Player Matchup

Nemesis
Nemesis
Im Scrump
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Krimpykay
Sun Wukong
Level 22
God Stats
1W - 1L
1,373 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Shadowshia
Sol
Level 66
God Stats
2W - 0L
1,763 SR
Queue Stats
16W - 12L
1,480 Elo+
Party 1
Team Averages
Level 32
1,545 SR
1,493 Elo+

VS

Team Averages
Level 20
1,696 SR
1,470 Elo+
Chronos
Chronos
GrungierEgg1295
Chronos
Level 6
God Stats
0W - 2L
1,746 SR
Queue Stats
1W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sasuke Khan
Cthulhu
Level 28
God Stats
27W - 11L
1,738 SR
Queue Stats
180W - 137L
1,522 Elo+
Solo
Rama
Rama
devondemon4567
Rama
Level 26
God Stats
10W - 10L
1,604 SR
Queue Stats
35W - 23L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Im Scrump
Nemesis
9
0 / 2 / 5
6,507
723
1,483
4,529
1,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Krimpykay
Sun Wukong
10
2 / 2 / 1
6,848
761
1,850
6,432
3,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 1
6,784
754
4,390
4,125
1,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,498
611
1,137
5,113
1,497
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Sasuke Khan
Cthulhu
10
2 / 1 / 2
6,057
673
4,190
6,519
4,608
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

3
0 / 0 / 0
4,921
547
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
2
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Nemesis
Im Scrump
Nemesis
0
2
5
1.25
W
Sun Wukong
Krimpykay
Sun Wukong
2
2
1
1.25
L
Cthulhu
Sasuke Khan
Cthulhu
2
1
2
3
W
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,723
Damage
5,327
15,086
Taken
11,632
5,972
Mitigated
6,105
4,292
Healing
558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,137
575
0
0
5,113
1,497
0
1,250
3,763
7,610
0
W
Nemesis
Im Scrump
Nemesis
1,483
725
0
115
4,529
1,399
1,011
1,803
2,726
0
12,813
W
Sun Wukong
Krimpykay
Sun Wukong
1,850
39
294
2,225
6,432
3,286
541
1,534
4,898
0
16,344
L
Cthulhu
Sasuke Khan
Cthulhu
4,190
205
0
558
6,519
4,608
0
3,140
3,259
14,232
0
W
4,390
1,754
0
1,658
4,125
1,287
750
2,342
1,783
21,729
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,139
Gold Earned
16,476
75
Minions Killed
20
0
Camps Cleared
0
429,140
Distance Traveled
143,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,498
611
7
1
0
78,863
0
W
Nemesis
6,507
723
17
2
0
147,282
0
W
Sun Wukong
6,848
761
23
3
0
157,254
0
L
Cthulhu
6,057
673
13
1
0
64,835
0
W
Sol
6,784
754
35
4
0
124,604
0
L
Rama
4,921
547
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role