Player Matchup

Arachne
Arachne
JuniorCastro364
Arachne
Level 29
God Stats
13W - 18L
1,501 SR
Queue Stats
86W - 109L
1,243 Elo+
Solo
Jormungandr
Jormungandr
OriginalCodyB
Jormungandr
Level 18
God Stats
15W - 9L
1,550 SR
Queue Stats
30W - 44L
1,236 Elo+
Party 1
Anubis
Anubis
Wakakakalaka
Anubis
Level 16
God Stats
2W - 6L
1,819 SR
Queue Stats
34W - 47L
1,260 Elo+
Solo
Izanami
Izanami
Young Snowball
Izanami
Level 18
God Stats
6W - 9L
1,382 SR
Queue Stats
30W - 40L
1,248 Elo+
Party 1
Bellona
Bellona
xTrApAhOLiCx420
Bellona
Level 15
God Stats
1W - 1L
1,686 SR
Queue Stats
11W - 15L
1,207 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,239 Elo+

VS

Team Averages
Level 25
1,421 SR
1,304 Elo+
Ullr
Ullr
BallsOfSt33l3
Ullr
Level 28
God Stats
6W - 15L
1,113 SR
Queue Stats
194W - 195L
1,300 Elo+
Solo
Ymir
Ymir
Dani1989COL
Ymir
Level 28
God Stats
4W - 6L
1,506 SR
Queue Stats
48W - 54L
1,265 Elo+
Solo
Cu Chulainn
Cu Chulainn
GREAM_WASABI
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,401 Elo+
Solo
Cernunnos
Cernunnos
TheGraySlayer25
Cernunnos
Level 20
God Stats
41W - 40L
1,488 SR
Queue Stats
52W - 56L
1,287 Elo+
Solo
Kuzenbo
Kuzenbo
kevinahuelnunez
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 3
13,003
482
13,248
24,831
9,186
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
OriginalCodyB
Jormungandr
16
3 / 8 / 2
12,028
445
18,845
32,200
28,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
17
0 / 9 / 2
10,608
393
6,971
20,064
6,992
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 9 / 3
11,461
424
18,768
19,073
5,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 9 / 2
11,676
432
6,084
23,387
15,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 4
13,554
502
24,418
22,373
10,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 20
13,250
491
9,333
26,507
33,298
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
GREAM_WASABI
Cu Chulainn
19
10 / 2 / 12
13,510
500
21,631
17,896
20,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TheGraySlayer25
Cernunnos
20
19 / 1 / 6
15,817
586
42,340
20,634
11,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

3
0 / 0 / 0
6,099
226
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
14
Kills
40
40
Deaths
14
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
8
4
1.38
W
2
3
20
4
W
Cu Chulainn
GREAM_WASABI
Cu Chulainn
10
2
12
8
L
3
5
3
0.9
L
Jormungandr
OriginalCodyB
Jormungandr
3
8
2
0.5
W
Cernunnos
TheGraySlayer25
Cernunnos
19
1
6
22
L
Anubis
0
9
2
0.11
L
6
9
3
0.83
W
0
0
0
0
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,916
Damage
97,722
119,555
Taken
87,410
65,772
Mitigated
75,969
19,044
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,418
10,208
0
1,554
22,373
10,860
5,384
2,729
19,451
0
95,222
W
9,333
2,126
1,036
5,292
26,507
33,298
980
7,675
18,614
23,491
0
W
Cu Chulainn
GREAM_WASABI
Cu Chulainn
21,631
4,070
0
2,820
17,896
20,067
616
6,743
10,882
0
73,314
L
13,248
8,917
219
7,217
24,831
9,186
210
1,732
22,924
0
84,678
L
Jormungandr
OriginalCodyB
Jormungandr
18,845
3,690
24
2,814
32,200
28,823
848
2,113
29,687
60,106
0
W
Cernunnos
TheGraySlayer25
Cernunnos
42,340
27,039
0
7,531
20,634
11,744
4,677
8,669
11,940
0
148,819
L
Anubis
6,971
791
0
3,478
20,064
6,992
1,332
1,975
17,964
45,900
0
L
18,768
11,520
0
2,054
19,073
5,407
2,422
2,319
16,704
0
56,128
W
0
0
0
0
0
0
0
0
0
0
0
L
6,084
2,258
0
3,238
23,387
15,364
499
1,194
21,893
0
41,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,776
Gold Earned
62,230
451
Minions Killed
474
0
Camps Cleared
0
2,193,372
Distance Traveled
1,850,880
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,554
502
137
5
0
439,610
1
W
Ymir
13,250
491
38
1
0
472,660
5
W
Cu Chulainn
13,510
500
110
4
0
514,153
6
L
Arachne
13,003
482
155
6
0
497,221
0
L
Jormungandr
12,028
445
61
2
0
440,937
0
W
Cernunnos
15,817
586
189
7
0
424,457
0
L
Anubis
10,608
393
86
3
0
408,303
2
L
Izanami
11,461
424
86
3
0
412,552
0
W
Kuzenbo
6,099
226
0
0
0
0
0
L
Bellona
11,676
432
63
2
0
434,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role