Player Matchup

Sol
Sol
Agon155
Sol
Level 89
God Stats
44W - 65L
1,348 SR
Queue Stats
702W - 1,214L
1,163 Elo+
Solo
Sylvanus
Sylvanus
Real_Pravus696
Sylvanus
Level 109
God Stats
4W - 4L
1,681 SR
Queue Stats
634W - 688L
1,346 Elo+
Party 1
Bastet
Bastet
killswitchdvice
Bastet
Level 102
God Stats
5W - 4L
1,494 SR
Queue Stats
289W - 326L
1,346 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,285 Elo+

VS

Team Averages
Level 51
1,372 SR
1,270 Elo+
Odin
Odin
AlmightyZoidberg
Odin
Level 61
God Stats
1W - 2L
1,233 SR
Queue Stats
19W - 41L
1,279 Elo+
Solo
Nu Wa
Nu Wa
Hunlockshulk
Nu Wa
Level 43
God Stats
8W - 14L
1,465 SR
Queue Stats
15W - 23L
1,215 Elo+
Solo
Neith
Neith
captainkelly
Neith
Level 48
God Stats
10W - 14L
1,417 SR
Queue Stats
10W - 15L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
7 / 0 / 11
10,858
724
14,304
12,125
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
12
2 / 1 / 12
9,868
658
6,474
15,834
7,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
11 / 1 / 8
11,464
764
20,368
10,028
3,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,192
546
4,012
19,730
17,475
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 1
8,798
587
13,803
17,268
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 1
8,747
583
8,040
9,854
3,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
2
2
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
7
0
11
12.5
L
0
7
2
0.14
L
1
6
1
0.25
W
Sylvanus
2
1
12
8
L
1
7
1
0.21
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,146
Damage
25,855
37,987
Taken
46,852
15,513
Mitigated
25,224
24,298
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,304
3,487
378
5,839
12,125
4,548
1,709
4,765
7,360
71,597
0
L
4,012
849
0
3,143
19,730
17,475
0
9,142
10,588
0
16,435
L
13,803
5,685
113
4,830
17,268
4,559
0
5,988
11,280
55,690
0
W
Sylvanus
6,474
3,075
7,718
8,414
15,834
7,155
469
6,127
9,707
38,885
0
L
8,040
3,023
0
1,870
9,854
3,190
238
5,648
4,206
0
24,284
W
20,368
3,359
1,022
927
10,028
3,810
937
2,955
7,073
0
40,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
25,737
211
Minions Killed
159
0
Camps Cleared
0
782,866
Distance Traveled
613,444
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,858
724
114
8
0
261,934
1
L
Odin
8,192
546
31
2
0
210,271
6
L
Nu Wa
8,798
587
90
6
0
221,416
0
W
Sylvanus
9,868
658
53
4
0
199,963
0
L
Neith
8,747
583
38
3
0
181,757
0
W
Bastet
11,464
764
44
3
0
320,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role