Player Matchup

Da Ji
Da Ji
Crnlifzz
Da Ji
Level 112
God Stats
11W - 15L
1,515 SR
Queue Stats
135W - 179L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Drip_Forgotten
Cu Chulainn
Level 38
God Stats
3W - 8L
1,419 SR
Queue Stats
26W - 34L
1,415 Elo+
Party 1
Medusa
Medusa
NateTuck
Medusa
Level 125
God Stats
7W - 7L
1,686 SR
Queue Stats
145W - 212L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PAPi_JU_JU
Kumbhakarna
Level 86
God Stats
20W - 10L
1,606 SR
Queue Stats
161W - 214L
1,502 Elo+
Party 1
Ra
Ra
Sin_Forgotten
Ra
Level 88
God Stats
2W - 5L
1,551 SR
Queue Stats
114W - 128L
1,521 Elo+
Party 1
Team Averages
Level 90
1,555 SR
1,463 Elo+

VS

Team Averages
Level 96
1,499 SR
1,594 Elo+
Janus
Janus
Doctor Perc
Janus
Level 128
God Stats
4W - 3L
1,200 SR
Queue Stats
199W - 150L
1,612 Elo+
Party 2
Hercules
Hercules
JustinYan
Hercules
Level 139
God Stats
3W - 2L
1,712 SR
Queue Stats
134W - 111L
1,628 Elo+
Party 2
Yemoja
Yemoja
TS MARZ
Yemoja
Level 116
God Stats
18W - 7L
1,614 SR
Queue Stats
117W - 100L
1,598 Elo+
Party 2
Neith
Neith
Yeefff
Neith
Level 48
God Stats
1W - 0L
1,469 SR
Queue Stats
11W - 7L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
articuno11
Hun Batz
Level 49
God Stats
8W - 3L
1,500 SR
Queue Stats
134W - 116L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crnlifzz
Da Ji
20
12 / 14 / 7
16,953
547
22,525
34,033
14,885
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Drip_Forgotten
Cu Chulainn
20
5 / 13 / 10
15,145
489
20,424
37,336
33,376
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
NateTuck
Medusa
20
4 / 17 / 8
14,344
463
15,758
33,910
13,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
PAPi_JU_JU
Kumbhakarna
19
2 / 13 / 13
14,896
481
11,154
38,605
48,951
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 14 / 6
16,788
542
29,200
34,329
15,124
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 22
19,744
637
51,361
21,480
9,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
JustinYan
Hercules
20
20 / 5 / 24
17,663
570
36,926
51,404
68,585
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
TS MARZ
Yemoja
20
4 / 4 / 41
16,311
526
12,479
29,161
42,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Yeefff
Neith
20
13 / 11 / 19
16,193
522
35,151
23,028
11,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
articuno11
Hun Batz
20
14 / 8 / 7
17,326
559
20,433
29,682
14,515
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
184
32
Kills
71
71
Deaths
33
44
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Crnlifzz
Da Ji
12
14
7
1.11
W
20
5
22
6.2
L
Cu Chulainn
Drip_Forgotten
Cu Chulainn
5
13
10
0.77
W
Hercules
JustinYan
Hercules
20
5
24
6.4
L
Medusa
NateTuck
Medusa
4
17
8
0.47
L
Kumbhakarna
PAPi_JU_JU
Kumbhakarna
2
13
13
0.65
L
9
14
6
0.86
W
Yemoja
TS MARZ
Yemoja
4
4
41
6.13
W
Neith
Yeefff
Neith
13
11
19
2.05
W
Hun Batz
articuno11
Hun Batz
14
8
7
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,061
Damage
156,350
178,213
Taken
154,755
125,462
Mitigated
146,275
26,036
Healing
51,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Crnlifzz
Da Ji
22,525
6,747
0
2,266
34,033
14,885
0
10,949
22,790
0
58,650
W
51,361
2,376
846
3,370
21,480
9,138
1,724
9,619
11,761
164,481
0
L
Cu Chulainn
Drip_Forgotten
Cu Chulainn
20,424
6,373
0
2,018
37,336
33,376
730
18,820
18,166
0
66,667
W
Hercules
JustinYan
Hercules
36,926
15,358
0
26,819
51,404
68,585
977
7,653
40,729
3,625
84,660
L
Medusa
NateTuck
Medusa
15,758
7,551
0
6,971
33,910
13,126
0
10,571
23,264
0
86,980
L
Kumbhakarna
PAPi_JU_JU
Kumbhakarna
11,154
415
679
2,676
38,605
48,951
407
13,455
24,975
37,456
0
L
29,200
1,857
1,392
10,034
34,329
15,124
782
13,126
21,003
136,417
0
W
Yemoja
TS MARZ
Yemoja
12,479
1,873
5,897
6,271
29,161
42,817
950
5,627
23,369
46,436
0
W
Neith
Yeefff
Neith
35,151
23,583
0
3,435
23,028
11,220
5,432
6,749
16,229
0
112,961
W
Hun Batz
articuno11
Hun Batz
20,433
4,379
0
4,514
29,682
14,515
2,187
10,706
18,926
0
138,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,126
Gold Earned
87,237
525
Minions Killed
669
0
Camps Cleared
0
2,487,298
Distance Traveled
2,817,223
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,953
547
88
3
0
467,630
0
W
Janus
19,744
637
210
7
0
618,833
2
L
Cu Chulainn
15,145
489
88
3
0
499,787
0
W
Hercules
17,663
570
121
4
0
554,924
2
L
Medusa
14,344
463
111
4
0
507,300
0
L
Kumbhakarna
14,896
481
48
2
0
501,533
2
L
Ra
16,788
542
190
6
0
511,048
1
W
Yemoja
16,311
526
52
2
0
587,040
10
W
Neith
16,193
522
128
4
0
464,706
0
W
Hun Batz
17,326
559
158
5
0
591,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role