Player Matchup

Fenrir
Fenrir
ConnorX4735
Fenrir
Level 28
God Stats
0W - 3L
1,068 SR
Queue Stats
17W - 25L
1,183 Elo+
Party 1
Guan Yu
Guan Yu
GabiruRNTV
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 27L
1,027 Elo+
Party 1
Thoth
Thoth
zMaurinho
Thoth
Level 64
God Stats
2W - 5L
1,581 SR
Queue Stats
52W - 95L
1,267 Elo+
Party 1
Team Averages
Level 32
1,383 SR
1,159 Elo+

VS

Team Averages
Level 30
1,478 SR
1,387 Elo+
Cernunnos
Cernunnos
IIJhoW
Cernunnos
Level 29
God Stats
3W - 1L
1,317 SR
Queue Stats
7W - 4L
1,601 Elo+
Solo
Artio
Artio
RoMaNGOD331
Artio
Level 15
God Stats
6W - 1L
1,665 SR
Queue Stats
20W - 36L
1,273 Elo+
Solo
Ah Puch
Ah Puch
Zeus1238
Ah Puch
Level 47
God Stats
7W - 11L
1,453 SR
Queue Stats
47W - 51L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 5 / 2
9,419
628
4,554
13,473
5,043
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
GabiruRNTV
Guan Yu
11
0 / 6 / 4
8,116
541
1,200
10,535
6,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
zMaurinho
Thoth
12
3 / 4 / 4
9,376
625
9,155
9,605
3,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IIJhoW
Cernunnos
14
2 / 2 / 10
9,980
665
6,265
6,989
2,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 3 / 7
10,806
720
7,293
12,583
5,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Zeus1238
Ah Puch
15
6 / 2 / 7
11,060
737
15,563
7,747
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
2
1
L
Guan Yu
GabiruRNTV
Guan Yu
0
6
4
0.33
W
Cernunnos
IIJhoW
Cernunnos
2
2
10
3.5
W
7
3
7
3.5
W
Ah Puch
Zeus1238
Ah Puch
6
2
7
4.75
L
Thoth
zMaurinho
Thoth
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,909
Damage
29,121
33,613
Taken
27,319
14,349
Mitigated
10,800
6,009
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,554
719
0
2,998
13,473
5,043
0
8,224
5,249
0
19,145
L
Guan Yu
GabiruRNTV
Guan Yu
1,200
0
990
1,387
10,535
6,152
0
7,644
2,891
0
8,657
W
Cernunnos
IIJhoW
Cernunnos
6,265
1,856
0
1,649
6,989
2,452
2,028
2,352
4,587
0
45,562
W
7,293
452
147
3,602
12,583
5,760
74
4,424
8,034
32,235
0
W
Ah Puch
Zeus1238
Ah Puch
15,563
147
661
3,360
7,747
2,588
213
2,443
5,279
49,594
0
L
Thoth
zMaurinho
Thoth
9,155
151
0
634
9,605
3,154
0
7,029
2,576
37,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
31,846
107
Minions Killed
165
0
Camps Cleared
0
823,023
Distance Traveled
817,133
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,419
628
24
2
0
282,845
3
L
Guan Yu
8,116
541
19
1
0
273,201
0
W
Cernunnos
9,980
665
67
4
0
254,645
5
W
Artio
10,806
720
38
3
0
284,967
5
W
Ah Puch
11,060
737
60
4
0
277,521
0
L
Thoth
9,376
625
64
4
0
266,977
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role