Player Matchup

Merlin
Merlin
DizzyBobcat
Merlin
Level 65
God Stats
21W - 23L
1,490 SR
Queue Stats
85W - 103L
1,418 Elo+
Solo
Ymir
Ymir
JopxUK
Ymir
Level 22
God Stats
13W - 13L
1,578 SR
Queue Stats
16W - 16L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xRishi_
Tsukuyomi
Level 61
God Stats
3W - 1L
1,906 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 2
Team Averages
Level 49
1,658 SR
1,457 Elo+

VS

Team Averages
Level 57
1,640 SR
1,459 Elo+
Chang'e
Chang'e
Arannick
Chang'e
Level 29
God Stats
55W - 38L
1,595 SR
Queue Stats
306W - 284L
1,465 Elo+
Party 1
Cerberus
Cerberus
MGs_Gaming
Cerberus
Level 80
God Stats
9W - 5L
1,601 SR
Queue Stats
402W - 381L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReanZn__
Tsukuyomi
Level 62
God Stats
16W - 7L
1,726 SR
Queue Stats
239W - 258L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
5 / 7 / 4
15,008
625
19,875
21,676
7,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
JopxUK
Ymir
16
0 / 6 / 9
14,726
614
10,913
30,065
38,891
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tsukuyomi
xRishi_
Tsukuyomi
17
6 / 10 / 4
14,967
624
25,902
23,587
8,071
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arannick
Chang'e
20
11 / 5 / 10
17,154
715
24,510
25,758
14,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MGs_Gaming
Cerberus
20
10 / 4 / 13
18,066
753
24,885
40,991
49,903
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
ReanZn__
Tsukuyomi
11
2 / 2 / 3
12,432
518
8,443
7,893
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
11
Kills
23
23
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arannick
Chang'e
11
5
10
3.2
L
Merlin
5
7
4
1
L
Ymir
JopxUK
Ymir
0
6
9
0.75
W
Cerberus
MGs_Gaming
Cerberus
10
4
13
4.13
W
Tsukuyomi
ReanZn__
Tsukuyomi
2
2
3
1.75
L
Tsukuyomi
xRishi_
Tsukuyomi
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,690
Damage
57,838
75,328
Taken
74,642
53,985
Mitigated
67,067
13,724
Healing
30,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arannick
Chang'e
24,510
2,090
9,803
13,511
25,758
14,279
1,953
12,377
13,381
84,555
0
L
Merlin
19,875
2,114
1,172
6,345
21,676
7,023
840
14,887
6,789
100,578
0
L
Ymir
JopxUK
Ymir
10,913
1,336
1,372
3,248
30,065
38,891
475
19,529
10,536
42,713
0
W
Cerberus
MGs_Gaming
Cerberus
24,885
1,622
0
5,484
40,991
49,903
660
15,815
25,176
68,028
0
W
Tsukuyomi
ReanZn__
Tsukuyomi
8,443
1,264
684
780
7,893
2,885
0
2,710
5,183
0
30,831
L
Tsukuyomi
xRishi_
Tsukuyomi
25,902
9,812
243
1,344
23,587
8,071
718
15,521
8,066
0
84,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,701
Gold Earned
47,652
230
Minions Killed
245
0
Camps Cleared
0
1,151,369
Distance Traveled
1,008,795
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,154
715
112
5
0
368,673
1
L
Merlin
15,008
625
107
4
0
350,458
0
L
Ymir
14,726
614
43
2
0
389,546
0
W
Cerberus
18,066
753
97
4
0
422,715
2
W
Tsukuyomi
12,432
518
36
2
0
217,407
0
L
Tsukuyomi
14,967
624
80
3
0
411,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role