Player Matchup

Raijin
Raijin
JGamez070699
Raijin
Level 113
God Stats
2W - 3L
1,399 SR
Queue Stats
159W - 158L
1,407 Elo+
Solo
Hachiman
Hachiman
Justicar
Hachiman
Level 100
God Stats
1W - 3L
1,425 SR
Queue Stats
22W - 21L
1,380 Elo+
Party 1
Bakasura
Bakasura
RemotePainter70
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,413 Elo+
Solo
Vulcan
Vulcan
VegasBabydoll
Vulcan
Level 31
God Stats
1W - 1L
1,679 SR
Queue Stats
21W - 20L
1,383 Elo+
Party 1
Merlin
Merlin
jeremiahjones1
Merlin
Level 54
God Stats
0W - 1L
1,651 SR
Queue Stats
27W - 35L
1,346 Elo+
Solo
Team Averages
Level 77
1,531 SR
1,386 Elo+

VS

Team Averages
Level 111
1,517 SR
1,420 Elo+
Hercules
Hercules
ANGRY__TACO09
Hercules
Level 101
God Stats
1W - 1L
1,299 SR
Queue Stats
46W - 29L
1,423 Elo+
Solo
Anubis
Anubis
LankySlim
Anubis
Level 104
God Stats
6W - 1L
1,658 SR
Queue Stats
315W - 322L
1,426 Elo+
Solo
Kali
Kali
Mępħistð
Kali
Level 121
God Stats
4W - 5L
1,628 SR
Queue Stats
146W - 156L
1,388 Elo+
Solo
Arachne
Arachne
Zontholu
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
ldeue4
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 242L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
12 / 7 / 10
13,656
803
26,064
15,999
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Justicar
Hachiman
18
1 / 3 / 18
10,768
633
12,829
22,426
7,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
16
2 / 7 / 14
10,363
610
10,323
21,639
11,884
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 6 / 15
11,529
678
22,206
24,425
9,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 11
12,420
731
20,786
13,762
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANGRY__TACO09
Hercules
20
6 / 4 / 12
13,429
790
17,000
31,824
26,509
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
LankySlim
Anubis
20
2 / 4 / 13
11,809
695
21,025
12,905
6,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 6 / 9
13,176
775
17,483
20,411
9,383
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Zontholu
Arachne
18
3 / 6 / 11
11,480
675
15,731
16,057
5,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ldeue4
Fenrir
20
4 / 5 / 12
12,675
746
17,940
27,879
12,513
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
81
25
Kills
24
26
Deaths
25
68
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hercules
ANGRY__TACO09
Hercules
6
4
12
3
L
Raijin
12
7
10
2.43
L
Hachiman
Justicar
Hachiman
1
3
18
3.33
W
Anubis
LankySlim
Anubis
2
4
13
2.13
W
9
6
9
2.25
L
Bakasura
2
7
14
1.29
L
3
6
15
1.75
W
Arachne
Zontholu
Arachne
3
6
11
1.42
L
7
3
11
4.17
W
Fenrir
ldeue4
Fenrir
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,208
Damage
89,179
98,251
Taken
109,076
40,012
Mitigated
60,094
39,906
Healing
54,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ANGRY__TACO09
Hercules
17,000
4,900
4,308
15,648
31,824
26,509
380
18,167
13,477
438
36,760
L
Raijin
26,064
1,619
2,742
2,621
15,999
6,714
40
3,255
12,744
59,957
0
L
Hachiman
Justicar
Hachiman
12,829
7,967
1,804
8,496
22,426
7,114
400
7,856
14,570
0
21,468
W
Anubis
LankySlim
Anubis
21,025
60
1,807
4,242
12,905
6,222
1,192
9,324
3,541
52,173
0
W
17,483
9,570
1,254
6,977
20,411
9,383
1,687
13,754
6,647
0
39,030
L
Bakasura
10,323
7,108
2,116
5,960
21,639
11,884
208
2,723
18,916
0
14,801
L
22,206
9,817
1,067
7,466
24,425
9,003
503
3,953
20,472
38,420
0
W
Arachne
Zontholu
Arachne
15,731
10,725
1,048
3,287
16,057
5,467
1,265
10,503
4,987
0
28,924
L
20,786
1,556
3,524
4,110
13,762
5,297
563
3,335
10,427
48,669
0
W
Fenrir
ldeue4
Fenrir
17,940
3,378
4,274
11,849
27,879
12,513
661
17,308
10,396
0
32,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,736
Gold Earned
62,569
226
Minions Killed
189
0
Camps Cleared
0
1,405,082
Distance Traveled
1,573,499
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,429
790
41
2
0
363,744
1
L
Raijin
13,656
803
70
4
0
240,424
0
L
Hachiman
10,768
633
21
1
0
274,602
0
W
Anubis
11,809
695
63
4
0
267,735
1
W
Kali
13,176
775
27
2
0
321,583
0
L
Bakasura
10,363
610
21
1
0
303,898
1
L
Vulcan
11,529
678
34
2
0
284,202
0
W
Arachne
11,480
675
36
2
0
284,896
0
L
Merlin
12,420
731
80
5
0
301,956
2
W
Fenrir
12,675
746
22
1
0
335,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role