Player Matchup

Cerberus
Cerberus
DWC Fallenangel
Cerberus
Level 8
God Stats
10W - 6L
1,250 SR
Queue Stats
10W - 11L
1,086 Elo+
Party 1
Nu Wa
Nu Wa
Voni E Shepard
Nu Wa
Level 76
God Stats
17W - 13L
1,491 SR
Queue Stats
47W - 66L
1,197 Elo+
Party 1
Chaac
Chaac
msg lod
Chaac
Level 127
God Stats
2W - 0L
1,855 SR
Queue Stats
142W - 100L
1,597 Elo+
Party 1
Team Averages
Level 70
1,532 SR
1,293 Elo+

VS

Team Averages
Level 33
1,445 SR
1,353 Elo+
Arachne
Arachne
HeyBigDad
Arachne
Level 56
God Stats
25W - 21L
1,354 SR
Queue Stats
118W - 154L
1,225 Elo+
Party 2
Cernunnos
Cernunnos
TheBatman-66
Cernunnos
Level 28
God Stats
15W - 16L
1,279 SR
Queue Stats
56W - 65L
1,246 Elo+
Party 2
Cthulhu
Cthulhu
legocrashbro
Cthulhu
Level 15
God Stats
6W - 4L
1,703 SR
Queue Stats
23W - 16L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 4 / 12
10,318
688
6,811
10,591
10,040
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 11
11,337
756
15,949
8,896
3,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
msg lod
Chaac
16
16 / 3 / 5
12,896
860
21,986
22,553
23,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HeyBigDad
Arachne
12
3 / 10 / 3
9,784
652
7,221
18,571
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
TheBatman-66
Cernunnos
13
4 / 10 / 5
9,891
659
9,768
18,170
5,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
legocrashbro
Cthulhu
14
4 / 2 / 5
11,103
740
9,871
17,055
10,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
22
Kills
11
11
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
4
12
1.75
L
Arachne
HeyBigDad
Arachne
3
10
3
0.45
L
Cernunnos
TheBatman-66
Cernunnos
4
10
5
0.65
W
5
4
11
2.63
L
Cthulhu
legocrashbro
Cthulhu
4
2
5
3.25
W
Chaac
msg lod
Chaac
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,746
Damage
26,860
42,040
Taken
53,796
37,254
Mitigated
21,009
16,097
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,811
596
0
1,722
10,591
10,040
297
2,980
7,611
20,132
0
L
Arachne
HeyBigDad
Arachne
7,221
4,443
0
3,855
18,571
4,796
0
9,283
9,016
0
25,015
L
Cernunnos
TheBatman-66
Cernunnos
9,768
4,378
0
2,702
18,170
5,253
0
6,124
11,696
0
51,190
W
15,949
5,502
135
1,123
8,896
3,269
1,047
2,167
6,729
53,596
0
L
Cthulhu
legocrashbro
Cthulhu
9,871
814
373
0
17,055
10,960
117
7,564
9,212
36,070
0
W
Chaac
msg lod
Chaac
21,986
5,210
0
13,117
22,553
23,945
1,321
4,883
17,670
148
60,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
30,778
171
Minions Killed
146
0
Camps Cleared
0
788,696
Distance Traveled
755,731
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,318
688
28
2
0
227,558
1
L
Arachne
9,784
652
37
2
0
251,613
0
L
Cernunnos
9,891
659
74
5
0
212,308
0
W
Nu Wa
11,337
756
68
5
0
228,073
3
L
Cthulhu
11,103
740
35
2
0
291,810
0
W
Chaac
12,896
860
75
5
0
333,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role