Player Matchup

The Morrigan
The Morrigan
MsKe1shasW1g
The Morrigan
Level 25
God Stats
4W - 2L
1,552 SR
Queue Stats
42W - 35L
1,285 Elo+
Solo
Da Ji
Da Ji
Sapg05
Da Ji
Level 27
God Stats
5W - 5L
1,433 SR
Queue Stats
29W - 38L
1,417 Elo+
Party 1
Hercules
Hercules
iSpencer_verus
Hercules
Level 63
God Stats
4W - 1L
1,306 SR
Queue Stats
28W - 25L
1,320 Elo+
Party 1
Team Averages
Level 38
1,430 SR
1,340 Elo+

VS

Team Averages
Level 13
1,486 SR
1,164 Elo+
Anubis
Anubis
AVoraciousMaw
Anubis
Level 27
God Stats
17W - 18L
1,458 SR
Queue Stats
48W - 44L
1,259 Elo+
Solo
Ares
Ares
Refl2x
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,117 Elo+
Party 2
Chiron
Chiron
killboss101
Chiron
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MsKe1shasW1g
The Morrigan
15
7 / 1 / 14
11,972
798
11,761
6,957
4,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Sapg05
Da Ji
16
14 / 2 / 12
12,884
859
16,268
11,455
4,282
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
10 / 0 / 18
11,717
781
11,349
17,211
8,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
9,576
638
11,285
16,849
6,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Refl2x
Ares
12
1 / 10 / 2
9,433
629
4,906
17,208
10,879
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Chiron
9
1 / 11 / 1
8,331
555
5,756
11,662
3,142
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
31
Kills
3
3
Deaths
31
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
The Morrigan
MsKe1shasW1g
The Morrigan
7
1
14
14
L
Ares
Refl2x
Ares
1
10
2
0.2
W
Da Ji
Sapg05
Da Ji
14
2
12
10
W
Hercules
10
0
18
19
L
Chiron
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,378
Damage
21,947
35,623
Taken
45,719
17,522
Mitigated
20,638
10,610
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,285
460
0
5,097
16,849
6,617
566
4,110
12,739
56,009
0
W
The Morrigan
MsKe1shasW1g
The Morrigan
11,761
1,884
0
0
6,957
4,390
876
3,452
3,437
52,939
0
L
Ares
Refl2x
Ares
4,906
1,483
0
736
17,208
10,879
0
4,704
12,504
9,457
0
W
Da Ji
Sapg05
Da Ji
16,268
4,792
0
2,194
11,455
4,282
1,034
5,537
5,918
0
60,757
W
Hercules
11,349
4,222
0
8,416
17,211
8,850
891
7,544
9,667
0
24,594
L
Chiron
5,756
2,855
588
715
11,662
3,142
24
2,953
8,667
0
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
27,340
155
Minions Killed
111
0
Camps Cleared
0
810,742
Distance Traveled
562,151
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,576
638
94
6
0
194,628
1
W
The Morrigan
11,972
798
64
4
0
255,024
2
L
Ares
9,433
629
1
0
0
218,325
2
W
Da Ji
12,884
859
70
5
0
292,923
2
W
Hercules
11,717
781
21
1
0
262,795
0
L
Chiron
8,331
555
16
1
0
149,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role