Player Matchup

Hera
Hera
DoD Artilect
Hera
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Medusa
Medusa
DoD NightFall
Medusa
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
40W - 43L
1,586 Elo+
Party 2
Hercules
Hercules
RainingChip824
Hercules
Level 121
God Stats
6W - 5L
1,571 SR
Queue Stats
185W - 237L
1,528 Elo+
Solo
Team Averages
Level 124
1,524 SR
1,538 Elo+

VS

Team Averages
Level 140
1,539 SR
1,568 Elo+
Zeus
Zeus
Frank Kun19
Zeus
Level 132
God Stats
4W - 3L
1,529 SR
Queue Stats
32W - 49L
1,529 Elo+
Solo
Anhur
Anhur
jlondono369
Anhur
Level 142
God Stats
0W - 1L
1,497 SR
Queue Stats
109W - 110L
1,583 Elo+
Party 1
Cerberus
Cerberus
johann0173
Cerberus
Level 145
God Stats
0W - 1L
1,590 SR
Queue Stats
43W - 43L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 8
10,444
746
7,954
7,128
2,117
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 9
9,950
711
9,911
9,638
2,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
6 / 4 / 8
10,275
734
9,737
12,044
5,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
9,165
655
11,865
8,144
2,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 8 / 5
8,559
611
2,739
12,293
3,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
johann0173
Cerberus
12
4 / 3 / 4
8,926
638
7,845
15,077
14,169
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
8
8
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
4
2
9
4.25
L
3
5
3
0.9
W
Hercules
6
4
8
2.5
L
1
8
5
0.44
L
Cerberus
johann0173
Cerberus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
22,449
28,810
Taken
35,514
10,247
Mitigated
20,284
7,529
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,954
1,780
66
2,076
7,128
2,117
1,458
5,057
1,896
35,951
0
W
9,911
3,506
0
1,857
9,638
2,814
893
6,901
2,562
0
48,669
L
11,865
391
0
496
8,144
2,540
0
1,845
6,299
46,946
0
W
Hercules
9,737
2,516
0
3,530
12,044
5,316
876
7,280
4,614
0
31,765
L
2,739
1,041
0
1,137
12,293
3,575
0
2,351
9,942
0
28,545
L
Cerberus
johann0173
Cerberus
7,845
107
0
4,663
15,077
14,169
0
3,850
11,227
22,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
26,650
154
Minions Killed
151
0
Camps Cleared
0
757,395
Distance Traveled
690,266
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,444
746
58
4
0
245,005
5
W
Medusa
9,950
711
51
4
0
250,059
3
L
Zeus
9,165
655
65
5
0
213,399
2
W
Hercules
10,275
734
45
3
0
262,331
3
L
Anhur
8,559
611
65
5
0
210,307
3
L
Cerberus
8,926
638
21
2
0
266,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role