Player Matchup

Ne Zha
Ne Zha
JasondaUltima
Ne Zha
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
870 Elo+
Solo
Erlang Shen
Erlang Shen
TheFlash148
Erlang Shen
Level 21
God Stats
5W - 4L
1,626 SR
Queue Stats
28W - 44L
1,304 Elo+
Solo
Olorun
Olorun
darturoz306
Olorun
Level 66
God Stats
23W - 23L
1,499 SR
Queue Stats
353W - 426L
1,298 Elo+
Party 1
Ymir
Ymir
doctortobar
Ymir
Level 7
God Stats
3W - 3L
1,744 SR
Queue Stats
268W - 296L
1,538 Elo+
Party 1
Tyr
Tyr
yourtrash69
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,277 Elo+
Solo
Team Averages
Level 26
1,574 SR
1,257 Elo+

VS

Team Averages
Level 19
1,544 SR
1,252 Elo+
Merlin
Merlin
ARW_Omega
Merlin
Level 28
God Stats
4W - 2L
1,656 SR
Queue Stats
121W - 128L
1,261 Elo+
Party 2
Osiris
Osiris
Alxndr17s
Osiris
Level 28
God Stats
2W - 1L
1,553 SR
Queue Stats
3W - 3L
1,107 Elo+
Solo
Kuzenbo
Kuzenbo
DuckTheMan
Kuzenbo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,301 Elo+
Party 2
Arachne
Arachne
Naraki135
Arachne
Level 15
God Stats
4W - 1L
1,732 SR
Queue Stats
90W - 104L
1,202 Elo+
Party 2
Neith
Neith
tijos
Neith
Level 17
God Stats
3W - 3L
1,281 SR
Queue Stats
39W - 32L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
6,624
368
2,206
10,567
3,125
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
TheFlash148
Erlang Shen
13
2 / 4 / 1
8,553
475
6,713
11,821
7,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
4 / 5 / 2
8,510
473
9,186
11,605
4,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 5
9,134
507
10,355
22,115
13,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 8 / 2
7,341
408
2,891
17,153
10,307
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARW_Omega
Merlin
14
10 / 4 / 4
9,862
548
11,031
7,604
2,911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Alxndr17s
Osiris
15
6 / 1 / 1
9,551
531
7,240
9,538
9,363
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
DuckTheMan
Kuzenbo
13
0 / 3 / 12
9,183
510
5,799
11,045
10,989
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Naraki135
Arachne
13
4 / 0 / 11
9,433
524
9,280
11,868
4,200
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
tijos
Neith
15
11 / 3 / 1
9,978
554
18,641
9,840
3,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
11
Kills
31
32
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
ARW_Omega
Merlin
10
4
4
3
W
Osiris
Alxndr17s
Osiris
6
1
1
6.5
W
Kuzenbo
DuckTheMan
Kuzenbo
0
3
12
2
L
1
10
0
0.1
W
Arachne
Naraki135
Arachne
4
0
11
9.5
L
Erlang Shen
TheFlash148
Erlang Shen
2
4
1
0.63
L
Olorun
4
5
2
1
L
3
5
5
1.1
W
Neith
tijos
Neith
11
3
1
3.83
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
51,991
73,261
Taken
49,895
38,109
Mitigated
31,295
16,212
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ARW_Omega
Merlin
11,031
722
29
538
7,604
2,911
2,093
4,449
3,105
42,377
0
W
Osiris
Alxndr17s
Osiris
7,240
3,589
0
3,103
9,538
9,363
290
0
9,052
0
38,438
W
Kuzenbo
DuckTheMan
Kuzenbo
5,799
2,350
0
0
11,045
10,989
1,010
6,034
4,967
18,781
0
L
2,206
1,275
0
866
10,567
3,125
544
3,949
6,568
0
21,616
W
Arachne
Naraki135
Arachne
9,280
7,362
0
4,438
11,868
4,200
1,021
2,718
9,025
0
45,625
L
Erlang Shen
TheFlash148
Erlang Shen
6,713
3,766
0
2,130
11,821
7,460
487
996
10,402
0
32,926
L
Olorun
9,186
3,777
1,054
4,333
11,605
4,165
0
2,951
8,654
43,385
0
L
10,355
1,897
0
3,308
22,115
13,052
0
6,459
15,656
38,307
0
W
Neith
tijos
Neith
18,641
12,348
0
2,976
9,840
3,832
4,466
6,340
3,400
0
61,182
L
2,891
751
183
4,338
17,153
10,307
0
2,475
14,628
0
29,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
48,007
261
Minions Killed
349
0
Camps Cleared
0
1,413,475
Distance Traveled
1,533,216
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,862
548
71
4
0
292,483
0
W
Osiris
9,551
531
79
4
0
275,491
1
W
Kuzenbo
9,183
510
34
2
0
317,358
0
L
Ne Zha
6,624
368
37
2
0
271,153
1
W
Arachne
9,433
524
63
4
0
376,226
0
L
Erlang Shen
8,553
475
64
4
0
317,228
1
L
Olorun
8,510
473
62
3
0
275,110
1
L
Ymir
9,134
507
56
3
0
316,630
1
W
Neith
9,978
554
102
6
0
271,658
0
L
Tyr
7,341
408
42
2
0
233,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role