Player Matchup

Cupid
Cupid
Bronze I
 
Cupid
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
arunningdeer
Cerberus
Bronze III
Level 62
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
seasonedtoast55
Chaac
Bronze III
Level 102
God Stats
1W - 1L
1,442 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,554 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 66
1,500 SR
1,201 MMR
Eset
Eset
Bronze III
Jordan176990
Eset
Bronze III
Level 82
God Stats
0W - 2L
1,557 SR
Queue Stats
2W - 9L
1,186 MMR
Party 2
Medusa
Medusa
Bronze I
KTsuzume96
Medusa
Bronze I
Level 68
God Stats
0W - 2L
1,452 SR
Queue Stats
17W - 36L
959 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Nobody59218
Cthulhu
Bronze III
Level 47
God Stats
0W - 3L
1,491 SR
Queue Stats
1W - 7L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 3 / 8
12,254
681
17,378
18,467
6,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
arunningdeer
Cerberus
16
6 / 4 / 9
12,810
712
11,049
21,354
8,535
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 2 / 9
12,828
713
11,968
23,133
19,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
HerculesDiscordiaBacchusAnubisBellona

VS

Bans
KumbhakarnaKing ArthurBaron SamediAo KuangHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 2
12,459
692
14,192
13,270
3,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KTsuzume96
Medusa
15
2 / 7 / 6
11,341
630
17,513
17,644
4,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Nobody59218
Cthulhu
14
0 / 3 / 6
10,138
563
9,913
16,999
13,109
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
9
9
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
3
8
2.67
L
7
6
2
1.33
L
Medusa
KTsuzume96
Medusa
2
7
6
0.71
L
Cthulhu
Nobody59218
Cthulhu
0
3
6
1
W
Cerberus
arunningdeer
Cerberus
6
4
9
2.63
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,395
Damage
41,618
62,954
Taken
47,913
34,271
Mitigated
21,692
29,490
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,378
10,764
670
6,750
18,467
6,708
2,884
6,138
12,329
0
90,270
L
14,192
594
267
959
13,270
3,905
0
4,458
8,812
55,964
0
L
Medusa
KTsuzume96
Medusa
17,513
7,288
0
2,028
17,644
4,678
1,293
3,906
13,738
0
54,219
L
Cthulhu
Nobody59218
Cthulhu
9,913
134
786
1,034
16,999
13,109
0
2,730
14,269
27,743
0
W
Cerberus
arunningdeer
Cerberus
11,049
170
1,286
7,557
21,354
8,535
0
10,629
10,725
47,795
0
W
11,968
860
980
12,247
23,133
19,028
553
7,709
15,424
0
51,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
33,938
231
Minions Killed
162
0
Camps Cleared
0
1,015,624
Distance Traveled
1,009,363
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,254
681
88
5
0
312,818
2
L
Eset
12,459
692
73
4
0
316,615
0
L
Medusa
11,341
630
62
3
0
328,625
5
L
Cthulhu
10,138
563
27
2
0
364,123
3
W
Cerberus
12,810
712
96
5
0
335,173
2
W
Chaac
12,828
713
47
3
0
367,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role