Player Matchup

Ullr
Ullr
Bronze III
biriboy
Ullr
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,440 SR
1,500 MMR
Izanami
Izanami
Bronze III
HerodesFark
Izanami
Bronze III
Level 37
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
biriboy
Ullr
20
5 / 3 / 0
14,728
736
17,103
20,902
14,830
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
Ah Muzen CabArtemisHe BoAgniFreya

VS

Bans
Ao KuangKaliAnubisPoseidonOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HerodesFark
Izanami
20
3 / 5 / 0
14,631
732
14,955
19,707
7,871
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
HerodesFark
Izanami
3
5
0
0.6
W
Ullr
biriboy
Ullr
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,103
Damage
14,955
20,902
Taken
19,707
14,830
Mitigated
7,871
5,871
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HerodesFark
Izanami
14,955
11,404
0
2,194
19,707
7,871
2,388
652
19,055
294
119,121
W
Ullr
biriboy
Ullr
17,103
9,398
0
5,871
20,902
14,830
3,051
434
20,468
652
122,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,728
Gold Earned
14,631
154
Minions Killed
189
0
Camps Cleared
0
359,203
Distance Traveled
329,394
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,631
732
189
9
0
329,394
4
W
Ullr
14,728
736
154
8
0
359,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role