Player Matchup

Zeus
Zeus
Kolingoshi
Zeus
Level 24
God Stats
10W - 7L
1,643 SR
Queue Stats
94W - 54L
1,537 Elo+
Party 1
Fenrir
Fenrir
mpnocello99
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 351L
1,513 Elo+
Party 1
Bakasura
Bakasura
y Fire zZ
Bakasura
Level 107
God Stats
37W - 39L
1,537 SR
Queue Stats
558W - 556L
1,505 Elo+
Party 1
Team Averages
Level 66
1,560 SR
1,518 Elo+

VS

Team Averages
Level 65
1,663 SR
1,513 Elo+
Achilles
Achilles
Hitonami
Achilles
Level 22
God Stats
11W - 7L
1,685 SR
Queue Stats
58W - 37L
1,643 Elo+
Party 2
Sol
Sol
JeannieCamaleao
Sol
Level 143
God Stats
50W - 51L
1,580 SR
Queue Stats
198W - 185L
1,566 Elo+
Party 2
Artemis
Artemis
KiruaKatchau
Artemis
Level 29
God Stats
1W - 0L
1,726 SR
Queue Stats
31W - 39L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 15
13,680
651
18,703
13,539
4,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
6 / 6 / 14
13,670
651
12,044
18,598
11,797
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
y Fire zZ
Bakasura
19
12 / 3 / 10
14,742
702
17,396
19,815
10,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hitonami
Achilles
17
3 / 7 / 9
14,093
671
10,809
23,819
35,113
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 7 / 6
14,892
709
21,182
20,907
7,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
KiruaKatchau
Artemis
18
4 / 9 / 9
13,606
648
11,050
16,756
7,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
22
Kills
14
14
Deaths
23
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hitonami
Achilles
3
7
9
1.07
W
7
7
6
1.43
W
Artemis
KiruaKatchau
Artemis
4
9
9
0.94
L
4
5
15
2.3
L
Fenrir
6
6
14
2.17
L
Bakasura
y Fire zZ
Bakasura
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
43,041
51,952
Taken
61,482
27,017
Mitigated
50,010
16,990
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hitonami
Achilles
10,809
2,839
954
5,224
23,819
35,113
194
6,212
15,587
2,295
32,623
W
21,182
4,245
0
9,323
20,907
7,283
3,015
6,394
14,134
96,529
0
W
Artemis
KiruaKatchau
Artemis
11,050
3,747
827
2,474
16,756
7,614
144
6,161
9,205
0
59,113
L
18,703
927
0
3,838
13,539
4,751
794
6,224
7,165
85,811
0
L
Fenrir
12,044
2,236
0
4,871
18,598
11,797
669
7,968
10,505
0
37,408
L
Bakasura
y Fire zZ
Bakasura
17,396
13,085
0
8,281
19,815
10,469
1,594
7,555
11,935
0
56,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,092
Gold Earned
42,591
250
Minions Killed
258
0
Camps Cleared
0
1,104,314
Distance Traveled
1,020,116
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,093
671
34
2
0
373,869
1
W
Sol
14,892
709
134
6
0
339,140
1
W
Artemis
13,606
648
90
4
0
307,107
4
L
Zeus
13,680
651
120
6
0
323,009
2
L
Fenrir
13,670
651
21
1
0
377,159
1
L
Bakasura
14,742
702
109
5
0
404,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role