Player Matchup

Terra
Terra
HaiL ELITE
Terra
Level 66
God Stats
0W - 2L
1,271 SR
Queue Stats
63W - 51L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
HaiL TROOPER
Kukulkan
Level 89
God Stats
0W - 1L
1,281 SR
Queue Stats
64W - 50L
1,330 Elo+
Party 2
Neith
Neith
HaiL ULTRA
Neith
Level 8
God Stats
1W - 3L
1,510 SR
Queue Stats
1W - 5L
1,026 Elo+
Party 2
Team Averages
Level 54
1,354 SR
1,229 Elo+

VS

Team Averages
Level 40
1,492 SR
1,272 Elo+
Bakasura
Bakasura
Blazemarky
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 47L
1,182 Elo+
Party 1
Merlin
Merlin
CM_TeufelHunden_
Merlin
Level 68
God Stats
2W - 0L
1,475 SR
Queue Stats
48W - 62L
1,315 Elo+
Party 1
Xbalanque
Xbalanque
peakingturtle46
Xbalanque
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
3 / 2 / 14
16,698
618
22,581
29,717
33,611
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
HaiL TROOPER
Kukulkan
20
14 / 8 / 2
17,703
656
24,240
27,347
11,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
17
0 / 9 / 6
14,051
520
2,612
19,599
6,618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blazemarky
Bakasura
18
1 / 7 / 11
16,277
603
7,601
20,229
9,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 5 / 10
17,509
648
29,386
18,144
7,197
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
peakingturtle46
Xbalanque
20
12 / 6 / 3
18,444
683
28,088
28,456
11,444
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
17
Kills
19
19
Deaths
18
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Blazemarky
Bakasura
1
7
11
0.93
W
6
5
10
2.2
L
Terra
3
2
14
5
L
Kukulkan
HaiL TROOPER
Kukulkan
14
8
2
1.88
L
Neith
0
9
6
0.33
W
Xbalanque
peakingturtle46
Xbalanque
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,433
Damage
65,075
76,663
Taken
66,829
51,997
Mitigated
28,481
30,468
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Blazemarky
Bakasura
7,601
4,843
0
3,771
20,229
9,840
153
11,354
8,875
0
73,234
W
29,386
1,278
0
3,463
18,144
7,197
1,513
13,662
4,482
112,266
0
L
Terra
22,581
826
7,975
13,159
29,717
33,611
1,075
10,433
18,613
69,459
0
L
Kukulkan
HaiL TROOPER
Kukulkan
24,240
2,927
1,467
7,263
27,347
11,768
1,285
11,029
15,956
97,615
0
L
Neith
2,612
315
0
604
19,599
6,618
1,811
8,328
10,921
0
30,971
W
Xbalanque
peakingturtle46
Xbalanque
28,088
17,637
0
10,676
28,456
11,444
1,351
21,853
6,603
0
98,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
52,230
241
Minions Killed
328
0
Camps Cleared
0
1,179,852
Distance Traveled
1,293,635
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,277
603
93
3
0
503,807
0
W
Merlin
17,509
648
113
4
0
427,730
1
L
Terra
16,698
618
60
2
0
452,472
4
L
Kukulkan
17,703
656
136
5
0
425,098
0
L
Neith
14,051
520
45
2
0
302,282
0
W
Xbalanque
18,444
683
122
5
0
362,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role