Player Matchup

Anhur
Anhur
Gold III
HexZeal
Anhur
Gold III
Level 160
God Stats
11W - 7L
1,657 SR
Queue Stats
183W - 139L
2,231 MMR
Party 2
Cthulhu
Cthulhu
Diamond IV
ItsTheBlueMan
Cthulhu
Diamond IV
Level 144
God Stats
4W - 0L
1,672 SR
Queue Stats
50W - 32L
2,609 MMR
Solo
Scylla
Scylla
Platinum IV
NCAIndica
Scylla
Platinum IV
Level 160
God Stats
20W - 14L
1,633 SR
Queue Stats
149W - 132L
2,085 MMR
Party 2
Nike
Nike
Diamond II
Wazhul
Nike
Diamond II
Level 127
God Stats
4W - 10L
1,660 SR
Queue Stats
145W - 157L
2,254 MMR
Solo
Bakasura
Bakasura
Platinum II
nogreatergood
Bakasura
Platinum II
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 23L
2,214 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,624 SR
2,279 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,584 SR
2,170 MMR
Guan Yu
Guan Yu
Diamond V
GaryPayton
Guan Yu
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond I
HungW4lrus
He Bo
Diamond I
Level 147
God Stats
0W - 2L
1,558 SR
Queue Stats
165W - 163L
2,481 MMR
Party 1
Hachiman
Hachiman
Masters
Rithrum
Hachiman
Masters
Level 152
God Stats
28W - 24L
1,658 SR
Queue Stats
247W - 244L
2,416 MMR
Solo
Yemoja
Yemoja
Diamond II
TheBiddyMan
Yemoja
Diamond II
Level 160
God Stats
19W - 23L
1,572 SR
Queue Stats
239W - 208L
2,349 MMR
Party 1
Thor
Thor
Diamond IV
UDENO
Thor
Diamond IV
Level 96
God Stats
3W - 6L
1,631 SR
Queue Stats
246W - 235L
2,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HexZeal
Anhur
6
3 / 0 / 1
3,692
738
1,809
2,228
392
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
5
0 / 1 / 4
3,288
658
1,087
3,077
955
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
NCAIndica
Scylla
6
2 / 0 / 2
3,778
756
1,808
1,140
351
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Wazhul
Nike
6
1 / 0 / 0
3,551
710
1,742
3,672
1,046
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
nogreatergood
Bakasura
5
1 / 0 / 1
3,592
718
1,204
3,527
920
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
NemesisAphroditePersephoneTsukuyomiSet

VS

Bans
CupidRamaSobekHeimdallrAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GaryPayton
Guan Yu
5
0 / 1 / 0
3,308
662
2,650
4,251
1,670
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
6
1 / 2 / 0
3,837
767
1,040
2,570
605
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Rithrum
Hachiman
4
0 / 2 / 1
2,980
596
1,302
2,337
328
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
4
0 / 1 / 1
3,013
603
1,514
3,046
1,014
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
UDENO
Thor
1
0 / 1 / 1
2,565
513
230
957
184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
1
1
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GaryPayton
Guan Yu
0
1
0
0
W
Anhur
HexZeal
Anhur
3
0
1
3.5
L
He Bo
1
2
0
0.5
W
Cthulhu
0
1
4
2
W
Scylla
NCAIndica
Scylla
2
0
2
3
L
Hachiman
Rithrum
Hachiman
0
2
1
0.25
L
Yemoja
0
1
1
0.5
L
Thor
UDENO
Thor
0
1
1
0.5
W
Nike
Wazhul
Nike
1
0
0
1
W
Bakasura
nogreatergood
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,650
Damage
6,736
13,644
Taken
13,161
3,664
Mitigated
3,801
6,217
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GaryPayton
Guan Yu
2,650
492
0
2,308
4,251
1,670
0
0
4,001
0
12,183
W
Anhur
HexZeal
Anhur
1,809
1,036
0
1,210
2,228
392
0
446
1,782
0
11,217
L
He Bo
1,040
141
0
606
2,570
605
0
1,192
1,378
14,049
0
W
Cthulhu
1,087
250
0
1,010
3,077
955
0
1,061
2,016
7,314
0
W
Scylla
NCAIndica
Scylla
1,808
445
0
265
1,140
351
0
832
308
12,306
0
L
Hachiman
Rithrum
Hachiman
1,302
743
0
648
2,337
328
0
648
1,689
0
8,894
L
Yemoja
1,514
356
63
910
3,046
1,014
0
793
2,232
6,612
0
L
Thor
UDENO
Thor
230
142
0
231
957
184
0
262
695
0
410
W
Nike
Wazhul
Nike
1,742
425
0
1,744
3,672
1,046
0
0
3,372
0
14,851
W
Bakasura
nogreatergood
Bakasura
1,204
1,002
0
1,988
3,527
920
0
215
3,312
0
11,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,901
Gold Earned
15,703
118
Minions Killed
83
0
Camps Cleared
0
508,172
Distance Traveled
414,544
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,308
662
20
4
0
96,575
0
W
Anhur
3,692
738
30
6
0
88,273
0
L
He Bo
3,837
767
31
6
0
94,948
2
W
Cthulhu
3,288
658
12
2
0
101,184
2
W
Scylla
3,778
756
22
4
0
99,069
0
L
Hachiman
2,980
596
22
4
0
85,801
1
L
Yemoja
3,013
603
9
2
0
103,685
2
L
Thor
2,565
513
1
0
0
33,535
0
W
Nike
3,551
710
27
5
0
109,540
1
W
Bakasura
3,592
718
27
5
0
110,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role