Player Matchup

Cernunnos
Cernunnos
Drippy_Sensei8
Cernunnos
Level 29
God Stats
11W - 4L
1,671 SR
Queue Stats
41W - 41L
1,391 Elo+
Solo
Anubis
Anubis
Jizm475
Anubis
Level 27
God Stats
7W - 11L
1,524 SR
Queue Stats
93W - 102L
1,244 Elo+
Solo
Fenrir
Fenrir
PetHellhound
Fenrir
Level 12
God Stats
2W - 14L
1,472 SR
Queue Stats
8W - 32L
1,279 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,304 Elo+

VS

Team Averages
Level 38
1,338 SR
1,277 Elo+
Sobek
Sobek
L0rd Mungus
Sobek
Level 27
God Stats
5W - 6L
1,110 SR
Queue Stats
24W - 23L
1,238 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LardLacerator
Cu Chulainn
Level 38
God Stats
9W - 12L
1,346 SR
Queue Stats
50W - 52L
1,297 Elo+
Party 1
Kali
Kali
SpaceStickGamin
Kali
Level 48
God Stats
1W - 0L
1,560 SR
Queue Stats
49W - 51L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drippy_Sensei8
Cernunnos
14
6 / 6 / 2
12,650
744
12,553
11,400
4,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Jizm475
Anubis
15
2 / 8 / 4
10,858
639
8,623
18,137
9,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
2 / 11 / 6
11,372
669
7,598
18,905
14,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 15
11,273
663
6,414
14,828
6,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
LardLacerator
Cu Chulainn
16
14 / 5 / 7
13,347
785
18,308
17,659
18,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 12
13,615
801
11,377
14,010
5,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
25
25
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Drippy_Sensei8
Cernunnos
6
6
2
1.17
L
Anubis
Jizm475
Anubis
2
8
4
0.5
W
3
3
15
3.5
W
Cu Chulainn
LardLacerator
Cu Chulainn
14
5
7
3.5
L
Fenrir
2
11
6
0.45
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
36,099
48,442
Taken
46,497
27,883
Mitigated
30,689
8,480
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Drippy_Sensei8
Cernunnos
12,553
4,902
0
2,138
11,400
4,023
2,648
1,454
9,740
0
40,490
L
Anubis
Jizm475
Anubis
8,623
1,446
285
4,508
18,137
9,215
155
3,593
14,444
57,861
0
W
6,414
583
264
5,683
14,828
6,931
460
3,380
11,448
24,450
0
W
Cu Chulainn
LardLacerator
Cu Chulainn
18,308
4,019
0
2,423
17,659
18,392
686
2,774
14,360
6,202
43,296
L
Fenrir
7,598
1,446
0
1,549
18,905
14,645
14
3,227
15,403
199
27,063
W
11,377
7,357
0
5,820
14,010
5,366
1,838
2,722
11,288
0
44,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
38,235
140
Minions Killed
141
0
Camps Cleared
0
660,775
Distance Traveled
818,022
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,650
744
31
2
0
210,504
2
L
Anubis
10,858
639
81
5
0
205,835
0
W
Sobek
11,273
663
31
2
0
276,656
2
W
Cu Chulainn
13,347
785
52
3
0
236,403
0
L
Fenrir
11,372
669
28
2
0
244,436
0
W
Kali
13,615
801
58
3
0
304,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role