Player Matchup

Awilix
Awilix
Diamond IV
Dzoniii
Awilix
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Olorun
Olorun
Diamond IV
Fonz0
Olorun
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Masters
Ovëer
Janus
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Diamond I
Tókyo
Horus
Diamond I
Level 159
God Stats
10W - 8L
1,514 SR
Queue Stats
308W - 313L
2,342 MMR
Solo
Nike
Nike
Diamond IV
tincho2321
Nike
Diamond IV
Level 89
God Stats
51W - 29L
1,734 SR
Queue Stats
183W - 151L
2,045 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,550 SR
1,777 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,695 SR
2,018 MMR
Ne Zha
Ne Zha
Masters
AgusUwU
Ne Zha
Masters
Level 160
God Stats
3W - 3L
1,902 SR
Queue Stats
171W - 165L
2,624 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
JoãoDosVeNeNo
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
KënnyUwU
Ra
Diamond I
Level 160
God Stats
32W - 18L
1,817 SR
Queue Stats
247W - 220L
2,495 MMR
Party 1
Rama
Rama
Masters
zMaggz
Rama
Masters
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
ŇΔŽŽØ
Sobek
Diamond V
Level 160
God Stats
9W - 5L
1,754 SR
Queue Stats
134W - 124L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dzoniii
Awilix
6
0 / 0 / 0
3,566
713
176
1,831
414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Fonz0
Olorun
6
0 / 0 / 0
3,336
667
1,199
846
269
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
Ovëer
Janus
6
0 / 0 / 0
3,700
740
595
686
111
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Tókyo
Horus
5
0 / 0 / 0
3,390
678
341
1,838
595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 2 / 0
3,478
696
941
3,769
1,274
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
AphroditePersephoneCthulhuTsukuyomiFreya

VS

Bans
NemesisCabrakanJing WeiHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AgusUwU
Ne Zha
5
0 / 0 / 0
3,408
682
612
2,309
528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
JoãoDosVeNeNo
Sun Wukong
7
2 / 1 / 0
4,057
811
2,791
2,934
1,328
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,684
737
91
1,571
430
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
zMaggz
Rama
1
0 / 0 / 0
2,418
484
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
6
0 / 0 / 0
3,052
610
504
1,898
752
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AgusUwU
Ne Zha
0
0
0
0
W
Awilix
Dzoniii
Awilix
0
0
0
0
W
Olorun
Fonz0
Olorun
0
0
0
0
L
Sun Wukong
JoãoDosVeNeNo
Sun Wukong
2
1
0
2
L
0
0
0
0
W
Janus
Ovëer
Janus
0
0
0
0
W
Horus
Tókyo
Horus
0
0
0
0
W
1
2
0
0.5
L
Rama
zMaggz
Rama
0
0
0
0
L
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,252
Damage
3,998
8,970
Taken
8,712
2,663
Mitigated
3,038
4,194
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AgusUwU
Ne Zha
612
116
0
1,073
2,309
528
0
792
1,517
0
12,255
W
Awilix
Dzoniii
Awilix
176
96
0
1,036
1,831
414
0
91
1,715
0
14,157
W
Olorun
Fonz0
Olorun
1,199
955
51
402
846
269
508
241
605
18,171
0
L
Sun Wukong
JoãoDosVeNeNo
Sun Wukong
2,791
907
0
1,230
2,934
1,328
0
0
2,784
0
15,192
L
91
0
65
659
1,571
430
0
504
1,067
20,622
0
W
Janus
Ovëer
Janus
595
57
0
422
686
111
0
0
686
19,454
0
W
Horus
Tókyo
Horus
341
255
101
1,042
1,838
595
44
263
1,575
0
5,856
W
941
170
0
1,140
3,769
1,274
0
0
3,619
0
11,331
L
Rama
zMaggz
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
504
34
0
1,017
1,898
752
0
498
1,400
5,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,470
Gold Earned
16,619
161
Minions Killed
125
0
Camps Cleared
0
534,984
Distance Traveled
417,777
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,408
682
34
7
0
111,483
1
W
Awilix
3,566
713
37
7
0
126,988
2
W
Olorun
3,336
667
42
8
0
86,138
1
L
Sun Wukong
4,057
811
32
6
0
110,449
0
L
Ra
3,684
737
49
10
0
104,558
3
W
Janus
3,700
740
49
10
0
103,108
3
W
Horus
3,390
678
7
1
0
119,393
3
W
Nike
3,478
696
26
5
0
99,357
2
L
Rama
2,418
484
0
0
0
15,816
0
L
Sobek
3,052
610
10
2
0
75,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role