Player Matchup

Mercury
Mercury
Axds
Mercury
Level 43
God Stats
17W - 19L
1,460 SR
Queue Stats
217W - 269L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
MElement1914
Jormungandr
Level 41
God Stats
57W - 47L
1,443 SR
Queue Stats
235W - 257L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Mamba621
Cthulhu
Level 7
God Stats
18W - 17L
1,558 SR
Queue Stats
53W - 83L
1,429 Elo+
Party 2
Hel
Hel
Mehdzzz
Hel
Level 77
God Stats
6W - 8L
1,639 SR
Queue Stats
364W - 418L
1,495 Elo+
Party 2
Ullr
Ullr
NGSAVY
Ullr
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 56L
1,337 Elo+
Party 2
Team Averages
Level 49
1,520 SR
1,433 Elo+

VS

Team Averages
Level 53
1,560 SR
1,384 Elo+
Nu Wa
Nu Wa
BG Panic
Nu Wa
Level 85
God Stats
16W - 8L
1,456 SR
Queue Stats
300W - 294L
1,417 Elo+
Party 1
Sobek
Sobek
Buffalobiscit96
Sobek
Level 27
God Stats
13W - 10L
1,595 SR
Queue Stats
56W - 58L
1,458 Elo+
Party 1
Arachne
Arachne
EmuOstrich
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 126L
1,186 Elo+
Solo
Cupid
Cupid
MannyAKAFresh
Cupid
Level 89
God Stats
29W - 20L
1,628 SR
Queue Stats
305W - 290L
1,427 Elo+
Party 1
Hades
Hades
SmilesMcGoogly
Hades
Level 5
God Stats
1W - 2L
1,621 SR
Queue Stats
4W - 7L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Axds
Mercury
16
5 / 0 / 4
9,564
638
3,992
7,567
2,579
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
MElement1914
Jormungandr
11
1 / 3 / 5
7,300
487
5,945
9,557
4,393
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Mamba621
Cthulhu
12
0 / 3 / 0
7,190
479
2,883
9,232
8,743
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
16
10 / 0 / 2
9,936
662
8,610
5,504
2,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
NGSAVY
Ullr
10
2 / 5 / 3
6,521
435
5,755
8,423
2,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BG Panic
Nu Wa
7
0 / 2 / 1
5,556
370
2,664
4,200
1,166
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 4 / 4
7,108
474
3,218
10,290
8,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
EmuOstrich
Arachne
8
2 / 7 / 0
5,972
398
3,129
11,068
3,198
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 5 / 5
7,101
473
9,981
9,996
2,797
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 0
7,945
530
7,383
5,807
2,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
18
Kills
11
11
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Axds
Mercury
5
0
4
7
L
Nu Wa
BG Panic
Nu Wa
0
2
1
0.25
L
3
4
4
1.25
L
Arachne
EmuOstrich
Arachne
2
7
0
0.29
W
Jormungandr
MElement1914
Jormungandr
1
3
5
1.17
W
Cthulhu
Mamba621
Cthulhu
0
3
0
0
L
3
5
5
1.1
W
Hel
10
0
2
11
W
Ullr
NGSAVY
Ullr
2
5
3
0.7
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
26,375
40,283
Taken
41,361
20,359
Mitigated
17,820
15,347
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Axds
Mercury
3,992
1,615
0
4,177
7,567
2,579
0
437
7,130
0
76,132
L
Nu Wa
BG Panic
Nu Wa
2,664
882
0
751
4,200
1,166
0
2,081
2,119
22,930
0
L
3,218
528
381
3,630
10,290
8,409
0
3,500
6,790
16,607
0
L
Arachne
EmuOstrich
Arachne
3,129
2,097
0
2,343
11,068
3,198
0
5,890
5,178
0
21,142
W
Jormungandr
MElement1914
Jormungandr
5,945
1,438
558
2,098
9,557
4,393
126
2,379
7,178
29,181
0
W
Cthulhu
Mamba621
Cthulhu
2,883
110
0
1,570
9,232
8,743
145
7,546
1,686
36,478
0
L
9,981
5,634
142
3,667
9,996
2,797
0
3,084
6,912
0
40,659
W
Hel
8,610
635
2,417
3,998
5,504
2,220
304
1,714
3,790
74,008
0
W
Ullr
NGSAVY
Ullr
5,755
3,261
0
529
8,423
2,424
689
1,189
7,234
0
21,904
L
7,383
1,524
0
3,039
5,807
2,250
0
2,535
2,924
41,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
33,682
426
Minions Killed
274
0
Camps Cleared
0
1,432,813
Distance Traveled
1,117,866
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,564
638
132
9
0
371,859
1
L
Nu Wa
5,556
370
38
3
0
115,592
0
L
Sobek
7,108
474
24
2
0
252,990
2
L
Arachne
5,972
398
36
2
0
244,103
0
W
Jormungandr
7,300
487
45
3
0
248,433
7
W
Cthulhu
7,190
479
71
5
0
233,338
0
L
Cupid
7,101
473
71
5
0
247,361
3
W
Hel
9,936
662
143
10
0
327,228
0
W
Ullr
6,521
435
35
2
0
251,955
0
L
Hades
7,945
530
105
7
0
257,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role