Player Matchup

Ne Zha
Ne Zha
GoGo_Squeez_
Ne Zha
Level 102
God Stats
3W - 9L
1,592 SR
Queue Stats
72W - 75L
1,427 Elo+
Party 2
Mulan
Mulan
ImmortalFiller
Mulan
Level 128
God Stats
4W - 3L
1,572 SR
Queue Stats
75W - 77L
1,487 Elo+
Party 2
Zeus
Zeus
Quantum_Kovic
Zeus
Level 89
God Stats
3W - 4L
1,511 SR
Queue Stats
96W - 106L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
SnuggleWuffle
Cthulhu
Level 27
God Stats
4W - 4L
1,571 SR
Queue Stats
33W - 38L
1,440 Elo+
Party 2
Artemis
Artemis
epicheadshot360
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,354 Elo+
Party 2
Team Averages
Level 72
1,549 SR
1,428 Elo+

VS

Team Averages
Level 91
1,698 SR
1,516 Elo+
Chaac
Chaac
Darkstalker57
Chaac
Level 28
God Stats
13W - 5L
1,684 SR
Queue Stats
73W - 50L
1,546 Elo+
Party 1
Agni
Agni
Deathbandit67
Agni
Level 125
God Stats
8W - 3L
1,638 SR
Queue Stats
141W - 144L
1,531 Elo+
Party 1
Pele
Pele
EKSxghostrid3r
Pele
Level 126
God Stats
48W - 30L
1,657 SR
Queue Stats
486W - 481L
1,546 Elo+
Party 1
Izanami
Izanami
White God119
Izanami
Level 140
God Stats
8W - 7L
1,670 SR
Queue Stats
164W - 154L
1,531 Elo+
Party 1
King Arthur
King Arthur
warainbolt82
King Arthur
Level 36
God Stats
3W - 2L
1,842 SR
Queue Stats
219W - 226L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
11 / 5 / 4
13,007
566
17,656
24,813
9,214
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 6 / 4
11,156
485
21,257
27,362
29,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 5 / 4
9,855
428
7,379
12,878
3,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
1 / 9 / 6
10,227
445
12,296
25,262
21,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 22 / 5
8,016
349
7,461
21,909
4,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 21
11,790
513
12,022
18,265
15,188
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 3 / 10
14,334
623
19,447
14,088
5,950
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
22 / 3 / 5
15,686
682
25,512
22,073
10,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
White God119
Izanami
20
18 / 4 / 14
15,813
688
25,227
24,697
10,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
warainbolt82
King Arthur
19
3 / 4 / 3
13,216
575
13,750
17,056
20,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
19
Kills
47
47
Deaths
19
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
5
21
2.5
W
2
3
10
2.33
W
22
3
5
8.17
L
Ne Zha
11
5
4
2.6
L
6
6
4
1.33
L
1
5
4
0.6
L
Cthulhu
1
9
6
0.44
W
Izanami
White God119
Izanami
18
4
14
6.25
L
0
22
5
0.11
W
King Arthur
warainbolt82
King Arthur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,049
Damage
95,958
112,224
Taken
96,179
68,902
Mitigated
62,983
21,362
Healing
34,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,022
1,706
807
7,992
18,265
15,188
1,225
6,094
11,996
0
36,128
W
19,447
333
0
959
14,088
5,950
2,339
2,460
11,478
118,928
0
W
25,512
7,137
0
10,330
22,073
10,527
2,577
4,259
17,764
0
122,335
L
Ne Zha
17,656
6,137
0
7,719
24,813
9,214
0
5,338
19,225
0
73,779
L
21,257
1,874
0
9,087
27,362
29,443
101
5,712
20,912
0
67,607
L
7,379
330
0
0
12,878
3,762
328
4,243
8,560
62,934
0
L
Cthulhu
12,296
1,872
1,113
3,175
25,262
21,977
0
2,396
22,481
34,394
0
W
Izanami
White God119
Izanami
25,227
18,687
0
11,868
24,697
10,615
3,681
5,861
18,711
0
136,897
L
7,461
5,007
0
268
21,909
4,506
0
1,758
19,976
0
21,542
W
King Arthur
warainbolt82
King Arthur
13,750
1,634
0
2,968
17,056
20,703
2,004
1,001
15,443
0
80,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,261
Gold Earned
70,839
417
Minions Killed
707
0
Camps Cleared
0
1,980,222
Distance Traveled
2,117,949
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,790
513
40
2
0
375,630
5
W
Agni
14,334
623
163
7
0
451,597
3
W
Pele
15,686
682
163
7
0
461,714
0
L
Ne Zha
13,007
566
94
4
0
456,884
2
L
Mulan
11,156
485
111
5
0
400,731
2
L
Zeus
9,855
428
125
5
0
353,166
17
L
Cthulhu
10,227
445
52
2
0
440,082
0
W
Izanami
15,813
688
185
8
0
387,848
2
L
Artemis
8,016
349
35
2
0
329,359
0
W
King Arthur
13,216
575
156
7
0
441,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role