Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Shmelly_Shmeat
Fenrir
Gold I
Level 44
God Stats
2W - 3L
1,647 SR
Queue Stats
40W - 29L
1,737 MMR
Party 1
Khepri
Khepri
Silver I
SilentBlade4703
Khepri
Silver I
Level 144
God Stats
2W - 1L
1,630 SR
Queue Stats
64W - 57L
1,578 MMR
Party 3
Anubis
Anubis
Silver IV
The Nemion Lion
Anubis
Silver IV
Level 96
God Stats
2W - 1L
1,740 SR
Queue Stats
38W - 28L
1,263 MMR
Party 1
Artemis
Artemis
Silver III
Ultimaterager21
Artemis
Silver III
Level 122
God Stats
1W - 0L
1,664 SR
Queue Stats
29W - 26L
1,379 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,636 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,554 SR
1,491 MMR
Hel
Hel
Bronze III
CD DAGON
Hel
Bronze III
Level 36
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
Gr8Jebidih
King Arthur
Gold III
Level 139
God Stats
128W - 138L
1,517 SR
Queue Stats
1,911W - 1,909L
1,476 MMR
Solo
Merlin
Merlin
Gold III
KAOS SCORPION
Merlin
Gold III
Level 139
God Stats
10W - 8L
1,692 SR
Queue Stats
65W - 64L
1,596 MMR
Party 2
Thanatos
Thanatos
Gold V
Moats1717
Thanatos
Gold V
Level 118
God Stats
18W - 16L
1,573 SR
Queue Stats
36W - 38L
1,390 MMR
Party 2
Ullr
Ullr
Gold III
bedoyraja
Ullr
Gold III
Level 112
God Stats
5W - 10L
1,441 SR
Queue Stats
336W - 338L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
3,900
780
1,797
2,866
1,002
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
1 / 1 / 1
3,738
748
1,438
3,037
664
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 0 / 2
3,988
798
1,880
3,058
1,176
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
2 / 0 / 2
4,541
908
1,172
1,338
551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 1 / 1
3,878
776
2,504
2,084
743
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CthulhuTsukuyomiNemesisHeraBakasura

VS

Bans
PersephoneHeimdallrOlorunCupidRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,766
553
642
1,304
108
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Gr8Jebidih
King Arthur
6
1 / 0 / 0
3,651
730
1,657
3,768
1,229
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

5
1 / 3 / 1
3,456
691
1,456
2,997
599
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Moats1717
Thanatos
5
1 / 2 / 0
3,510
702
1,381
3,739
950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ullr
2
0 / 2 / 0
2,683
537
601
1,795
235
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
3
3
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
0
1
0
0
L
King Arthur
Gr8Jebidih
King Arthur
1
0
0
1
L
1
3
1
0.5
L
Thanatos
Moats1717
Thanatos
1
2
0
0.5
W
1
1
1
1.5
W
3
0
2
4
W
2
0
2
3
W
2
1
1
2.5
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,791
Damage
5,737
12,383
Taken
13,603
4,136
Mitigated
3,121
4,898
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,797
104
0
1,028
2,866
1,002
0
0
2,866
0
17,393
L
642
197
222
391
1,304
108
0
212
1,092
2,535
0
L
King Arthur
Gr8Jebidih
King Arthur
1,657
500
0
1,529
3,768
1,229
0
0
3,768
0
14,046
L
1,456
92
0
270
2,997
599
0
1,434
1,563
9,758
0
L
Thanatos
Moats1717
Thanatos
1,381
432
0
2,847
3,739
950
0
828
2,911
0
11,569
W
1,438
595
0
1,372
3,037
664
0
214
2,823
0
10,389
W
1,880
464
111
861
3,058
1,176
350
810
2,248
7,908
0
W
1,172
98
0
890
1,338
551
301
489
849
16,765
0
W
2,504
1,222
184
452
2,084
743
668
585
1,499
0
15,610
L
Ullr
601
171
0
250
1,795
235
0
578
1,217
0
2,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,045
Gold Earned
16,066
139
Minions Killed
74
0
Camps Cleared
0
491,872
Distance Traveled
422,825
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,900
780
35
7
0
91,568
1
L
Hel
2,766
553
5
1
0
77,454
0
L
King Arthur
3,651
730
30
6
0
96,366
1
L
Merlin
3,456
691
15
3
0
101,396
1
L
Thanatos
3,510
702
22
4
0
100,947
2
W
Fenrir
3,738
748
18
4
0
116,650
0
W
Khepri
3,988
798
12
2
0
106,004
2
W
Anubis
4,541
908
42
8
0
88,768
0
W
Artemis
3,878
776
32
6
0
88,882
0
L
Ullr
2,683
537
2
0
0
46,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role