Player Matchup

Kuzenbo
Kuzenbo
GirIIy
Kuzenbo
Level 127
God Stats
7W - 8L
1,161 SR
Queue Stats
515W - 487L
1,528 Elo+
Party 2
Merlin
Merlin
GurIIy
Merlin
Level 108
God Stats
4W - 4L
1,629 SR
Queue Stats
247W - 243L
1,540 Elo+
Party 2
Chernobog
Chernobog
LilDoub1ePump
Chernobog
Level 102
God Stats
6W - 2L
1,596 SR
Queue Stats
242W - 229L
1,539 Elo+
Solo
Hel
Hel
PrincessIzzie
Hel
Level 82
God Stats
3W - 2L
1,550 SR
Queue Stats
318W - 278L
1,494 Elo+
Party 2
Raijin
Raijin
YoungLion420
Raijin
Level 69
God Stats
4W - 7L
1,147 SR
Queue Stats
226W - 219L
1,574 Elo+
Solo
Team Averages
Level 98
1,416 SR
1,535 Elo+

VS

Team Averages
Level 92
1,518 SR
1,569 Elo+
Sylvanus
Sylvanus
BPositiv3
Sylvanus
Level 116
God Stats
2W - 1L
1,768 SR
Queue Stats
121W - 113L
1,563 Elo+
Party 3
Ravana
Ravana
Twilus-
Ravana
Level 120
God Stats
0W - 1L
1,629 SR
Queue Stats
71W - 75L
1,551 Elo+
Party 1
Sol
Sol
Xunter19
Sol
Level 105
God Stats
0W - 2L
1,413 SR
Queue Stats
37W - 31L
1,562 Elo+
Solo
Fafnir
Fafnir
Zettios
Fafnir
Level 52
God Stats
1W - 2L
1,278 SR
Queue Stats
86W - 70L
1,568 Elo+
Party 3
Izanami
Izanami
burning_attack_
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GirIIy
Kuzenbo
20
5 / 3 / 25
13,791
811
14,897
43,031
59,135
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
GurIIy
Merlin
20
13 / 2 / 16
13,744
808
31,753
14,443
6,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
LilDoub1ePump
Chernobog
18
4 / 4 / 22
12,139
714
27,236
16,265
7,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
5 / 4 / 18
12,782
752
14,512
24,079
16,223
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
20
8 / 5 / 24
13,091
770
29,174
19,964
8,978
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BPositiv3
Sylvanus
18
3 / 6 / 11
11,163
657
16,618
27,597
38,099
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Twilus-
Ravana
19
4 / 6 / 8
11,497
676
18,339
22,939
19,598
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 6 / 5
14,246
838
38,743
36,920
19,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Zettios
Fafnir
17
0 / 6 / 11
11,132
655
11,133
30,665
47,752
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 12 / 9
10,153
597
8,889
23,449
11,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
62
35
Kills
18
18
Deaths
36
105
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BPositiv3
Sylvanus
3
6
11
1.42
W
Kuzenbo
GirIIy
Kuzenbo
5
3
25
5.83
W
Merlin
GurIIy
Merlin
13
2
16
10.5
W
Chernobog
LilDoub1ePump
Chernobog
4
4
22
3.75
W
5
4
18
3.5
L
Ravana
Twilus-
Ravana
4
6
8
1.33
L
11
6
5
2.25
W
Raijin
8
5
24
4
L
Fafnir
Zettios
Fafnir
0
6
11
0.92
L
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,572
Damage
93,722
117,782
Taken
141,570
98,445
Mitigated
136,547
73,112
Healing
76,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BPositiv3
Sylvanus
16,618
3,814
14,340
10,736
27,597
38,099
547
16,677
10,920
24,710
0
W
Kuzenbo
GirIIy
Kuzenbo
14,897
5,372
2,024
11,664
43,031
59,135
691
21,742
21,289
28,409
0
W
Merlin
GurIIy
Merlin
31,753
1,773
2,788
3,051
14,443
6,445
1,155
6,494
7,949
64,070
0
W
Chernobog
LilDoub1ePump
Chernobog
27,236
14,344
0
2,508
16,265
7,664
3,869
9,360
6,905
0
40,787
W
14,512
1,624
30,365
13,321
24,079
16,223
262
18,256
5,823
25,290
0
L
Ravana
Twilus-
Ravana
18,339
4,044
3,293
7,523
22,939
19,598
366
13,082
9,857
0
38,213
L
38,743
13,737
2,355
23,255
36,920
19,687
3,060
27,853
9,067
88,431
0
W
Raijin
29,174
2,758
4,886
2,505
19,964
8,978
570
10,642
9,322
55,150
0
L
Fafnir
Zettios
Fafnir
11,133
2,874
3,524
6,845
30,665
47,752
225
14,404
16,261
19,790
0
L
8,889
5,345
765
4,008
23,449
11,411
853
18,320
5,129
0
19,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,547
Gold Earned
58,191
196
Minions Killed
171
0
Camps Cleared
0
1,428,773
Distance Traveled
1,292,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,163
657
12
1
0
244,560
0
W
Kuzenbo
13,791
811
26
2
0
295,870
0
W
Merlin
13,744
808
65
4
0
327,750
0
W
Chernobog
12,139
714
38
2
0
211,735
0
W
Hel
12,782
752
25
1
0
333,079
0
L
Ravana
11,497
676
40
2
0
284,544
0
L
Sol
14,246
838
91
5
0
253,425
0
W
Raijin
13,091
770
42
2
0
260,339
0
L
Fafnir
11,132
655
8
0
0
272,355
0
L
Izanami
10,153
597
20
1
0
237,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role