520
30
2
0
211,505
2
W
Neith
8,682
620
83
6
0
224,667
1
W
Ra
8,369
598
100
7
0
230,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role