Player Matchup

Cthulhu
Cthulhu
Golden_MT
Cthulhu
Level 28
God Stats
53W - 39L
1,459 SR
Queue Stats
70W - 70L
1,176 Elo+
Party 1
Yemoja
Yemoja
jabawokky
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,263 Elo+
Party 1
Thoth
Thoth
wsalivar
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 1
Team Averages
Level 21
1,486 SR
1,267 Elo+

VS

Team Averages
Level 42
1,328 SR
1,312 Elo+
Hel
Hel
Kilonova-5
Hel
Level 21
God Stats
2W - 4L
1,385 SR
Queue Stats
36W - 48L
1,315 Elo+
Party 2
Achilles
Achilles
MontanaMonster
Achilles
Level 42
God Stats
3W - 4L
1,361 SR
Queue Stats
43W - 59L
1,328 Elo+
Party 2
Rama
Rama
Sergiorrg7
Rama
Level 64
God Stats
1W - 0L
1,236 SR
Queue Stats
21W - 33L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Golden_MT
Cthulhu
14
2 / 5 / 2
11,993
600
14,246
27,096
25,945
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
jabawokky
Yemoja
14
1 / 2 / 3
11,894
595
2,847
15,550
13,202
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
wsalivar
Thoth
14
1 / 5 / 3
10,810
541
13,421
16,892
3,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
12,184
609
9,404
9,992
3,102
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
17
9 / 0 / 2
13,343
667
22,047
17,804
16,022
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 3 / 5
11,728
586
15,711
15,446
4,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
12
12
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Golden_MT
Cthulhu
2
5
2
0.6
W
2
1
6
5
W
Achilles
9
0
2
10
W
1
3
5
1.17
L
Yemoja
jabawokky
Yemoja
1
2
3
1.25
L
Thoth
wsalivar
Thoth
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
47,162
59,538
Taken
43,242
43,140
Mitigated
23,740
18,035
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Golden_MT
Cthulhu
14,246
159
2,065
1,419
27,096
25,945
264
2,701
24,395
51,586
0
W
9,404
703
4,130
3,854
9,992
3,102
763
7,635
2,357
56,727
0
W
Achilles
22,047
3,756
878
7,892
17,804
16,022
556
11,335
6,469
0
54,756
W
15,711
12,908
0
5,261
15,446
4,616
2,303
11,608
3,838
0
71,472
L
Yemoja
jabawokky
Yemoja
2,847
366
7,631
2,984
15,550
13,202
104
4,012
11,538
14,683
0
L
Thoth
wsalivar
Thoth
13,421
614
1,497
2,439
16,892
3,993
617
2,747
14,145
47,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
37,255
149
Minions Killed
202
0
Camps Cleared
0
998,342
Distance Traveled
1,075,024
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,993
600
56
3
0
358,051
1
W
Hel
12,184
609
74
4
0
353,100
1
W
Achilles
13,343
667
52
3
0
397,659
1
W
Rama
11,728
586
76
4
0
324,265
2
L
Yemoja
11,894
595
25
1
0
302,147
0
L
Thoth
10,810
541
68
3
0
338,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role