Player Matchup

Cthulhu
Cthulhu
EagleWolf309
Cthulhu
Level 20
God Stats
24W - 10L
1,671 SR
Queue Stats
27W - 15L
1,538 Elo+
Party 2
Merlin
Merlin
R3aperWolf00
Merlin
Level 100
God Stats
6W - 4L
1,635 SR
Queue Stats
146W - 85L
1,609 Elo+
Party 2
King Arthur
King Arthur
ShiroRenja
King Arthur
Level 16
God Stats
4W - 0L
1,860 SR
Queue Stats
19W - 7L
1,577 Elo+
Party 2
Nox
Nox
abdielious
Nox
Level 7
God Stats
4W - 3L
1,383 SR
Queue Stats
12W - 13L
1,498 Elo+
Party 1
Ra
Ra
sirk_0001
Ra
Level 15
God Stats
9W - 3L
1,662 SR
Queue Stats
28W - 34L
1,476 Elo+
Party 1
Team Averages
Level 32
1,642 SR
1,540 Elo+

VS

Team Averages
Level 22
1,529 SR
1,515 Elo+
Fenrir
Fenrir
JJ_Rios
Fenrir
Level 29
God Stats
1W - 2L
1,474 SR
Queue Stats
119W - 85L
1,594 Elo+
Party 3
Ymir
Ymir
KRUPA333
Ymir
Level 12
God Stats
26W - 14L
1,572 SR
Queue Stats
38W - 31L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
droplates
Kukulkan
Level 25
God Stats
127W - 93L
1,537 SR
Queue Stats
138W - 104L
1,524 Elo+
Party 3
Cerberus
Cerberus
ekrupa
Cerberus
Level 23
God Stats
45W - 28L
1,538 SR
Queue Stats
49W - 34L
1,500 Elo+
Party 3
Chronos
Chronos
magnamorte
Chronos
Level 23
God Stats
6W - 4L
1,525 SR
Queue Stats
150W - 135L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EagleWolf309
Cthulhu
19
6 / 2 / 27
11,595
1,054
22,923
14,572
13,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
16 / 0 / 18
13,214
1,201
39,322
13,061
4,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ShiroRenja
King Arthur
16
1 / 3 / 14
9,692
881
7,798
9,415
5,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 1 / 15
11,251
1,023
9,742
8,412
2,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 0 / 14
12,316
1,120
18,090
7,456
2,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JJ_Rios
Fenrir
15
3 / 12 / 1
9,712
883
7,200
26,069
8,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
0 / 8 / 4
9,195
836
4,457
22,618
14,522
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
droplates
Kukulkan
15
1 / 3 / 5
9,606
873
19,697
11,273
3,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ekrupa
Cerberus
16
0 / 5 / 6
9,455
860
5,804
22,299
15,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
magnamorte
Chronos
15
2 / 12 / 1
9,617
874
9,011
19,753
6,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
23
40
Kills
6
6
Deaths
40
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EagleWolf309
Cthulhu
6
2
27
9.75
L
Fenrir
JJ_Rios
Fenrir
3
12
1
0.29
L
Ymir
0
8
4
0.25
W
Merlin
16
0
18
25
W
King Arthur
ShiroRenja
King Arthur
1
3
14
2.67
W
10
1
15
17.5
L
Kukulkan
droplates
Kukulkan
1
3
5
1.17
L
Cerberus
ekrupa
Cerberus
0
5
6
0.6
L
Chronos
magnamorte
Chronos
2
12
1
0.21
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,875
Damage
46,169
52,916
Taken
102,012
28,916
Mitigated
48,376
18,428
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EagleWolf309
Cthulhu
22,923
1,127
1,700
3,124
14,572
13,362
0
11,586
2,986
36,410
0
L
Fenrir
JJ_Rios
Fenrir
7,200
2,218
304
1,726
26,069
8,564
0
22,689
3,132
0
13,344
L
Ymir
4,457
249
708
795
22,618
14,522
0
20,445
1,910
16,698
0
W
Merlin
39,322
2,599
0
5,430
13,061
4,669
0
9,346
3,715
58,422
0
W
King Arthur
ShiroRenja
King Arthur
7,798
462
438
1,556
9,415
5,157
0
6,864
2,551
0
8,912
W
9,742
436
778
1,776
8,412
2,916
0
6,856
1,556
18,510
0
L
Kukulkan
droplates
Kukulkan
19,697
1,380
1,112
621
11,273
3,556
0
10,143
1,059
41,230
0
L
Cerberus
ekrupa
Cerberus
5,804
91
1,138
5,050
22,299
15,485
0
18,976
2,979
22,106
0
L
Chronos
magnamorte
Chronos
9,011
1,944
597
2,038
19,753
6,249
0
17,101
2,434
36,498
0
W
18,090
980
1,898
1,728
7,456
2,812
0
4,317
3,139
50,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
47,585
194
Minions Killed
205
5
Camps Cleared
3
1,045,189
Distance Traveled
946,819
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,595
1,054
29
3
0
214,124
0
L
Fenrir
9,712
883
9
1
1
212,954
0
L
Ymir
9,195
836
38
3
0
165,649
0
W
Merlin
13,214
1,201
45
4
2
221,762
1
W
King Arthur
9,692
881
2
0
1
157,811
0
W
Nox
11,251
1,023
26
2
0
216,211
2
L
Kukulkan
9,606
873
51
5
0
184,046
0
L
Cerberus
9,455
860
56
5
0
213,563
0
L
Chronos
9,617
874
51
5
2
170,607
0
W
Ra
12,316
1,120
92
8
2
235,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role