Player Matchup

Neith
Neith
Silver IV
DapperTimo
Neith
Silver IV
Level 66
God Stats
72W - 42L
1,597 SR
Queue Stats
234W - 184L
1,011 MMR
Party 1
Cthulhu
Cthulhu
Silver V
MRDANCORT
Cthulhu
Silver V
Level 67
God Stats
9W - 4L
1,551 SR
Queue Stats
241W - 212L
1,010 MMR
Party 1
Ra
Ra
Silver IV
xvBeastmode
Ra
Silver IV
Level 68
God Stats
23W - 17L
1,845 SR
Queue Stats
84W - 62L
1,236 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,664 SR
1,086 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,339 SR
946 MMR
Skadi
Skadi
Silver III
Gabe_Aeris
Skadi
Silver III
Level 127
God Stats
50W - 36L
1,575 SR
Queue Stats
328W - 383L
1,015 MMR
Solo
Anubis
Anubis
Bronze III
King Lemon III
Anubis
Bronze III
Level 66
God Stats
0W - 2L
1,206 SR
Queue Stats
14W - 32L
1,007 MMR
Solo
Geb
Geb
Bronze III
steezyblazer
Geb
Bronze III
Level 76
God Stats
0W - 3L
1,237 SR
Queue Stats
32W - 33L
815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 0 / 3
9,350
779
10,517
5,318
1,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MRDANCORT
Cthulhu
11
1 / 3 / 9
8,344
695
7,182
10,917
7,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 2 / 4
8,304
692
8,015
8,916
2,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusAphroditePoseidonKumbhakarna

VS

Bans
Ah PuchBacchusXing TianYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 4 / 4
7,414
618
5,876
8,829
3,443
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 0
7,880
657
8,195
10,034
5,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
8,283
690
4,079
12,083
13,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
5
5
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
3
7.5
L
Skadi
0
4
4
0.5
L
3
4
0
0.75
W
Cthulhu
MRDANCORT
Cthulhu
1
3
9
1.83
L
2
2
1
1.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
18,150
25,151
Taken
30,946
11,818
Mitigated
21,638
11,491
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,517
5,503
0
2,196
5,318
1,730
2,576
2,867
2,451
0
46,192
L
Skadi
5,876
3,017
0
961
8,829
3,443
458
4,246
4,583
0
23,633
L
8,195
86
0
3,592
10,034
5,154
24
5,089
4,945
31,283
0
W
Cthulhu
MRDANCORT
Cthulhu
7,182
72
772
1,547
10,917
7,566
84
5,862
5,055
23,208
0
L
4,079
304
1,017
1,021
12,083
13,041
0
5,958
6,125
17,289
0
W
8,015
267
2,008
4,968
8,916
2,522
306
3,847
5,069
42,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
23,577
147
Minions Killed
109
0
Camps Cleared
0
662,734
Distance Traveled
601,231
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,350
779
67
6
0
206,697
1
L
Skadi
7,414
618
41
3
0
214,650
3
L
Anubis
7,880
657
51
4
0
178,088
2
W
Cthulhu
8,344
695
24
2
0
225,479
1
L
Geb
8,283
690
17
1
0
208,493
2
W
Ra
8,304
692
56
5
0
230,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role