Player Matchup

Hercules
Hercules
DaaReaper
Hercules
Level 129
God Stats
2W - 4L
1,721 SR
Queue Stats
134W - 137L
1,416 Elo+
Party 2
Merlin
Merlin
DurdleKing
Merlin
Level 149
God Stats
8W - 13L
1,479 SR
Queue Stats
666W - 660L
1,389 Elo+
Party 4
Chronos
Chronos
RaggyNaggy
Chronos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,512 Elo+
Solo
Apollo
Apollo
TheeSinOfPride
Apollo
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
136W - 135L
1,378 Elo+
Party 2
Ra
Ra
ThisIsAlex
Ra
Level 140
God Stats
2W - 2L
1,825 SR
Queue Stats
244W - 243L
1,455 Elo+
Party 4
Team Averages
Level 94
1,656 SR
1,430 Elo+

VS

Team Averages
Level 45
1,512 SR
1,576 Elo+
Baron Samedi
Baron Samedi
Danesky1993
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 140L
1,505 Elo+
Party 1
Agni
Agni
Garrett2222
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,557 Elo+
Party 3
Jormungandr
Jormungandr
Kdabeast
Jormungandr
Level 25
God Stats
1W - 1L
1,561 SR
Queue Stats
60W - 44L
1,544 Elo+
Solo
Skadi
Skadi
XxNotoriousMIGx
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,557 Elo+
Party 3
Hercules
Hercules
krayzfool
Hercules
Level 18
God Stats
1W - 0L
1,498 SR
Queue Stats
3W - 6L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaaReaper
Hercules
20
5 / 8 / 20
14,417
601
23,812
39,627
56,343
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
DurdleKing
Merlin
20
8 / 9 / 16
14,736
614
30,403
20,824
8,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos
RaggyNaggy
Chronos
20
13 / 6 / 19
16,134
672
39,993
36,301
16,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 8 / 14
15,031
626
14,339
21,781
8,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 6 / 23
16,046
669
27,667
31,758
18,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Danesky1993
Baron Samedi
20
13 / 5 / 17
18,604
775
38,372
21,648
14,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 9 / 17
16,493
687
41,432
27,109
12,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Kdabeast
Jormungandr
20
7 / 9 / 17
14,756
615
14,414
33,223
49,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 14 / 20
14,525
605
14,085
28,052
11,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
krayzfool
Hercules
20
4 / 3 / 21
14,946
623
18,878
49,200
45,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
129
40
Kills
37
37
Deaths
40
92
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaaReaper
Hercules
5
8
20
1.88
W
Baron Samedi
Danesky1993
Baron Samedi
13
5
17
4.3
L
Merlin
DurdleKing
Merlin
8
9
16
1.78
W
10
9
17
2.06
W
Jormungandr
Kdabeast
Jormungandr
7
9
17
1.72
L
Chronos
RaggyNaggy
Chronos
13
6
19
3.75
L
8
8
14
1.88
L
6
6
23
2.92
W
3
14
20
0.93
W
Hercules
krayzfool
Hercules
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,214
Damage
127,181
150,291
Taken
159,232
109,432
Mitigated
133,777
70,543
Healing
66,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaaReaper
Hercules
23,812
5,747
3,246
11,482
39,627
56,343
1,178
18,617
21,010
642
35,805
W
Baron Samedi
Danesky1993
Baron Samedi
38,372
718
16,470
9,724
21,648
14,698
1,659
13,972
7,676
89,617
0
L
Merlin
DurdleKing
Merlin
30,403
922
1,598
1,534
20,824
8,481
1,269
12,492
8,332
45,614
0
W
41,432
2,765
6,703
6,327
27,109
12,236
1,402
15,675
11,434
73,059
0
W
Jormungandr
Kdabeast
Jormungandr
14,414
1,889
931
980
33,223
49,288
467
21,311
11,912
27,509
0
L
Chronos
RaggyNaggy
Chronos
39,993
17,308
0
10,180
36,301
16,879
1,902
25,271
11,030
59,816
0
L
14,339
6,092
955
3,196
21,781
8,966
0
14,625
7,156
0
29,378
L
27,667
3,871
21,393
16,959
31,758
18,763
2,473
23,240
8,518
82,532
0
W
14,085
4,805
0
2,168
28,052
11,593
1,431
18,337
9,715
0
34,299
W
Hercules
krayzfool
Hercules
18,878
5,037
0
23,396
49,200
45,962
314
29,410
19,790
167
32,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,364
Gold Earned
79,324
247
Minions Killed
246
0
Camps Cleared
0
1,871,562
Distance Traveled
1,913,809
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,417
601
16
1
0
380,747
4
W
Baron Samedi
18,604
775
107
4
0
424,122
0
L
Merlin
14,736
614
34
1
0
288,680
3
W
Agni
16,493
687
57
2
0
413,153
1
W
Jormungandr
14,756
615
26
1
0
272,413
1
L
Chronos
16,134
672
37
2
0
384,425
0
L
Apollo
15,031
626
32
1
0
454,578
1
L
Ra
16,046
669
128
5
0
363,132
0
W
Skadi
14,525
605
28
1
0
350,149
0
W
Hercules
14,946
623
28
1
0
453,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role