Player Matchup

Anubis
Anubis
Arsenes
Anubis
Level 7
God Stats
2W - 4L
1,323 SR
Queue Stats
7W - 12L
1,193 Elo+
Solo
Thor
Thor
Franjedi
Thor
Level 8
God Stats
2W - 6L
1,139 SR
Queue Stats
19W - 21L
1,283 Elo+
Party 2
Ganesha
Ganesha
SkyLyfer
Ganesha
Level 17
God Stats
14W - 10L
1,585 SR
Queue Stats
141W - 153L
1,135 Elo+
Solo
He Bo
He Bo
Trooper451
He Bo
Level 15
God Stats
8W - 7L
1,527 SR
Queue Stats
119W - 126L
1,223 Elo+
Party 2
Mercury
Mercury
ginotft
Mercury
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Team Averages
Level 10
1,415 SR
1,267 Elo+

VS

Team Averages
Level 13
1,521 SR
1,204 Elo+
Bellona
Bellona
Crakudoo
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,092 Elo+
Party 1
Cthulhu
Cthulhu
Jmvacario08
Cthulhu
Level 6
God Stats
1W - 2L
1,483 SR
Queue Stats
4W - 4L
1,331 Elo+
Party 1
Medusa
Medusa
JompaComunista
Medusa
Level 17
God Stats
10W - 15L
1,414 SR
Queue Stats
167W - 188L
1,203 Elo+
Solo
The Morrigan
The Morrigan
JukeiraNHAAAAA
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,226 Elo+
Party 1
Thor
Thor
Santy_pineda
Thor
Level 4
God Stats
2W - 5L
1,708 SR
Queue Stats
11W - 18L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arsenes
Anubis
4
0 / 0 / 0
8,752
292
0
75
29
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Thor
20
13 / 5 / 7
16,842
561
24,232
21,274
14,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
SkyLyfer
Ganesha
20
1 / 1 / 19
14,748
492
16,154
20,130
25,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

He Bo
20
9 / 9 / 10
14,733
491
15,527
17,403
7,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ginotft
Mercury
20
8 / 7 / 13
15,810
527
17,040
23,811
12,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crakudoo
Bellona
18
6 / 7 / 2
13,188
440
17,264
25,293
22,547
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Jmvacario08
Cthulhu
20
5 / 8 / 4
13,659
455
18,905
34,415
18,771
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 6 / 6
15,101
503
14,297
18,904
6,647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
JukeiraNHAAAAA
The Morrigan
19
3 / 8 / 7
13,594
453
9,625
17,015
6,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 2 / 1
9,602
320
1,289
4,582
1,068
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
31
Kills
21
22
Deaths
31
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arsenes
Anubis
0
0
0
0
L
Bellona
Crakudoo
Bellona
6
7
2
1
W
Thor
13
5
7
3.3
L
Cthulhu
Jmvacario08
Cthulhu
5
8
4
0.88
L
6
6
6
1.5
L
The Morrigan
JukeiraNHAAAAA
The Morrigan
3
8
7
0.81
L
1
2
1
0.75
W
Ganesha
SkyLyfer
Ganesha
1
1
19
10.5
W
He Bo
9
9
10
1.56
W
Mercury
ginotft
Mercury
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,953
Damage
61,380
82,693
Taken
100,209
61,069
Mitigated
55,560
10,569
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arsenes
Anubis
0
0
0
0
75
29
0
75
0
930
0
L
Bellona
Crakudoo
Bellona
17,264
7,484
0
2,896
25,293
22,547
661
3,922
21,371
0
58,457
W
Thor
24,232
7,643
0
1,811
21,274
14,687
5,784
4,080
17,194
0
114,606
L
Cthulhu
Jmvacario08
Cthulhu
18,905
976
376
2,843
34,415
18,771
754
17,105
17,310
76,974
0
L
14,297
7,391
0
2,406
18,904
6,647
2,897
8,239
10,665
0
106,556
L
The Morrigan
JukeiraNHAAAAA
The Morrigan
9,625
814
388
700
17,015
6,527
2,405
1,953
14,973
72,206
2,492
L
1,289
486
0
1,286
4,582
1,068
0
373
4,209
0
14,513
W
Ganesha
SkyLyfer
Ganesha
16,154
859
1,509
3,602
20,130
25,529
619
10,190
9,940
56,641
0
W
He Bo
15,527
1,503
0
2,356
17,403
7,847
944
9,918
7,485
76,053
0
W
Mercury
ginotft
Mercury
17,040
9,983
0
1,291
23,811
12,977
5,673
2,848
20,963
0
85,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,885
Gold Earned
65,144
485
Minions Killed
539
0
Camps Cleared
0
2,224,342
Distance Traveled
1,950,676
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,752
292
2
0
0
24,751
0
L
Bellona
13,188
440
95
3
0
400,190
5
W
Thor
16,842
561
185
6
0
496,485
0
L
Cthulhu
13,659
455
114
4
0
510,510
1
L
Medusa
15,101
503
176
6
0
509,233
0
L
The Morrigan
13,594
453
124
4
0
438,534
5
L
Thor
9,602
320
30
1
0
92,209
1
W
Ganesha
14,748
492
3
0
0
559,469
0
W
He Bo
14,733
491
178
6
0
515,642
0
W
Mercury
15,810
527
117
4
0
627,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role