Player Matchup

Ah Puch
Ah Puch
JOSSE2T
Ah Puch
Level 41
God Stats
4W - 3L
1,545 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 1
Nemesis
Nemesis
maxlod20
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,338 Elo+
Party 1
Horus
Horus
tomyvinladen
Horus
Level 64
God Stats
5W - 11L
1,488 SR
Queue Stats
45W - 50L
1,413 Elo+
Party 1
Team Averages
Level 40
1,511 SR
1,389 Elo+

VS

Team Averages
Level 51
1,422 SR
1,290 Elo+
Mulan
Mulan
FireBreath1998
Mulan
Level 66
God Stats
11W - 11L
1,531 SR
Queue Stats
159W - 159L
1,443 Elo+
Solo
Neith
Neith
KOD_Atrocitus
Neith
Level 29
God Stats
41W - 43L
1,407 SR
Queue Stats
116W - 131L
1,203 Elo+
Party 2
Agni
Agni
KOD_Cypher
Agni
Level 59
God Stats
11W - 14L
1,328 SR
Queue Stats
294W - 384L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JOSSE2T
Ah Puch
13
6 / 5 / 1
10,040
669
14,117
11,553
3,482
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
maxlod20
Nemesis
11
1 / 7 / 4
8,650
577
4,384
10,026
4,132
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 5 / 4
8,580
572
3,535
13,388
5,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
10,001
667
5,644
10,706
7,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
11 / 2 / 6
11,596
773
15,924
10,961
3,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 5 / 8
9,749
650
9,061
9,302
2,521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
17
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Ah Puch
JOSSE2T
Ah Puch
6
5
1
1.3
W
11
2
6
7
W
3
5
8
1.4
L
Nemesis
maxlod20
Nemesis
1
7
4
0.43
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
30,629
34,967
Taken
30,969
13,187
Mitigated
13,390
4,260
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,644
702
1,022
1,474
10,706
7,243
131
3,161
7,545
3,944
18,704
L
Ah Puch
JOSSE2T
Ah Puch
14,117
853
716
970
11,553
3,482
0
2,889
8,664
48,459
0
W
15,924
8,776
711
4,899
10,961
3,626
2,669
5,003
5,958
0
43,424
W
9,061
790
275
296
9,302
2,521
35
5,993
3,309
43,883
0
L
Nemesis
maxlod20
Nemesis
4,384
2,035
0
226
10,026
4,132
0
2,862
7,164
0
10,042
L
3,535
1,566
332
2,016
13,388
5,573
0
4,232
9,156
0
28,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
31,346
123
Minions Killed
181
0
Camps Cleared
0
652,610
Distance Traveled
665,689
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,001
667
42
3
0
195,826
0
L
Ah Puch
10,040
669
76
5
0
194,010
0
W
Neith
11,596
773
82
5
0
231,967
1
W
Agni
9,749
650
57
4
0
237,896
0
L
Nemesis
8,650
577
21
1
0
221,476
4
L
Horus
8,580
572
26
2
0
237,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role